Fix compilation of beosaudio.cpp, not tested if it actually works though.

Originally committed as revision 20098 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Reimar Döffinger 2009-09-30 13:01:48 +00:00
parent f494213c6d
commit 58f873dded
1 changed files with 5 additions and 3 deletions

View File

@ -297,11 +297,12 @@ static int audio_write_header(AVFormatContext *s1)
return 0;
}
static int audio_write_packet(AVFormatContext *s1, int stream_index,
const uint8_t *buf, int size, int64_t force_pts)
static int audio_write_packet(AVFormatContext *s1, AVPacket *pkt)
{
AudioData *s = (AudioData *)s1->priv_data;
int len, ret;
const uint8_t *buf = pkt->data;
int size = pkt->size;
#ifdef LATENCY_CHECK
bigtime_t lat1, lat2;
lat1 = s->player->Latency();
@ -372,7 +373,7 @@ static int audio_read_header(AVFormatContext *s1, AVFormatParameters *ap)
st->codec->sample_rate = s->sample_rate;
st->codec->channels = s->channels;
return 0;
av_set_pts_info(s1, 48, 1, 1000000); /* 48 bits pts in us */
av_set_pts_info(st, 48, 1, 1000000); /* 48 bits pts in us */
}
static int audio_read_packet(AVFormatContext *s1, AVPacket *pkt)
@ -430,6 +431,7 @@ static AVInputFormat audio_beos_demuxer = {
audio_read_packet,
audio_read_close,
NULL,
NULL,
AVFMT_NOFILE,
};