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avutil/float_dsp: add vector_dmac_scalar()
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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@ -40,6 +40,14 @@ static void vector_fmac_scalar_c(float *dst, const float *src, float mul,
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dst[i] += src[i] * mul;
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}
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static void vector_dmac_scalar_c(double *dst, const double *src, double mul,
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int len)
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{
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int i;
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for (i = 0; i < len; i++)
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dst[i] += src[i] * mul;
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}
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static void vector_fmul_scalar_c(float *dst, const float *src, float mul,
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int len)
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{
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@ -125,6 +133,7 @@ av_cold AVFloatDSPContext *avpriv_float_dsp_alloc(int bit_exact)
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fdsp->vector_fmul = vector_fmul_c;
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fdsp->vector_fmac_scalar = vector_fmac_scalar_c;
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fdsp->vector_fmul_scalar = vector_fmul_scalar_c;
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fdsp->vector_dmac_scalar = vector_dmac_scalar_c;
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fdsp->vector_dmul_scalar = vector_dmul_scalar_c;
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fdsp->vector_fmul_window = vector_fmul_window_c;
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fdsp->vector_fmul_add = vector_fmul_add_c;
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@ -54,6 +54,22 @@ typedef struct AVFloatDSPContext {
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void (*vector_fmac_scalar)(float *dst, const float *src, float mul,
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int len);
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/**
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* Multiply a vector of doubles by a scalar double and add to
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* destination vector. Source and destination vectors must
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* overlap exactly or not at all.
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*
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* @param dst result vector
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* constraints: 32-byte aligned
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* @param src input vector
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* constraints: 32-byte aligned
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* @param mul scalar value
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* @param len length of vector
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* constraints: multiple of 16
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*/
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void (*vector_dmac_scalar)(double *dst, const double *src, double mul,
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int len);
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/**
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* Multiply a vector of floats by a scalar float. Source and
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* destination vectors must overlap exactly or not at all.
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@ -80,7 +80,7 @@
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#define LIBAVUTIL_VERSION_MAJOR 55
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#define LIBAVUTIL_VERSION_MINOR 60
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#define LIBAVUTIL_VERSION_MICRO 100
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#define LIBAVUTIL_VERSION_MICRO 101
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#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
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LIBAVUTIL_VERSION_MINOR, \
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