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aaccoder: add intensity stereo support to encode_window_bands_info quantizer
This commit adds support for both PNS and IS (intensity stereo) codebooks to the encode_window_bands_info() quantizer, used by the faast, faac and anmr non-default, native coders. This does not mean that both extensions now work with those coders, some are simply unsuited and will trigger an assertion in the encoder while others simply ignore the changed scalefactor indices and band types. This commit simply adds support for encoding said band types with the alternative coders. Future commits to the coders will be required to make them suitable. Reviewed-by: Claudio Freire <klaussfreire@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -338,7 +338,7 @@ typedef struct BandCodingPath {
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static void encode_window_bands_info(AACEncContext *s, SingleChannelElement *sce,
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int win, int group_len, const float lambda)
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{
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BandCodingPath path[120][CB_TOT];
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BandCodingPath path[120][CB_TOT_ALL];
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int w, swb, cb, start, size;
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int i, j;
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const int max_sfb = sce->ics.max_sfb;
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@ -351,7 +351,7 @@ static void encode_window_bands_info(AACEncContext *s, SingleChannelElement *sce
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abs_pow34_v(s->scoefs, sce->coeffs, 1024);
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start = win*128;
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for (cb = 0; cb < CB_TOT; cb++) {
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for (cb = 0; cb < CB_TOT_ALL; cb++) {
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path[0][cb].cost = 0.0f;
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path[0][cb].prev_idx = -1;
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path[0][cb].run = 0;
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@ -359,7 +359,7 @@ static void encode_window_bands_info(AACEncContext *s, SingleChannelElement *sce
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for (swb = 0; swb < max_sfb; swb++) {
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size = sce->ics.swb_sizes[swb];
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if (sce->zeroes[win*16 + swb]) {
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for (cb = 0; cb < CB_TOT; cb++) {
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for (cb = 0; cb < CB_TOT_ALL; cb++) {
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path[swb+1][cb].prev_idx = cb;
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path[swb+1][cb].cost = path[swb][cb].cost;
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path[swb+1][cb].run = path[swb][cb].run + 1;
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@ -369,9 +369,16 @@ static void encode_window_bands_info(AACEncContext *s, SingleChannelElement *sce
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int mincb = next_mincb;
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next_minrd = INFINITY;
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next_mincb = 0;
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for (cb = 0; cb < CB_TOT; cb++) {
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for (cb = 0; cb < CB_TOT_ALL; cb++) {
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float cost_stay_here, cost_get_here;
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float rd = 0.0f;
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if (cb >= 12 && sce->band_type[win*16+swb] < aac_cb_out_map[cb] ||
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cb < aac_cb_in_map[sce->band_type[win*16+swb]] && sce->band_type[win*16+swb] > aac_cb_out_map[cb]) {
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path[swb+1][cb].prev_idx = -1;
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path[swb+1][cb].cost = INFINITY;
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path[swb+1][cb].run = path[swb][cb].run + 1;
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continue;
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}
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for (w = 0; w < group_len; w++) {
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FFPsyBand *band = &s->psy.ch[s->cur_channel].psy_bands[(win+w)*16+swb];
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rd += quantize_band_cost(s, sce->coeffs + start + w*128,
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@ -405,11 +412,12 @@ static void encode_window_bands_info(AACEncContext *s, SingleChannelElement *sce
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//convert resulting path from backward-linked list
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stack_len = 0;
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idx = 0;
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for (cb = 1; cb < CB_TOT; cb++)
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for (cb = 1; cb < CB_TOT_ALL; cb++)
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if (path[max_sfb][cb].cost < path[max_sfb][idx].cost)
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idx = cb;
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ppos = max_sfb;
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while (ppos > 0) {
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av_assert1(idx >= 0);
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cb = idx;
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stackrun[stack_len] = path[ppos][cb].run;
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stackcb [stack_len] = cb;
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@ -440,7 +448,7 @@ static void encode_window_bands_info(AACEncContext *s, SingleChannelElement *sce
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static void codebook_trellis_rate(AACEncContext *s, SingleChannelElement *sce,
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int win, int group_len, const float lambda)
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{
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BandCodingPath path[120][CB_TOT];
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BandCodingPath path[120][CB_TOT_ALL];
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int w, swb, cb, start, size;
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int i, j;
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const int max_sfb = sce->ics.max_sfb;
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