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AVOptions: add documentation.
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libavutil/opt.h
183
libavutil/opt.h
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#include "dict.h"
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#include "log.h"
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/**
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* @defgroup avoptions AVOptions
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* @{
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* AVOptions provide a generic system to declare options on arbitrary structs
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* ("objects"). An option can have a help text, a type and a range of possible
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* values. Options may then be enumerated, read and written to.
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*
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* @section avoptions_implement Implementing AVOptions
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* This section describes how to add AVOptions capabilities to a struct.
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*
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* All AVOptions-related information is stored in an AVClass. Therefore
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* the first member of the struct must be a pointer to an AVClass describing it.
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* The option field of the AVClass must be set to a NULL-terminated static array
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* of AVOptions. Each AVOption must have a non-empty name, a type, a default
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* value and for number-type AVOptions also a range of allowed values. It must
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* also declare an offset in bytes from the start of the struct, where the field
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* associated with this AVOption is located. Other fields in the AVOption struct
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* should also be set when applicable, but are not required.
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*
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* The following example illustrates an AVOptions-enabled struct:
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* @code
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* typedef struct test_struct {
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* AVClass *class;
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* int int_opt;
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* char *str_opt;
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* uint8_t *bin_opt;
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* int bin_len;
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* } test_struct;
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*
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* static const AVOption options[] = {
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* { "test_int", "This is a test option of int type.", offsetof(test_struct, int_opt),
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* AV_OPT_TYPE_INT, { -1 }, INT_MIN, INT_MAX },
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* { "test_str", "This is a test option of string type.", offsetof(test_struct, str_opt),
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* AV_OPT_TYPE_STRING },
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* { "test_bin", "This is a test option of binary type.", offsetof(test_struct, bin_opt),
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* AV_OPT_TYPE_BINARY },
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* { NULL },
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* };
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*
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* static const AVClass test_class = {
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* .class_name = "test class",
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* .item_name = av_default_item_name,
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* .option = options,
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* .version = LIBAVUTIL_VERSION_INT,
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* };
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* @endcode
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*
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* Next, when allocating your struct, you must ensure that the AVClass pointer
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* is set to the correct value. Then, av_opt_set_defaults() must be called to
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* initialize defaults. After that the struct is ready to be used with the
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* AVOptions API.
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*
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* When cleaning up, you may use the av_opt_free() function to automatically
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* free all the allocated string and binary options.
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*
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* Continuing with the above example:
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*
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* @code
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* test_struct *alloc_test_struct(void)
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* {
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* test_struct *ret = av_malloc(sizeof(*ret));
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* ret->class = &test_class;
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* av_opt_set_defaults(ret);
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* return ret;
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* }
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* void free_test_struct(test_struct **foo)
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* {
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* av_opt_free(*foo);
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* av_freep(foo);
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* }
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* @endcode
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*
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* @subsection avoptions_implement_nesting Nesting
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* It may happen that an AVOptions-enabled struct contains another
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* AVOptions-enabled struct as a member (e.g. AVCodecContext in
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* libavcodec exports generic options, while its priv_data field exports
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* codec-specific options). In such a case, it is possible to set up the
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* parent struct to export a child's options. To do that, simply
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* implement AVClass.child_next() and AVClass.child_class_next() in the
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* parent struct's AVClass.
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* Assuming that the test_struct from above now also contains a
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* child_struct field:
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*
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* @code
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* typedef struct child_struct {
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* AVClass *class;
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* int flags_opt;
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* } child_struct;
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* static const AVOption child_opts[] = {
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* { "test_flags", "This is a test option of flags type.",
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* offsetof(child_struct, flags_opt), AV_OPT_TYPE_FLAGS, { 0 }, INT_MIN, INT_MAX },
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* { NULL },
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* };
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* static const AVClass child_class = {
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* .class_name = "child class",
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* .item_name = av_default_item_name,
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* .option = child_opts,
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* .version = LIBAVUTIL_VERSION_INT,
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* };
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*
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* void *child_next(void *obj, void *prev)
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* {
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* test_struct *t = obj;
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* if (!prev && t->child_struct)
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* return t->child_struct;
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* return NULL
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* }
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* const AVClass child_class_next(const AVClass *prev)
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* {
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* return prev ? NULL : &child_class;
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* }
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* @endcode
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* Putting child_next() and child_class_next() as defined above into
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* test_class will now make child_struct's options accessible through
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* test_struct (again, proper setup as described above needs to be done on
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* child_struct right after it is created).
