mirror of https://git.ffmpeg.org/ffmpeg.git
vf_colorspace: add floyd-steinberg dithering option to full conversion.
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9486de5a85
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@ -5145,6 +5145,19 @@ YUV 4:4:4 planar 12-bits
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Do a fast conversion, which skips gamma/primary correction. This will take
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significantly less CPU, but will be mathematically incorrect. To get output
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compatible with that produced by the colormatrix filter, use fast=1.
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@item dither
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Specify dithering mode.
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The accepted values are:
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@table @samp
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@item none
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No dithering
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@item fsb
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Floyd-Steinberg dithering
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@end table
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@end table
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The filter converts the transfer characteristics, color space and color
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@ -20,6 +20,10 @@
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#include "colorspacedsp.h"
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/*
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* SS_W/H stands for "subsampling_w/h"
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* it's analogous to AVPixFmtDescriptor->log2_chroma_w/h.
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*/
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#define SS_W 0
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#define SS_H 0
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@ -114,6 +118,15 @@ void ff_colorspacedsp_init(ColorSpaceDSPContext *dsp)
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init_rgb2yuv_fn(1, 10);
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init_rgb2yuv_fn(2, 12);
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#define init_rgb2yuv_fsb_fn(idx, bit) \
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dsp->rgb2yuv_fsb[idx][0] = rgb2yuv_fsb_444p##bit##_c; \
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dsp->rgb2yuv_fsb[idx][1] = rgb2yuv_fsb_422p##bit##_c; \
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dsp->rgb2yuv_fsb[idx][2] = rgb2yuv_fsb_420p##bit##_c
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init_rgb2yuv_fsb_fn(0, 8);
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init_rgb2yuv_fsb_fn(1, 10);
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init_rgb2yuv_fsb_fn(2, 12);
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#define init_yuv2yuv_fn(idx1, idx2, bit1, bit2) \
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dsp->yuv2yuv[idx1][idx2][0] = yuv2yuv_444p##bit1##to##bit2##_c; \
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dsp->yuv2yuv[idx1][idx2][1] = yuv2yuv_422p##bit1##to##bit2##_c; \
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@ -32,6 +32,11 @@ typedef void (*rgb2yuv_fn)(uint8_t *yuv[3], ptrdiff_t yuv_stride[3],
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int16_t *rgb[3], ptrdiff_t rgb_stride,
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int w, int h, const int16_t rgb2yuv_coeffs[3][3][8],
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const int16_t yuv_offset[8]);
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typedef void (*rgb2yuv_fsb_fn)(uint8_t *yuv[3], ptrdiff_t yuv_stride[3],
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int16_t *rgb[3], ptrdiff_t rgb_stride,
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int w, int h, const int16_t rgb2yuv_coeffs[3][3][8],
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const int16_t yuv_offset[8],
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int *rnd[3][2]);
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typedef void (*yuv2yuv_fn)(uint8_t *yuv_out[3], ptrdiff_t yuv_out_stride[3],
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uint8_t *yuv_in[3], ptrdiff_t yuv_in_stride[3],
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int w, int h, const int16_t yuv2yuv_coeffs[3][3][8],
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@ -40,6 +45,7 @@ typedef void (*yuv2yuv_fn)(uint8_t *yuv_out[3], ptrdiff_t yuv_out_stride[3],
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typedef struct ColorSpaceDSPContext {
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yuv2rgb_fn yuv2rgb[3 /* 0: 8bit, 1: 10bit, 2: 12bit */][3 /* 0: 444, 1: 422, 2: 420 */];
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rgb2yuv_fn rgb2yuv[3 /* 0: 8bit, 1: 10bit, 2: 12bit */][3 /* 0: 444, 1: 422, 2: 420 */];
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rgb2yuv_fsb_fn rgb2yuv_fsb[3 /* 0: 8bit, 1: 10bit, 2: 12bit */][3 /* 0: 444, 1: 422, 2: 420 */];
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yuv2yuv_fn yuv2yuv[3 /* in_depth */][3 /* out_depth */][3 /* 0: 444, 1: 422, 2: 420 */];
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void (*multiply3x3)(int16_t *data[3], ptrdiff_t stride,
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@ -199,6 +199,134 @@ static void fn(rgb2yuv)(uint8_t *_yuv[3], ptrdiff_t yuv_stride[3],
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}
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}
