hevc: make pps/sps ids unsigned where necessary

Fixes integer overflow and out of array accesses.
Found-by: Mateusz j00ru Jurczyk and Gynvael Coldwind
This commit is contained in:
Vittorio Giovara 2014-03-09 17:15:26 +01:00
parent ed06e5d92b
commit 4d33873c29
2 changed files with 5 additions and 5 deletions

View File

@ -463,7 +463,7 @@ typedef struct HEVCSPS {
} HEVCSPS;
typedef struct HEVCPPS {
int sps_id; ///< seq_parameter_set_id
unsigned int sps_id; ///< seq_parameter_set_id
uint8_t sign_data_hiding_flag;

View File

@ -609,8 +609,8 @@ int ff_hevc_decode_nal_sps(HEVCContext *s)
{
const AVPixFmtDescriptor *desc;
GetBitContext *gb = &s->HEVClc.gb;
int ret = 0;
int sps_id = 0;
int ret = 0;
unsigned int sps_id = 0;
int log2_diff_max_min_transform_block_size;
int bit_depth_chroma, start, vui_present, sublayer_ordering_info;
int i;
@ -988,8 +988,8 @@ int ff_hevc_decode_nal_pps(HEVCContext *s)
int pic_area_in_ctbs, pic_area_in_min_cbs, pic_area_in_min_tbs;
int log2_diff_ctb_min_tb_size;
int i, j, x, y, ctb_addr_rs, tile_id;
int ret = 0;
int pps_id = 0;
int ret = 0;
unsigned int pps_id = 0;
AVBufferRef *pps_buf;
HEVCPPS *pps = av_mallocz(sizeof(*pps));