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lavc/hevcdec: move HEVCContext.{horizontal,vertical}_bs to HEVCLayerContext
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e8baf2fb97
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@ -549,8 +549,8 @@ static void deblocking_filter_CTB(const HEVCContext *s, const HEVCLayerContext *
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for (y = y0; y < y_end; y += 8) {
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// vertical filtering luma
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for (x = x0 ? x0 : 8; x < x_end; x += 8) {
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const int bs0 = s->vertical_bs[(x + y * l->bs_width) >> 2];
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const int bs1 = s->vertical_bs[(x + (y + 4) * l->bs_width) >> 2];
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const int bs0 = l->vertical_bs[(x + y * l->bs_width) >> 2];
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const int bs1 = l->vertical_bs[(x + (y + 4) * l->bs_width) >> 2];
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if (bs0 || bs1) {
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const int qp = (get_qPy(sps, l->qp_y_tab, x - 1, y) +
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get_qPy(sps, l->qp_y_tab, x, y) + 1) >> 1;
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@ -578,8 +578,8 @@ static void deblocking_filter_CTB(const HEVCContext *s, const HEVCLayerContext *
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// horizontal filtering luma
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for (x = x0 ? x0 - 8 : 0; x < x_end2; x += 8) {
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const int bs0 = s->horizontal_bs[( x + y * l->bs_width) >> 2];
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const int bs1 = s->horizontal_bs[((x + 4) + y * l->bs_width) >> 2];
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const int bs0 = l->horizontal_bs[( x + y * l->bs_width) >> 2];
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const int bs1 = l->horizontal_bs[((x + 4) + y * l->bs_width) >> 2];
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if (bs0 || bs1) {
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const int qp = (get_qPy(sps, l->qp_y_tab, x, y - 1) +
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get_qPy(sps, l->qp_y_tab, x, y) + 1) >> 1;
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@ -613,8 +613,8 @@ static void deblocking_filter_CTB(const HEVCContext *s, const HEVCLayerContext *
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// vertical filtering chroma
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for (y = y0; y < y_end; y += (8 * v)) {
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for (x = x0 ? x0 : 8 * h; x < x_end; x += (8 * h)) {
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const int bs0 = s->vertical_bs[(x + y * l->bs_width) >> 2];
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const int bs1 = s->vertical_bs[(x + (y + (4 * v)) * l->bs_width) >> 2];
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const int bs0 = l->vertical_bs[(x + y * l->bs_width) >> 2];
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const int bs1 = l->vertical_bs[(x + (y + (4 * v)) * l->bs_width) >> 2];
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if ((bs0 == 2) || (bs1 == 2)) {
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const int qp0 = (get_qPy(sps, l->qp_y_tab, x - 1, y) +
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@ -647,8 +647,8 @@ static void deblocking_filter_CTB(const HEVCContext *s, const HEVCLayerContext *
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if (x_end != sps->width)
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x_end2 = x_end - 8 * h;
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for (x = x0 ? x0 - 8 * h : 0; x < x_end2; x += (8 * h)) {
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const int bs0 = s->horizontal_bs[( x + y * l->bs_width) >> 2];
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const int bs1 = s->horizontal_bs[((x + 4 * h) + y * l->bs_width) >> 2];
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const int bs0 = l->horizontal_bs[( x + y * l->bs_width) >> 2];
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const int bs1 = l->horizontal_bs[((x + 4 * h) + y * l->bs_width) >> 2];
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if ((bs0 == 2) || (bs1 == 2)) {
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const int qp0 = bs0 == 2 ? (get_qPy(sps, l->qp_y_tab, x, y - 1) +
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get_qPy(sps, l->qp_y_tab, x, y) + 1) >> 1 : 0;
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@ -788,7 +788,7 @@ void ff_hevc_deblocking_boundary_strengths(HEVCLocalContext *lc, const HEVCLayer
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bs = 1;
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else
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bs = boundary_strength(s, curr, top, rpl_top);
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s->horizontal_bs[((x0 + i) + y0 * l->bs_width) >> 2] = bs;
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l->horizontal_bs[((x0 + i) + y0 * l->bs_width) >> 2] = bs;
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}
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}
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@ -826,7 +826,7 @@ void ff_hevc_deblocking_boundary_strengths(HEVCLocalContext *lc, const HEVCLayer
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bs = 1;
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else
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bs = boundary_strength(s, curr, left, rpl_left);
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s->vertical_bs[(x0 + (y0 + i) * l->bs_width) >> 2] = bs;
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l->vertical_bs[(x0 + (y0 + i) * l->bs_width) >> 2] = bs;
