diff --git a/libavcodec/dxva2.c b/libavcodec/dxva2.c index 23d96687dc..79b77150d0 100644 --- a/libavcodec/dxva2.c +++ b/libavcodec/dxva2.c @@ -389,19 +389,28 @@ static int d3d11va_get_decoder_configuration(AVCodecContext *avctx, return ret; } +static DXGI_FORMAT d3d11va_map_sw_to_hw_format(enum AVPixelFormat pix_fmt) +{ + switch (pix_fmt) { + case AV_PIX_FMT_NV12: return DXGI_FORMAT_NV12; + case AV_PIX_FMT_P010: return DXGI_FORMAT_P010; + case AV_PIX_FMT_YUV420P: return DXGI_FORMAT_420_OPAQUE; + default: return DXGI_FORMAT_UNKNOWN; + } +} + static int d3d11va_create_decoder(AVCodecContext *avctx) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); GUID *guid_list; unsigned guid_count, i; GUID decoder_guid; - DXGI_FORMAT surface_format = avctx->sw_pix_fmt == AV_PIX_FMT_YUV420P10 ? - DXGI_FORMAT_P010 : DXGI_FORMAT_NV12; D3D11_VIDEO_DECODER_DESC desc = { 0 }; D3D11_VIDEO_DECODER_CONFIG config; AVHWFramesContext *frames_ctx = (AVHWFramesContext *)avctx->hw_frames_ctx->data; AVD3D11VADeviceContext *device_hwctx = frames_ctx->device_ctx->hwctx; AVD3D11VAFramesContext *frames_hwctx = frames_ctx->hwctx; + DXGI_FORMAT surface_format = d3d11va_map_sw_to_hw_format(frames_ctx->sw_format); D3D11_TEXTURE2D_DESC texdesc; HRESULT hr; int ret; diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c index 523a6d2dc6..376c76e5cf 100644 --- a/libavutil/hwcontext_d3d11va.c +++ b/libavutil/hwcontext_d3d11va.c @@ -83,8 +83,11 @@ static const struct { DXGI_FORMAT d3d_format; enum AVPixelFormat pix_fmt; } supported_formats[] = { - { DXGI_FORMAT_NV12, AV_PIX_FMT_NV12 }, - { DXGI_FORMAT_P010, AV_PIX_FMT_P010 }, + { DXGI_FORMAT_NV12, AV_PIX_FMT_NV12 }, + { DXGI_FORMAT_P010, AV_PIX_FMT_P010 }, + // Special opaque formats. The pix_fmt is merely a place holder, as the + // opaque format cannot be accessed directly. + { DXGI_FORMAT_420_OPAQUE, AV_PIX_FMT_YUV420P }, }; static void d3d11va_default_lock(void *ctx) @@ -270,6 +273,7 @@ static int d3d11va_transfer_get_formats(AVHWFramesContext *ctx, enum AVHWFrameTransferDirection dir, enum AVPixelFormat **formats) { + D3D11VAFramesContext *s = ctx->internal->priv; enum AVPixelFormat *fmts; fmts = av_malloc_array(2, sizeof(*fmts)); @@ -279,6 +283,10 @@ static int d3d11va_transfer_get_formats(AVHWFramesContext *ctx, fmts[0] = ctx->sw_format; fmts[1] = AV_PIX_FMT_NONE; + // Don't signal support for opaque formats. Actual access would fail. + if (s->format == DXGI_FORMAT_420_OPAQUE) + fmts[0] = AV_PIX_FMT_NONE; + *formats = fmts; return 0; diff --git a/libavutil/hwcontext_d3d11va.h b/libavutil/hwcontext_d3d11va.h index 676349d7b8..d41451580e 100644 --- a/libavutil/hwcontext_d3d11va.h +++ b/libavutil/hwcontext_d3d11va.h @@ -26,6 +26,10 @@ * The default pool implementation will be fixed-size if initial_pool_size is * set (and allocate elements from an array texture). Otherwise it will allocate * individual textures. Be aware that decoding requires a single array texture. + * + * Using sw_format==AV_PIX_FMT_YUV420P has special semantics, and maps to + * DXGI_FORMAT_420_OPAQUE. av_hwframe_transfer_data() is not supported for + * this format. Refer to MSDN for details. */ #include