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Make CDXL palette opaque.
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@ -56,7 +56,7 @@ static void import_palette(CDXLVideoContext *c, uint32_t *new_palette)
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unsigned r = ((rgb >> 8) & 0xF) * 0x11;
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unsigned g = ((rgb >> 4) & 0xF) * 0x11;
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unsigned b = (rgb & 0xF) * 0x11;
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AV_WN32(&new_palette[i], (r << 16) | (g << 8) | b);
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AV_WN32(&new_palette[i], (0xFFU << 24) | (r << 16) | (g << 8) | b);
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}
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}
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