avfilter/vf_drawtext: use replacement chars for invalid UTF8 sequences

continue is explicitly disallowed for GET_UTF8, so let's fix that as well.
Fixes crash with invalid UTF8 sequences.

Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
Marton Balint 2020-01-29 23:29:04 +01:00
parent 6026384047
commit 5ac8389cfa

View File

@ -1225,7 +1225,8 @@ static int draw_glyphs(DrawTextContext *s, AVFrame *frame,
for (i = 0, p = text; *p; i++) {
FT_Bitmap bitmap;
Glyph dummy = { 0 };
GET_UTF8(code, *p++, continue;);
GET_UTF8(code, *p++, code = 0xfffd; goto continue_on_invalid;);
continue_on_invalid:
/* skip new line chars, just go to new line */
if (code == '\n' || code == '\r' || code == '\t')
@ -1363,7 +1364,8 @@ static int draw_text(AVFilterContext *ctx, AVFrame *frame,
/* load and cache glyphs */
for (i = 0, p = text; *p; i++) {
GET_UTF8(code, *p++, continue;);
GET_UTF8(code, *p++, code = 0xfffd; goto continue_on_invalid;);
continue_on_invalid:
/* get glyph */
dummy.code = code;
@ -1386,7 +1388,8 @@ static int draw_text(AVFilterContext *ctx, AVFrame *frame,
/* compute and save position for each glyph */
glyph = NULL;
for (i = 0, p = text; *p; i++) {
GET_UTF8(code, *p++, continue;);
GET_UTF8(code, *p++, code = 0xfffd; goto continue_on_invalid2;);
continue_on_invalid2:
/* skip the \n in the sequence \r\n */
if (prev_code == '\r' && code == '\n')