ffplay: make next_nb_channels[] static const

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2013-08-24 14:27:16 +02:00
parent 7495186fd4
commit 5c6a58746b
1 changed files with 1 additions and 1 deletions

View File

@ -2406,7 +2406,7 @@ static int audio_open(void *opaque, int64_t wanted_channel_layout, int wanted_nb
{ {
SDL_AudioSpec wanted_spec, spec; SDL_AudioSpec wanted_spec, spec;
const char *env; const char *env;
const int next_nb_channels[] = {0, 0, 1, 6, 2, 6, 4, 6}; static const int next_nb_channels[] = {0, 0, 1, 6, 2, 6, 4, 6};
env = SDL_getenv("SDL_AUDIO_CHANNELS"); env = SDL_getenv("SDL_AUDIO_CHANNELS");
if (env) { if (env) {