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avcodec/v4l2_m2m_dec: fix dropped packets while decoding
* FFmpeg retrieves a packet from the bitstream * It attempts to get an input buffer (from its own list or by dequeuing one from the driver) * If no input buffer is found, the bitstream packet is dropped instead of scheduled for trying again later It's an issue that showed especially at high speeds (like using `-f null -` as output parameters). Signed-off-by: Aman Gupta <aman@tmm1.net>
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@ -56,6 +56,7 @@ typedef struct V4L2m2mContext {
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/* null frame/packet received */
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int draining;
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AVPacket buf_pkt;
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/* Reference to self; only valid while codec is active. */
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AVBufferRef *self_ref;
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@ -133,9 +133,14 @@ static int v4l2_receive_frame(AVCodecContext *avctx, AVFrame *frame)
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AVPacket avpkt = {0};
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int ret;
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ret = ff_decode_get_packet(avctx, &avpkt);
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if (ret < 0 && ret != AVERROR_EOF)
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return ret;
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if (s->buf_pkt.size) {
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avpkt = s->buf_pkt;
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memset(&s->buf_pkt, 0, sizeof(AVPacket));
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} else {
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ret = ff_decode_get_packet(avctx, &avpkt);
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if (ret < 0 && ret != AVERROR_EOF)
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return ret;
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}
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if (s->draining)
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goto dequeue;
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@ -144,6 +149,8 @@ static int v4l2_receive_frame(AVCodecContext *avctx, AVFrame *frame)
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if (ret < 0) {
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if (ret != AVERROR(EAGAIN))
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return ret;
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s->buf_pkt = avpkt;
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/* no input buffers available, continue dequeing */
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}
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@ -161,7 +168,8 @@ static int v4l2_receive_frame(AVCodecContext *avctx, AVFrame *frame)
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}
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dequeue:
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av_packet_unref(&avpkt);
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if (!s->buf_pkt.size)
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av_packet_unref(&avpkt);
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return ff_v4l2_context_dequeue_frame(capture, frame, -1);
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}
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@ -207,7 +215,10 @@ static av_cold int v4l2_decode_init(AVCodecContext *avctx)
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static av_cold int v4l2_decode_close(AVCodecContext *avctx)
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{
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return ff_v4l2_m2m_codec_end(avctx->priv_data);
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V4L2m2mPriv *priv = avctx->priv_data;
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V4L2m2mContext* s = priv->context;
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av_packet_unref(&s->buf_pkt);
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return ff_v4l2_m2m_codec_end(priv);
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}
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#define OFFSET(x) offsetof(V4L2m2mPriv, x)
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