ws-snd1: set channel layout

This commit is contained in:
Justin Ruggles 2012-10-23 17:22:53 -04:00
parent f7b8506573
commit 5459848b14
1 changed files with 5 additions and 6 deletions

View File

@ -20,6 +20,8 @@
*/ */
#include <stdint.h> #include <stdint.h>
#include "libavutil/audioconvert.h"
#include "libavutil/common.h" #include "libavutil/common.h"
#include "libavutil/intreadwrite.h" #include "libavutil/intreadwrite.h"
#include "avcodec.h" #include "avcodec.h"
@ -46,12 +48,9 @@ static av_cold int ws_snd_decode_init(AVCodecContext *avctx)
{ {
WSSndContext *s = avctx->priv_data; WSSndContext *s = avctx->priv_data;
if (avctx->channels != 1) { avctx->channels = 1;
av_log_ask_for_sample(avctx, "unsupported number of channels\n"); avctx->channel_layout = AV_CH_LAYOUT_MONO;
return AVERROR(EINVAL); avctx->sample_fmt = AV_SAMPLE_FMT_U8;
}
avctx->sample_fmt = AV_SAMPLE_FMT_U8;
avcodec_get_frame_defaults(&s->frame); avcodec_get_frame_defaults(&s->frame);
avctx->coded_frame = &s->frame; avctx->coded_frame = &s->frame;