From 525ccbe8f13b1552df4bc9e172ec89101976b185 Mon Sep 17 00:00:00 2001 From: Vittorio Giovara Date: Tue, 4 Apr 2017 15:41:55 +0200 Subject: [PATCH] segafilm: convert to new channel layout API Signed-off-by: James Almer --- libavformat/segafilm.c | 8 ++++---- libavformat/segafilmenc.c | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/libavformat/segafilm.c b/libavformat/segafilm.c index 3af7518d03..4c6b68426c 100644 --- a/libavformat/segafilm.c +++ b/libavformat/segafilm.c @@ -177,20 +177,20 @@ static int film_read_header(AVFormatContext *s) st->codecpar->codec_type = AVMEDIA_TYPE_AUDIO; st->codecpar->codec_id = film->audio_type; st->codecpar->codec_tag = 1; - st->codecpar->channels = film->audio_channels; + st->codecpar->ch_layout.nb_channels = film->audio_channels; st->codecpar->sample_rate = film->audio_samplerate; if (film->audio_type == AV_CODEC_ID_ADPCM_ADX) { st->codecpar->bits_per_coded_sample = 18 * 8 / 32; - st->codecpar->block_align = st->codecpar->channels * 18; + st->codecpar->block_align = film->audio_channels * 18; ffstream(st)->need_parsing = AVSTREAM_PARSE_FULL; } else { st->codecpar->bits_per_coded_sample = film->audio_bits; - st->codecpar->block_align = st->codecpar->channels * + st->codecpar->block_align = film->audio_channels * st->codecpar->bits_per_coded_sample / 8; } - st->codecpar->bit_rate = st->codecpar->channels * st->codecpar->sample_rate * + st->codecpar->bit_rate = film->audio_channels * st->codecpar->sample_rate * st->codecpar->bits_per_coded_sample; } diff --git a/libavformat/segafilmenc.c b/libavformat/segafilmenc.c index 737805faa6..7a412fe9cc 100644 --- a/libavformat/segafilmenc.c +++ b/libavformat/segafilmenc.c @@ -236,7 +236,7 @@ static int film_write_header(AVFormatContext *format_context) AVStream *audio = format_context->streams[film->audio_index]; int audio_codec = get_audio_codec_id(audio->codecpar->codec_id); - bytestream_put_byte(&ptr, audio->codecpar->channels); /* Audio channels */ + bytestream_put_byte(&ptr, audio->codecpar->ch_layout.nb_channels); /* Audio channels */ bytestream_put_byte(&ptr, audio->codecpar->bits_per_coded_sample); /* Audio bit depth */ bytestream_put_byte(&ptr, audio_codec); /* Compression - 0 is PCM, 2 is ADX */ bytestream_put_be16(&ptr, audio->codecpar->sample_rate); /* Audio sampling rate */