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h264.c: constify all uses of H264Context in slice and lower-level functions
All the variables modified by this code are either per-MB arrays or have been moved to the per-slice context
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@ -78,11 +78,11 @@ static void h264_er_decode_mb(void *opaque, int ref, int mv_dir, int mv_type,
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ff_h264_hl_decode_mb(h, &h->slice_ctx[0]);
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}
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void ff_h264_draw_horiz_band(H264Context *h, H264SliceContext *sl,
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void ff_h264_draw_horiz_band(const H264Context *h, H264SliceContext *sl,
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int y, int height)
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{
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AVCodecContext *avctx = h->avctx;
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AVFrame *cur = &h->cur_pic.f;
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const AVFrame *cur = &h->cur_pic.f;
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AVFrame *last = sl->ref_list[0][0].f.data[0] ? &sl->ref_list[0][0].f : NULL;
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(avctx->pix_fmt);
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int vshift = desc->log2_chroma_h;
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@ -98,7 +98,7 @@ void ff_h264_draw_horiz_band(H264Context *h, H264SliceContext *sl,
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return;
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if (avctx->draw_horiz_band) {
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AVFrame *src;
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const AVFrame *src;
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int offset[AV_NUM_DATA_POINTERS];
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int i;
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@ -127,7 +127,7 @@ void ff_h264_draw_horiz_band(H264Context *h, H264SliceContext *sl,
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* Check if the top & left blocks are available if needed and
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* change the dc mode so it only uses the available blocks.
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*/
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int ff_h264_check_intra4x4_pred_mode(H264Context *h, H264SliceContext *sl)
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int ff_h264_check_intra4x4_pred_mode(const H264Context *h, H264SliceContext *sl)
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{
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static const int8_t top[12] = {
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-1, 0, LEFT_DC_PRED, -1, -1, -1, -1, -1, 0
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@ -174,7 +174,7 @@ int ff_h264_check_intra4x4_pred_mode(H264Context *h, H264SliceContext *sl)
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* Check if the top & left blocks are available if needed and
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* change the dc mode so it only uses the available blocks.
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*/
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int ff_h264_check_intra_pred_mode(H264Context *h, H264SliceContext *sl,
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int ff_h264_check_intra_pred_mode(const H264Context *h, H264SliceContext *sl,
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int mode, int is_chroma)
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{
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static const int8_t top[4] = { LEFT_DC_PRED8x8, 1, -1, -1 };
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@ -796,13 +796,13 @@ int ff_generate_sliding_window_mmcos(H264Context *h, int first_slice);
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* Check if the top & left blocks are available if needed & change the
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* dc mode so it only uses the available blocks.
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*/
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int ff_h264_check_intra4x4_pred_mode(H264Context *h, H264SliceContext *sl);
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int ff_h264_check_intra4x4_pred_mode(const H264Context *h, H264SliceContext *sl);
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/**
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* Check if the top & left blocks are available if needed & change the
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* dc mode so it only uses the available blocks.
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*/
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int ff_h264_check_intra_pred_mode(H264Context *h, H264SliceContext *sl,
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int ff_h264_check_intra_pred_mode(const H264Context *h, H264SliceContext *sl,
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int mode, int is_chroma);
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void ff_h264_hl_decode_mb(const H264Context *h, H264SliceContext *sl);
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@ -1059,7 +1059,7 @@ void ff_h264_unref_picture(H264Context *h, H264Picture *pic);
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int ff_h264_context_init(H264Context *h);
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int ff_h264_set_parameter_from_sps(H264Context *h);
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void ff_h264_draw_horiz_band(H264Context *h, H264SliceContext *sl, int y, int height);
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void ff_h264_draw_horiz_band(const H264Context *h, H264SliceContext *sl, int y, int height);
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int ff_init_poc(H264Context *h, int pic_field_poc[2], int *pic_poc);
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int ff_pred_weight_table(H264Context *h, H264SliceContext *sl);
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int ff_set_ref_count(H264Context *h, H264SliceContext *sl);
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