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apedec: check output buffer size after calculating actual output size
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@ -816,15 +816,9 @@ static int ape_decode_frame(AVCodecContext *avctx,
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int16_t *samples = data;
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uint32_t nblocks;
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int i;
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int blockstodecode;
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int blockstodecode, out_size;
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int bytes_used;
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/* should not happen but who knows */
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if (BLOCKS_PER_LOOP * 2 * avctx->channels > *data_size) {
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av_log (avctx, AV_LOG_ERROR, "Output buffer is too small.\n");
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return AVERROR(EINVAL);
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}
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/* this should never be negative, but bad things will happen if it is, so
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check it just to make sure. */
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av_assert0(s->samples >= 0);
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@ -883,6 +877,13 @@ static int ape_decode_frame(AVCodecContext *avctx,
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nblocks = s->samples;
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blockstodecode = FFMIN(BLOCKS_PER_LOOP, nblocks);
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out_size = blockstodecode * avctx->channels *
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av_get_bytes_per_sample(avctx->sample_fmt);
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if (*data_size < out_size) {
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av_log(avctx, AV_LOG_ERROR, "Output buffer is too small.\n");
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return AVERROR(EINVAL);
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}
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s->error=0;
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if ((s->channels == 1) || (s->frameflags & APE_FRAMECODE_PSEUDO_STEREO))
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@ -905,9 +906,10 @@ static int ape_decode_frame(AVCodecContext *avctx,
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s->samples -= blockstodecode;
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*data_size = blockstodecode * 2 * s->channels;
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bytes_used = s->samples ? s->ptr - s->last_ptr : buf_size;
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s->last_ptr = s->ptr;
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*data_size = out_size;
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return bytes_used;
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}
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