mirror of https://git.ffmpeg.org/ffmpeg.git
avfilter/paletteuse: remove unused alpha split dimension
The equalities in the w{r,g,b} range checks make sure longest is never 0. Even if the alpha ended up being selected in get_next_color() it would cause underread memory accesses in its caller (colormap_insert).
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@ -211,7 +211,7 @@ static void colormap_nearest_node(const struct color_node *map,
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struct nearest_color *nearest)
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{
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const struct color_node *kd = map + node_pos;
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const int shift = (3 - kd->split) * 8;
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const int shift = (2 - kd->split) * 8;
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int dx, nearer_kd_id, further_kd_id;
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const uint32_t current = kd->val;
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const int current_to_target = diff(target, current, trans_thresh);
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@ -270,7 +270,7 @@ static av_always_inline uint8_t colormap_nearest_iterative(const struct color_no
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/* Check if it's not a leaf */
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if (kd->left_id != -1 || kd->right_id != -1) {
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const int shift = (3 - kd->split) * 8;
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const int shift = (2 - kd->split) * 8;
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const int dx = (target>>shift & 0xff) - (current>>shift & 0xff);
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int nearer_kd_id, further_kd_id;
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@ -497,7 +497,7 @@ static void disp_node(AVBPrint *buf,
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const uint32_t fontcolor = (node->val>>16 & 0xff) > 0x50 &&
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(node->val>> 8 & 0xff) > 0x50 &&
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(node->val & 0xff) > 0x50 ? 0 : 0xffffff;
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const int rgb_comp = node->split - 1;
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const int rgb_comp = node->split;
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av_bprintf(buf, "%*cnode%d ["
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"label=\"%c%02X%c%02X%c%02X%c\" "
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"fillcolor=\"#%06"PRIX32"\" "
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@ -588,16 +588,15 @@ static int cmp_##name(const void *pa, const void *pb) \
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{ \
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const struct color *a = pa; \
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const struct color *b = pb; \
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return (int)(a->value >> (8 * (3 - (pos))) & 0xff) \
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- (int)(b->value >> (8 * (3 - (pos))) & 0xff); \
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return (int)(a->value >> (8 * (2 - (pos))) & 0xff) \
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- (int)(b->value >> (8 * (2 - (pos))) & 0xff); \
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}
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DECLARE_CMP_FUNC(a, 0)
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DECLARE_CMP_FUNC(r, 1)
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DECLARE_CMP_FUNC(g, 2)
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DECLARE_CMP_FUNC(b, 3)
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DECLARE_CMP_FUNC(r, 0)
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DECLARE_CMP_FUNC(g, 1)
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DECLARE_CMP_FUNC(b, 2)
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static const cmp_func cmp_funcs[] = {cmp_a, cmp_r, cmp_g, cmp_b};
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static const cmp_func cmp_funcs[] = {cmp_r, cmp_g, cmp_b};
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static int get_next_color(const uint8_t *color_used, const uint32_t *palette,
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const int trans_thresh,
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@ -650,9 +649,9 @@ static int get_next_color(const uint8_t *color_used, const uint32_t *palette,
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wr = ranges.max[0] - ranges.min[0];
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wg = ranges.max[1] - ranges.min[1];
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wb = ranges.max[2] - ranges.min[2];
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if (wr >= wg && wr >= wb) longest = 1;
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if (wg >= wr && wg >= wb) longest = 2;
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if (wb >= wr && wb >= wg) longest = 3;
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if (wr >= wg && wr >= wb) longest = 0;
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if (wg >= wr && wg >= wb) longest = 1;
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if (wb >= wr && wb >= wg) longest = 2;
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cmpf = cmp_funcs[longest];
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*component = longest;
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@ -692,13 +691,13 @@ static int colormap_insert(struct color_node *map,
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/* get the two boxes this node creates */
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box1 = box2 = *box;
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comp_value = node->val >> ((3 - component) * 8) & 0xff;
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box1.max[component-1] = comp_value;
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box2.min[component-1] = FFMIN(comp_value + 1, 255);
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comp_value = node->val >> ((2 - component) * 8) & 0xff;
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box1.max[component] = comp_value;
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box2.min[component] = FFMIN(comp_value + 1, 255);
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node_left_id = colormap_insert(map, color_used, nb_used, palette, trans_thresh, &box1);
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if (box2.min[component-1] <= box2.max[component-1])
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if (box2.min[component] <= box2.max[component])
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node_right_id = colormap_insert(map, color_used, nb_used, palette, trans_thresh, &box2);
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node->left_id = node_left_id;
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