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/* floyd-steinberg dithering - for any mid-top pixel A in a 3x2 block of pixels:
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* 1 A 2
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* 3 4 5
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* the rounding error is distributed over the neighbouring pixels:
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* 2: 7/16th, 3: 3/16th, 4: 5/16th and 5: 1/16th
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*/
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static void fn(rgb2yuv_fsb)(uint8_t *_yuv[3], ptrdiff_t yuv_stride[3],
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int16_t *rgb[3], ptrdiff_t s,
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int w, int h, const int16_t rgb2yuv_coeffs[3][3][8],
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const int16_t yuv_offset[8],
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int *rnd_scratch[3][2])
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{
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pixel **yuv = (pixel **) _yuv;
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pixel *yuv0 = yuv[0], *yuv1 = yuv[1], *yuv2 = yuv[2];
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const int16_t *rgb0 = rgb[0], *rgb1 = rgb[1], *rgb2 = rgb[2];
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int y, x;
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const int sh = 29 - BIT_DEPTH;
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const int rnd = 1 << (sh - 1);
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int cry = rgb2yuv_coeffs[0][0][0];
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int cgy = rgb2yuv_coeffs[0][1][0];
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int cby = rgb2yuv_coeffs[0][2][0];
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int cru = rgb2yuv_coeffs[1][0][0];
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int cgu = rgb2yuv_coeffs[1][1][0];
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int cburv = rgb2yuv_coeffs[1][2][0];
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int cgv = rgb2yuv_coeffs[2][1][0];
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int cbv = rgb2yuv_coeffs[2][2][0];
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ptrdiff_t s0 = yuv_stride[0] / sizeof(pixel);
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const int uv_offset = 128 << (BIT_DEPTH - 8);
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unsigned mask = (1 << sh) - 1;
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for (x = 0; x < w; x++) {
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rnd_scratch[0][0][x] =
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rnd_scratch[0][1][x] = rnd;
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}
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av_assert2(rgb2yuv_coeffs[1][2][0] == rgb2yuv_coeffs[2][0][0]);
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w = AV_CEIL_RSHIFT(w, SS_W);
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h = AV_CEIL_RSHIFT(h, SS_H);
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for (x = 0; x < w; x++) {
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rnd_scratch[1][0][x] =
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rnd_scratch[1][1][x] =
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rnd_scratch[2][0][x] =
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rnd_scratch[2][1][x] = rnd;
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}
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for (y = 0; y < h; y++) {
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for (x = 0; x < w; x++) {
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int r00 = rgb0[x << SS_W], g00 = rgb1[x << SS_W], b00 = rgb2[x << SS_W];
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int y00;
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#if SS_W == 1
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int r01 = rgb0[x * 2 + 1], g01 = rgb1[x * 2 + 1], b01 = rgb2[x * 2 + 1];
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int y01;
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#if SS_H == 1
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int r10 = rgb0[x * 2 + 0 + s], g10 = rgb1[x * 2 + 0 + s], b10 = rgb2[x * 2 + 0 + s];
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int r11 = rgb0[x * 2 + 1 + s], g11 = rgb1[x * 2 + 1 + s], b11 = rgb2[x * 2 + 1 + s];
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int y10, y11;
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#endif
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#endif
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int u, v, diff;
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y00 = r00 * cry + g00 * cgy + b00 * cby + rnd_scratch[0][y & !SS_H][x << SS_W];
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diff = (y00 & mask) - rnd;
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yuv0[x << SS_W] = av_clip_pixel(yuv_offset[0] + (y00 >> sh));
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rnd_scratch[0][ (y & !SS_H)][(x << SS_W) + 1] += (diff * 7 + 8) >> 4;
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rnd_scratch[0][!(y & !SS_H)][(x << SS_W) - 1] += (diff * 3 + 8) >> 4;
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rnd_scratch[0][!(y & !SS_H)][(x << SS_W) + 0] += (diff * 5 + 8) >> 4;
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rnd_scratch[0][!(y & !SS_H)][(x << SS_W) + 1] += (diff * 1 + 8) >> 4;
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rnd_scratch[0][ (y & !SS_H)][(x << SS_W) + 0] = rnd;
