diff --git a/libavfilter/vf_lut3d.c b/libavfilter/vf_lut3d.c index bdb0d89be2..a525039baa 100644 --- a/libavfilter/vf_lut3d.c +++ b/libavfilter/vf_lut3d.c @@ -55,7 +55,7 @@ struct rgbvec { /* 3D LUT don't often go up to level 32, but it is common to have a Hald CLUT * of 512x512 (64x64x64) */ -#define MAX_LEVEL 64 +#define MAX_LEVEL 128 typedef struct LUT3DContext { const AVClass *class;