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lavfi/deshake: fix deshake crash issue.
Fixes ticket #7441. for block contrast calculate, the block is like this: |<---------------- stride-----------------------| +-----------------------------------------------> X | | w = 16 | (cx,cy)+------+ | | | |h=blocksize| | | | | | +------+ V Y so we calc the block contrast use: (cy + y) * stride + (cx + x) Signed-off-by: Jun Zhao <mypopydev@gmail.com>
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@ -196,7 +196,7 @@ static int block_contrast(uint8_t *src, int x, int y, int stride, int blocksize)
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for (i = 0; i <= blocksize * 2; i++) {
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// We use a width of 16 here to match the sad function
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for (j = 0; j <= 15; j++) {
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pos = (y - i) * stride + (x - j);
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pos = (y + i) * stride + (x + j);
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if (src[pos] < lowest)
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lowest = src[pos];
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else if (src[pos] > highest) {
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