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#if SS_W == 1
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y01 = r01 * cry + g01 * cgy + b01 * cby + rnd_scratch[0][y & !SS_H][x * 2 + 1];
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diff = (y01 & mask) - rnd;
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yuv0[x * 2 + 1] = av_clip_pixel(yuv_offset[0] + (y01 >> sh));
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rnd_scratch[0][ (y & !SS_H)][x * 2 + 2] += (diff * 7 + 8) >> 4;
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rnd_scratch[0][!(y & !SS_H)][x * 2 + 0] += (diff * 3 + 8) >> 4;
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rnd_scratch[0][!(y & !SS_H)][x * 2 + 1] += (diff * 5 + 8) >> 4;
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rnd_scratch[0][!(y & !SS_H)][x * 2 + 2] += (diff * 1 + 8) >> 4;
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rnd_scratch[0][ (y & !SS_H)][x * 2 + 1] = rnd;
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#if SS_H == 1
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y10 = r10 * cry + g10 * cgy + b10 * cby + rnd_scratch[0][1][x * 2 + 0];
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diff = (y10 & mask) - rnd;
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yuv0[x * 2 + 0 + s0] = av_clip_pixel(yuv_offset[0] + (y10 >> sh));
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rnd_scratch[0][1][x * 2 + 1] += (diff * 7 + 8) >> 4;
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rnd_scratch[0][0][x * 2 - 1] += (diff * 3 + 8) >> 4;
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rnd_scratch[0][0][x * 2 + 0] += (diff * 5 + 8) >> 4;
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rnd_scratch[0][0][x * 2 + 1] += (diff * 1 + 8) >> 4;
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rnd_scratch[0][1][x * 2 + 0] = rnd;
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y11 = r11 * cry + g11 * cgy + b11 * cby + rnd_scratch[0][1][x * 2 + 1];
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diff = (y11 & mask) - rnd;
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yuv0[x * 2 + 1 + s0] = av_clip_pixel(yuv_offset[0] + (y11 >> sh));
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rnd_scratch[0][1][x * 2 + 2] += (diff * 7 + 8) >> 4;
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rnd_scratch[0][0][x * 2 + 0] += (diff * 3 + 8) >> 4;
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rnd_scratch[0][0][x * 2 + 1] += (diff * 5 + 8) >> 4;
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rnd_scratch[0][0][x * 2 + 2] += (diff * 1 + 8) >> 4;
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rnd_scratch[0][1][x * 2 + 1] = rnd;
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#endif
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#endif
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u = avg(r00, r01, r10, r11) * cru +
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avg(g00, g01, g10, g11) * cgu +
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avg(b00, b01, b10, b11) * cburv + rnd_scratch[1][y & 1][x];
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diff = (u & mask) - rnd;
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yuv1[x] = av_clip_pixel(uv_offset + (u >> sh));
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rnd_scratch[1][ (y & 1)][x + 1] += (diff * 7 + 8) >> 4;
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rnd_scratch[1][!(y & 1)][x - 1] += (diff * 3 + 8) >> 4;
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rnd_scratch[1][!(y & 1)][x + 0] += (diff * 5 + 8) >> 4;
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rnd_scratch[1][!(y & 1)][x + 1] += (diff * 1 + 8) >> 4;
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rnd_scratch[1][ (y & 1)][x + 0] = rnd;
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v = avg(r00, r01, r10, r11) * cburv +
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avg(g00, g01, g10, g11) * cgv +
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avg(b00, b01, b10, b11) * cbv + rnd_scratch[2][y & 1][x];
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diff = (v & mask) - rnd;
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yuv2[x] = av_clip_pixel(uv_offset + (v >> sh));
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rnd_scratch[2][ (y & 1)][x + 1] += (diff * 7 + 8) >> 4;
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rnd_scratch[2][!(y & 1)][x - 1] += (diff * 3 + 8) >> 4;
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rnd_scratch[2][!(y & 1)][x + 0] += (diff * 5 + 8) >> 4;
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rnd_scratch[2][!(y & 1)][x + 1] += (diff * 1 + 8) >> 4;
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rnd_scratch[2][ (y & 1)][x + 0] = rnd;
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}
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yuv0 += s0 * (1 << SS_H);
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yuv1 += yuv_stride[1] / sizeof(pixel);
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yuv2 += yuv_stride[2] / sizeof(pixel);
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rgb0 += s * (1 << SS_H);
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rgb1 += s * (1 << SS_H);
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rgb2 += s * (1 << SS_H);
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}
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}
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#undef IN_BIT_DEPTH
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#undef OUT_BIT_DEPTH
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#define OUT_BIT_DEPTH BIT_DEPTH
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@ -34,6 +34,12 @@
