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avfilter/vf_drawtext: use replacement chars for invalid UTF8 sequences
continue is explicitly disallowed for GET_UTF8, so let's fix that as well. Fixes crash with invalid UTF8 sequences. Signed-off-by: Marton Balint <cus@passwd.hu>
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@ -1225,7 +1225,8 @@ static int draw_glyphs(DrawTextContext *s, AVFrame *frame,
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for (i = 0, p = text; *p; i++) {
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FT_Bitmap bitmap;
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Glyph dummy = { 0 };
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GET_UTF8(code, *p++, continue;);
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GET_UTF8(code, *p++, code = 0xfffd; goto continue_on_invalid;);
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continue_on_invalid:
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/* skip new line chars, just go to new line */
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if (code == '\n' || code == '\r' || code == '\t')
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@ -1363,7 +1364,8 @@ static int draw_text(AVFilterContext *ctx, AVFrame *frame,
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/* load and cache glyphs */
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for (i = 0, p = text; *p; i++) {
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GET_UTF8(code, *p++, continue;);
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GET_UTF8(code, *p++, code = 0xfffd; goto continue_on_invalid;);
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continue_on_invalid:
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/* get glyph */
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dummy.code = code;
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@ -1386,7 +1388,8 @@ static int draw_text(AVFilterContext *ctx, AVFrame *frame,
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/* compute and save position for each glyph */
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glyph = NULL;
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for (i = 0, p = text; *p; i++) {
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GET_UTF8(code, *p++, continue;);
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GET_UTF8(code, *p++, code = 0xfffd; goto continue_on_invalid2;);
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continue_on_invalid2:
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/* skip the \n in the sequence \r\n */
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if (prev_code == '\r' && code == '\n')
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