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*
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* From the above example it might not be clear why both child_next()
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* and child_class_next() are needed. The distinction is that child_next()
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* iterates over actually existing objects, while child_class_next()
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* iterates over all possible child classes. E.g. if an AVCodecContext
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* was initialized to use a codec which has private options, then its
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* child_next() will return AVCodecContext.priv_data and finish
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* iterating. OTOH child_class_next() on AVCodecContext.av_class will
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* iterate over all available codecs with private options.
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*
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* @subsection avoptions_implement_named_constants Named constants
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* It is possible to create named constants for options. Simply set the unit
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* field of the option the constants should apply to to a string and
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* create the constants themselves as options of type AV_OPT_TYPE_CONST
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* with their unit field set to the same string.
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* Their default_val field should contain the value of the named
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* constant.
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* For example, to add some named constants for the test_flags option
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* above, put the following into the child_opts array:
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* @code
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* { "test_flags", "This is a test option of flags type.",
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* offsetof(child_struct, flags_opt), AV_OPT_TYPE_FLAGS, { 0 }, INT_MIN, INT_MAX, "test_unit" },
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* { "flag1", "This is a flag with value 16", 0, AV_OPT_TYPE_CONST, { 16 }, 0, 0, "test_unit" },
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* @endcode
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*
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* @section avoptions_use Using AVOptions
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* This section deals with accessing options in an AVOptions-enabled struct.
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* Such structs in Libav are e.g. AVCodecContext in libavcodec or
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* AVFormatContext in libavformat.
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*
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* @subsection avoptions_use_examine Examining AVOptions
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* The basic functions for examining options are av_opt_next(), which iterates
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* over all options defined for one object, and av_opt_find(), which searches
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* for an option with the given name.
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*
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* The situation is more complicated with nesting. An AVOptions-enabled struct
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* may have AVOptions-enabled children. Passing the AV_OPT_SEARCH_CHILDREN flag
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* to av_opt_find() will make the function search children recursively.
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*
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* For enumerating there are basically two cases. The first is when you want to
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* get all options that may potentially exist on the struct and its children
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* (e.g. when constructing documentation). In that case you should call
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* av_opt_child_class_next() recursively on the parent struct's AVClass. The
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* second case is when you have an already initialized struct with all its
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* children and you want to get all options that can be actually written or read
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* from it. In that case you should call av_opt_child_next() recursively (and
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* av_opt_next() on each result).
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*
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* @subsection avoptions_use_get_set Reading and writing AVOptions
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* When setting options, you often have a string read directly from the
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* user. In such a case, simply passing it to av_opt_set() is enough. For
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* non-string type options, av_opt_set() will parse the string according to the
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* option type.
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*
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* Similarly av_opt_get() will read any option type and convert it to a string
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* which will be returned. Do not forget that the string is allocated, so you
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* have to free it with av_free().
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*
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* In some cases it may be more convenient to put all options into an
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* AVDictionary and call av_opt_set_dict() on it. A specific case of this
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* are the format/codec open functions in lavf/lavc which take a dictionary
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* filled with option as a parameter. This allows to set some options
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* that cannot be set otherwise, since e.g. the input file format is not known
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* before the file is actually opened.
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* @}
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*/
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enum AVOptionType{
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AV_OPT_TYPE_FLAGS,
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AV_OPT_TYPE_INT,
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