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#include "internal.h"
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#include "video.h"
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enum DitherMode {
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DITHER_NONE,
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DITHER_FSB,
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DITHER_NB,
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};
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enum Colorspace {
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CS_UNSPECIFIED,
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CS_BT470M,
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@ -121,10 +127,12 @@ typedef struct ColorSpaceContext {
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enum AVColorPrimaries in_prm, out_prm, user_prm;
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enum AVPixelFormat in_format, user_format;
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int fast_mode;
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enum DitherMode dither;
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int16_t *rgb[3];
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ptrdiff_t rgb_stride;
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unsigned rgb_sz;
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int *dither_scratch[3][2], *dither_scratch_base[3][2];
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const struct ColorPrimaries *in_primaries, *out_primaries;
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int lrgb2lrgb_passthrough;
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@ -142,6 +150,7 @@ typedef struct ColorSpaceContext {
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DECLARE_ALIGNED(16, int16_t, yuv_offset)[2 /* in, out */][8];
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yuv2rgb_fn yuv2rgb;
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rgb2yuv_fn rgb2yuv;
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rgb2yuv_fsb_fn rgb2yuv_fsb;
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yuv2yuv_fn yuv2yuv;
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double yuv2rgb_dbl_coeffs[3][3], rgb2yuv_dbl_coeffs[3][3];
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int in_y_rng, in_uv_rng, out_y_rng, out_uv_rng;
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@ -481,9 +490,14 @@ static int convert(AVFilterContext *ctx, void *data, int job_nr, int n_jobs)
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s->dsp.multiply3x3(rgb, s->rgb_stride, w, h, s->lrgb2lrgb_coeffs);
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apply_lut(rgb, s->rgb_stride, w, h, s->delin_lut);
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}
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if (s->dither == DITHER_FSB) {
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s->rgb2yuv_fsb(out_data, td->out_linesize, rgb, s->rgb_stride, w, h,
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s->rgb2yuv_coeffs, s->yuv_offset[1], s->dither_scratch);
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} else {
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s->rgb2yuv(out_data, td->out_linesize, rgb, s->rgb_stride, w, h,
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s->rgb2yuv_coeffs, s->yuv_offset[1]);
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}
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}
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return 0;
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}
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@ -749,6 +763,8 @@ static int create_filtergraph(AVFilterContext *ctx,
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av_assert2(s->rgb2yuv_coeffs[1][2][0] == s->rgb2yuv_coeffs[2][0][0]);
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s->rgb2yuv = s->dsp.rgb2yuv[(out_desc->comp[0].depth - 8) >> 1]
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[out_desc->log2_chroma_h + out_desc->log2_chroma_w];
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s->rgb2yuv_fsb = s->dsp.rgb2yuv_fsb[(out_desc->comp[0].depth - 8) >> 1]
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[out_desc->log2_chroma_h + out_desc->log2_chroma_w];
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emms = 1;
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}
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@ -799,6 +815,12 @@ static void uninit(AVFilterContext *ctx)
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av_freep(&s->rgb[1]);
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av_freep(&s->rgb[2]);
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s->rgb_sz = 0;
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av_freep(&s->dither_scratch_base[0][0]);
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av_freep(&s->dither_scratch_base[0][1]);
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av_freep(&s->dither_scratch_base[1][0]);
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av_freep(&s->dither_scratch_base[1][1]);
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av_freep(&s->dither_scratch_base[2][0]);
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av_freep(&s->dither_scratch_base[2][1]);
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av_freep(&s->lin_lut);
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}
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@ -839,15 +861,45 @@ static int filter_frame(AVFilterLink *link, AVFrame *in)
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out->color_range = s->user_rng == AVCOL_RANGE_UNSPECIFIED ?
