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Fix compilation of beosaudio.cpp, not tested if it actually works though.
Originally committed as revision 20098 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -297,11 +297,12 @@ static int audio_write_header(AVFormatContext *s1)
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return 0;
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}
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static int audio_write_packet(AVFormatContext *s1, int stream_index,
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const uint8_t *buf, int size, int64_t force_pts)
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static int audio_write_packet(AVFormatContext *s1, AVPacket *pkt)
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{
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AudioData *s = (AudioData *)s1->priv_data;
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int len, ret;
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const uint8_t *buf = pkt->data;
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int size = pkt->size;
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#ifdef LATENCY_CHECK
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bigtime_t lat1, lat2;
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lat1 = s->player->Latency();
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@ -372,7 +373,7 @@ static int audio_read_header(AVFormatContext *s1, AVFormatParameters *ap)
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st->codec->sample_rate = s->sample_rate;
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st->codec->channels = s->channels;
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return 0;
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av_set_pts_info(s1, 48, 1, 1000000); /* 48 bits pts in us */
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av_set_pts_info(st, 48, 1, 1000000); /* 48 bits pts in us */
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}
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static int audio_read_packet(AVFormatContext *s1, AVPacket *pkt)
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@ -430,6 +431,7 @@ static AVInputFormat audio_beos_demuxer = {
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audio_read_packet,
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audio_read_close,
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NULL,
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NULL,
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AVFMT_NOFILE,
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};
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