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}
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}
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@ -844,7 +844,7 @@ void ff_hevc_deblocking_boundary_strengths(HEVCLocalContext *lc, const HEVCLayer
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const MvField *curr = &tab_mvf[yq_pu * min_pu_width + x_pu];
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bs = boundary_strength(s, curr, top, rpl);
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s->horizontal_bs[((x0 + i) + (y0 + j) * l->bs_width) >> 2] = bs;
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l->horizontal_bs[((x0 + i) + (y0 + j) * l->bs_width) >> 2] = bs;
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}
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}
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@ -859,7 +859,7 @@ void ff_hevc_deblocking_boundary_strengths(HEVCLocalContext *lc, const HEVCLayer
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const MvField *curr = &tab_mvf[y_pu * min_pu_width + xq_pu];
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bs = boundary_strength(s, curr, left, rpl);
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s->vertical_bs[((x0 + i) + (y0 + j) * l->bs_width) >> 2] = bs;
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l->vertical_bs[((x0 + i) + (y0 + j) * l->bs_width) >> 2] = bs;
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}
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}
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}
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@ -82,8 +82,8 @@ static void pic_arrays_free(HEVCContext *s, HEVCLayerContext *l)
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av_freep(&l->tab_slice_address);
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av_freep(&l->filter_slice_edges);
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av_freep(&s->horizontal_bs);
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av_freep(&s->vertical_bs);
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av_freep(&l->horizontal_bs);
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av_freep(&l->vertical_bs);
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ff_refstruct_pool_uninit(&s->tab_mvf_pool);
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ff_refstruct_pool_uninit(&s->rpl_tab_pool);
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@ -127,9 +127,9 @@ static int pic_arrays_init(HEVCContext *s, HEVCLayerContext *l, const HEVCSPS *s
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if (!l->qp_y_tab || !l->filter_slice_edges || !l->tab_slice_address)
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goto fail;
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s->horizontal_bs = av_calloc(l->bs_width, l->bs_height);
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s->vertical_bs = av_calloc(l->bs_width, l->bs_height);
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if (!s->horizontal_bs || !s->vertical_bs)
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l->horizontal_bs = av_calloc(l->bs_width, l->bs_height);
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l->vertical_bs = av_calloc(l->bs_width, l->bs_height);
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if (!l->horizontal_bs || !l->vertical_bs)
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goto fail;
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s->tab_mvf_pool = ff_refstruct_pool_alloc(min_pu_size * sizeof(MvField), 0);
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@ -2956,8 +2956,8 @@ static int hevc_frame_start(HEVCContext *s, HEVCLayerContext *l)
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new_sequence = 1;
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}
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memset(s->horizontal_bs, 0, l->bs_width * l->bs_height);
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memset(s->vertical_bs, 0, l->bs_width * l->bs_height);
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memset(l->horizontal_bs, 0, l->bs_width * l->bs_height);
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memset(l->vertical_bs, 0, l->bs_width * l->bs_height);
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memset(l->cbf_luma, 0, sps->min_tb_width * sps->min_tb_height);
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memset(l->is_pcm, 0, (sps->min_pu_width + 1) * (sps->min_pu_height + 1));
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memset(l->tab_slice_address, -1, pic_size_in_ctb * sizeof(*l->tab_slice_address));
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@ -462,6 +462,9 @@ typedef struct HEVCLayerContext {
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int32_t *tab_slice_address;
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int8_t *qp_y_tab;
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uint8_t *horizontal_bs;
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uint8_t *vertical_bs;
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} HEVCLayerContext;
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typedef struct HEVCContext {
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@ -513,8 +516,6 @@ typedef struct HEVCContext {
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VideoDSPContext vdsp;
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BswapDSPContext bdsp;
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H274FilmGrainDatabase h274db;
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uint8_t *horizontal_bs;
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uint8_t *vertical_bs;
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/** used on BE to byteswap the lines for checksumming */
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uint8_t *checksum_buf;
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