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get those permutations straight
Originally committed as revision 1850 to svn://svn.ffmpeg.org/ffmpeg/trunk
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892fc83e88
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463d086bb5
@ -862,7 +862,7 @@ static void init_dequantizer(Vp3DecodeContext *s)
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* the dequantization phase */
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for (i = 1; i < 64; i++) {
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j = quant_index[i];
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j = zigzag_index[i];
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s->intra_y_dequant[j] = vp31_intra_y_dequant[i] * quality_scale / 100;
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if (s->intra_y_dequant[j] < MIN_DEQUANT_VAL)
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@ -2065,6 +2065,7 @@ static void render_fragments(Vp3DecodeContext *s,
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int j;
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int16_t *dequantizer;
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DCTELEM dequant_block[64];
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DCTELEM dequant_block_permuted[64];
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unsigned char *output_plane;
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unsigned char *last_plane;
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unsigned char *golden_plane;
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@ -2155,9 +2156,12 @@ static void render_fragments(Vp3DecodeContext *s,
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i, s->all_fragments[i].coding_method,
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s->all_fragments[i].coeffs[0], dequantizer[0]);
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for (j = 0; j < 64; j++)
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dequant_block[dequant_index[j]] =
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dequant_block[dezigzag_index[j]] =
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s->all_fragments[i].coeffs[j] *
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dequantizer[j];
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for (j = 0; j < 64; j++)
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dequant_block_permuted[s->dsp.idct_permutation[j]] =
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dequant_block[j];
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debug_idct("dequantized block:\n");
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for (m = 0; m < 8; m++) {
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@ -2171,14 +2175,14 @@ static void render_fragments(Vp3DecodeContext *s,
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/* invert DCT and place (or add) in final output */
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if (s->all_fragments[i].coding_method == MODE_INTRA) {
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dequant_block[0] += 1024;
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dequant_block_permuted[0] += 1024;
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s->dsp.idct_put(
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output_plane + s->all_fragments[i].first_pixel,
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stride, dequant_block);
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stride, dequant_block_permuted);
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} else {
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s->dsp.idct_add(
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output_plane + s->all_fragments[i].first_pixel,
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stride, dequant_block);
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stride, dequant_block_permuted);
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}
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debug_idct("block after idct_%s():\n",
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@ -2363,7 +2367,7 @@ static int vp3_decode_init(AVCodecContext *avctx)
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/* build quantization table */
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for (i = 0; i < 64; i++)
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quant_index[dequant_index[i]] = i;
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zigzag_index[dezigzag_index[i]] = i;
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/* work out the block mapping tables */
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s->superblock_fragments = av_malloc(s->superblock_count * 16 * sizeof(int));
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@ -60,7 +60,7 @@ static uint32_t vp31_quality_threshold[64] =
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};
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/* table used to convert natural order <-> zigzag order */
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static const int dequant_index[64] =
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static const int dezigzag_index[64] =
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{ 0, 1, 8, 16, 9, 2, 3, 10,
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17, 24, 32, 25, 18, 11, 4, 5,
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12, 19, 26, 33, 40, 48, 41, 34,
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@ -71,8 +71,8 @@ static const int dequant_index[64] =
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53, 60, 61, 54, 47, 55, 62, 63
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};
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/* inverse of dequant index */
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static int quant_index[64];
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/* inverse of dezigzag index */
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static int zigzag_index[64];
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static const uint16_t dc_bias[16][32][2] = {
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{ /* DC bias table 0 */
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