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in->color_range : s->user_rng;
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if (rgb_sz != s->rgb_sz) {
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(out->format);
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int uvw = in->width >> desc->log2_chroma_w;
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av_freep(&s->rgb[0]);
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av_freep(&s->rgb[1]);
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av_freep(&s->rgb[2]);
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s->rgb_sz = 0;
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av_freep(&s->dither_scratch_base[0][0]);
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av_freep(&s->dither_scratch_base[0][1]);
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av_freep(&s->dither_scratch_base[1][0]);
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av_freep(&s->dither_scratch_base[1][1]);
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av_freep(&s->dither_scratch_base[2][0]);
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av_freep(&s->dither_scratch_base[2][1]);
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s->rgb[0] = av_malloc(rgb_sz);
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s->rgb[1] = av_malloc(rgb_sz);
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s->rgb[2] = av_malloc(rgb_sz);
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if (!s->rgb[0] || !s->rgb[1] || !s->rgb[2]) {
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s->dither_scratch_base[0][0] =
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av_malloc(sizeof(*s->dither_scratch_base[0][0]) * (in->width + 4));
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s->dither_scratch_base[0][1] =
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av_malloc(sizeof(*s->dither_scratch_base[0][1]) * (in->width + 4));
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s->dither_scratch_base[1][0] =
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av_malloc(sizeof(*s->dither_scratch_base[1][0]) * (uvw + 4));
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s->dither_scratch_base[1][1] =
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av_malloc(sizeof(*s->dither_scratch_base[1][1]) * (uvw + 4));
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s->dither_scratch_base[2][0] =
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av_malloc(sizeof(*s->dither_scratch_base[2][0]) * (uvw + 4));
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s->dither_scratch_base[2][1] =
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av_malloc(sizeof(*s->dither_scratch_base[2][1]) * (uvw + 4));
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s->dither_scratch[0][0] = &s->dither_scratch_base[0][0][1];
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s->dither_scratch[0][1] = &s->dither_scratch_base[0][1][1];
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s->dither_scratch[1][0] = &s->dither_scratch_base[1][0][1];
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s->dither_scratch[1][1] = &s->dither_scratch_base[1][1][1];
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s->dither_scratch[2][0] = &s->dither_scratch_base[2][0][1];
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s->dither_scratch[2][1] = &s->dither_scratch_base[2][1][1];
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if (!s->rgb[0] || !s->rgb[1] || !s->rgb[2] ||
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!s->dither_scratch_base[0][0] || !s->dither_scratch_base[0][1] ||
|
||||
!s->dither_scratch_base[1][0] || !s->dither_scratch_base[1][1] ||
|
||||
!s->dither_scratch_base[2][0] || !s->dither_scratch_base[2][1]) {
|
||||
uninit(ctx);
|
||||
return AVERROR(ENOMEM);
|
||||
}
|
||||
|
@ -987,6 +1039,12 @@ static const AVOption colorspace_options[] = {
|
|||
{ "fast", "Ignore primary chromaticity and gamma correction",
|
||||
OFFSET(fast_mode), AV_OPT_TYPE_BOOL, { .i64 = 0 },
|
||||
0, 1, FLAGS },
|
||||
{ "dither", "Dithering mode",
|
||||
OFFSET(dither), AV_OPT_TYPE_INT, { .i64 = DITHER_NONE },
|
||||
DITHER_NONE, DITHER_NB - 1, FLAGS, "dither" },
|
||||
ENUM("none", DITHER_NONE, "dither"),
|
||||
ENUM("fsb", DITHER_FSB, "dither"),
|
||||
|
||||
{ NULL }
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue