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yep, FLI support
Originally committed as revision 2519 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
parent
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42cad81aea
@ -2,11 +2,14 @@ version <next>:
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- DV encoder, DV muxer
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- Microsoft RLE video decoder
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- Microsoft Video-1 decoder
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- Apple Graphics (SMC) decoder
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- Apple Video (RPZA) decoder
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- Cinepak decoder
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- Sega FILM (CPK) file demuxer
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- Westwood multimedia support (VQA/AUD file demuxer, audio decoder)
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- Westwood multimedia support (VQA & AUD files)
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- Id Quake II CIN playback support
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- 8BPS video decoder
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- FLIC playback support
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version 0.4.8:
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@ -613,6 +613,7 @@ library:
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@item Raw MJPEG @tab X @tab X
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@item Raw MPEG video @tab X @tab X
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@item Raw PCM8/16 bits, mulaw/Alaw@tab X @tab X
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@item Raw CRI ADX audio @tab X @tab X
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@item SUN AU format @tab X @tab X
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@item NUT @tab X @tab X @tab NUT Open Container Format
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@item Quicktime @tab X @tab X
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@ -635,6 +636,8 @@ library:
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@tab Multimedia formats used in Westwood Studios games
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@item Id Cinematic (.cin) @tab @tab X
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@tab Used in Quake II
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@item FLIC format @tab @tab X
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@tab .fli/.flc files
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@end multitable
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@code{X} means that the encoding (resp. decoding) is supported.
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@ -695,6 +698,7 @@ following image formats are supported:
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@item Id RoQ @tab @tab X @tab used in Quake III, Jedi Knight 2, other computer games
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@item Xan/WC3 @tab @tab X @tab used in Wing Commander III .MVE files
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@item Interplay Video @tab @tab X @tab used in Interplay .MVE files
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@item Apple Graphics @tab @tab X @tab fourcc: 'smc '
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@item Apple Video @tab @tab X @tab fourcc: rpza
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@item Cinepak @tab @tab X
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@item Microsoft RLE @tab @tab X
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@ -702,6 +706,7 @@ following image formats are supported:
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@item Westwood VQA @tab @tab X
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@item Id Cinematic Video @tab @tab X @tab used in Quake II
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@item Planar RGB @tab @tab X @tab fourcc: 8BPS
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@item FLIC video @tab @tab X
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@end multitable
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@code{X} means that the encoding (resp. decoding) is supported.
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@ -731,7 +736,10 @@ solutions.
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@item Duck DK4 IMA ADPCM @tab @tab X
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@tab used in some Sega Saturn console games
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@item Westwood Studios IMA ADPCM @tab @tab X
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@tab used in Westwood Studios games likes Command and Conquer
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@tab used in Westwood Studios games like Command and Conquer
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@item CD-ROM XA ADPCM @tab @tab X
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@item CRI ADX ADPCM @tab X @tab X
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@tab used in Sega Dreamcast games
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@item RA144 @tab @tab X
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@tab Real 14400 bit/s codec
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@item RA288 @tab @tab X
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@ -19,7 +19,7 @@ OBJS= common.o utils.o mem.o allcodecs.o \
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vp3.o asv1.o 4xm.o cabac.o ffv1.o ra144.o ra288.o vcr1.o cljr.o \
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roqvideo.o dpcm.o interplayvideo.o xan.o rpza.o cinepak.o msrle.o \
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msvideo1.o vqavideo.o idcinvideo.o adx.o rational.o faandct.o 8bps.o \
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smc.o parser.o
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smc.o parser.o flicvideo.o
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ifeq ($(AMR_NB),yes)
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ifeq ($(AMR_NB_FIXED),yes)
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@ -137,6 +137,7 @@ void avcodec_register_all(void)
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register_avcodec(&idcin_decoder);
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register_avcodec(&eightbps_decoder);
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register_avcodec(&smc_decoder);
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register_avcodec(&flic_decoder);
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#ifdef CONFIG_AC3
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register_avcodec(&ac3_decoder);
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#endif
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@ -86,6 +86,7 @@ enum CodecID {
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CODEC_ID_IDCIN,
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CODEC_ID_8BPS,
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CODEC_ID_SMC,
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CODEC_ID_FLIC,
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/* various pcm "codecs" */
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CODEC_ID_PCM_S16LE,
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@ -1574,6 +1575,7 @@ extern AVCodec vqa_decoder;
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extern AVCodec idcin_decoder;
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extern AVCodec eightbps_decoder;
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extern AVCodec smc_decoder;
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extern AVCodec flic_decoder;
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extern AVCodec ra_144_decoder;
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extern AVCodec ra_288_decoder;
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extern AVCodec roq_dpcm_decoder;
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461
libavcodec/flicvideo.c
Normal file
461
libavcodec/flicvideo.c
Normal file
@ -0,0 +1,461 @@
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/*
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* FLI/FLC Animation Video Decoder
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* Copyright (C) 2003 the ffmpeg project
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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/**
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* @file flic.c
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* Autodesk Animator FLI/FLC Video Decoder
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* by Mike Melanson (melanson@pcisys.net)
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* for more information on the .fli/.flc file format and all of its many
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* variations, visit:
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* http://www.compuphase.com/flic.htm
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*
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* This decoder outputs PAL8 colorspace data. To use this decoder, be
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* sure that your demuxer sends the FLI file header to the decoder via
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* the extradata chunk in AVCodecContext. The chunk should be 128 bytes
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* large. The only exception is for FLI files from the game "Magic Carpet",
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* in which the header is only 12 bytes.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include "common.h"
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#include "avcodec.h"
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#include "bswap.h"
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#define FLI_256_COLOR 4
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#define FLI_DELTA 7
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#define FLI_COLOR 11
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#define FLI_LC 12
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#define FLI_BLACK 13
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#define FLI_BRUN 15
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#define FLI_COPY 16
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#define FLI_MINI 18
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#define LE_16(x) ((((uint8_t*)(x))[1] << 8) | ((uint8_t*)(x))[0])
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#define LE_32(x) ((((uint8_t*)(x))[3] << 24) | \
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(((uint8_t*)(x))[2] << 16) | \
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(((uint8_t*)(x))[1] << 8) | \
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((uint8_t*)(x))[0])
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typedef struct FlicDecodeContext {
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AVCodecContext *avctx;
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AVFrame frame;
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AVFrame prev_frame;
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unsigned int palette[256];
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int new_palette;
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int fli_type; /* either 0xAF11 or 0xAF12, affects palette resolution */
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} FlicDecodeContext;
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static int flic_decode_init(AVCodecContext *avctx)
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{
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FlicDecodeContext *s = (FlicDecodeContext *)avctx->priv_data;
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unsigned char *fli_header = (unsigned char *)avctx->extradata;
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s->avctx = avctx;
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avctx->pix_fmt = PIX_FMT_PAL8;
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avctx->has_b_frames = 0;
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if (s->avctx->extradata_size == 12) {
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/* special case for magic carpet FLIs */
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s->fli_type = 0xAF13;
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} else if (s->avctx->extradata_size == 128) {
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s->fli_type = LE_16(&fli_header[4]);
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} else {
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printf (" FLI video: expected extradata of 12 or 128 bytes\n");
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return -1;
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}
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s->frame.data[0] = s->prev_frame.data[0] = NULL;
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s->new_palette = 0;
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return 0;
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}
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static int flic_decode_frame(AVCodecContext *avctx,
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void *data, int *data_size,
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uint8_t *buf, int buf_size)
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{
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FlicDecodeContext *s = (FlicDecodeContext *)avctx->priv_data;
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int stream_ptr = 0;
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int stream_ptr_after_color_chunk;
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int pixel_ptr;
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int palette_ptr;
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unsigned char palette_idx1;
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unsigned char palette_idx2;
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unsigned int frame_size;
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int num_chunks;
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unsigned int chunk_size;
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int chunk_type;
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int i, j;
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int color_packets;
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int color_changes;
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int color_shift;
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unsigned char r, g, b;
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int lines;
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int compressed_lines;
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int starting_line;
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signed short line_packets;
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int y_ptr;
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signed char byte_run;
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int pixel_skip;
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int pixel_countdown;
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int height_countdown;
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unsigned char *pixels;
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unsigned char *prev_pixels;
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s->frame.reference = 1;
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if (avctx->get_buffer(avctx, &s->frame) < 0) {
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fprintf(stderr, " FLI: get_buffer() failed\n");
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return -1;
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}
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pixels = s->frame.data[0];
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prev_pixels = s->prev_frame.data[0];
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frame_size = LE_32(&buf[stream_ptr]);
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stream_ptr += 6; /* skip the magic number */
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num_chunks = LE_16(&buf[stream_ptr]);
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stream_ptr += 10; /* skip padding */
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frame_size -= 16;
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/* if there is no data, copy previous frame */
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if (frame_size == 0) {
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memcpy(pixels, prev_pixels, s->frame.linesize[0] * s->avctx->height);
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}
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/* iterate through the chunks */
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while ((frame_size > 0) && (num_chunks > 0)) {
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chunk_size = LE_32(&buf[stream_ptr]);
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stream_ptr += 4;
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chunk_type = LE_16(&buf[stream_ptr]);
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stream_ptr += 2;
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switch (chunk_type) {
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case FLI_256_COLOR:
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case FLI_COLOR:
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stream_ptr_after_color_chunk = stream_ptr + chunk_size - 6;
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s->new_palette = 1;
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/* check special case: If this file is from the Magic Carpet
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* game and uses 6-bit colors even though it reports 256-color
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* chunks in a 0xAF12-type file (fli_type is set to 0xAF13 during
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* initialization) */
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if ((chunk_type == FLI_256_COLOR) && (s->fli_type != 0xAF13))
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color_shift = 0;
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else
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color_shift = 2;
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/* set up the palette */
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color_packets = LE_16(&buf[stream_ptr]);
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stream_ptr += 2;
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palette_ptr = 0;
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for (i = 0; i < color_packets; i++) {
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/* first byte is how many colors to skip */
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palette_ptr += buf[stream_ptr++];
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/* next byte indicates how many entries to change */
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color_changes = buf[stream_ptr++];
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/* if there are 0 color changes, there are actually 256 */
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if (color_changes == 0)
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color_changes = 256;
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for (j = 0; j < color_changes; j++) {
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/* wrap around, for good measure */
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if (palette_ptr >= 256)
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palette_ptr = 0;
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r = buf[stream_ptr++] << color_shift;
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g = buf[stream_ptr++] << color_shift;
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b = buf[stream_ptr++] << color_shift;
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s->palette[palette_ptr++] = (r << 16) | (g << 8) | b;
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}
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}
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/* color chunks sometimes have weird 16-bit alignment issues;
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* therefore, take the hardline approach and set the stream_ptr
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* to the value calculated w.r.t. the size specified by the color
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* chunk header */
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stream_ptr = stream_ptr_after_color_chunk;
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break;
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case FLI_DELTA:
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y_ptr = 0;
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height_countdown = s->avctx->height;
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compressed_lines = LE_16(&buf[stream_ptr]);
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stream_ptr += 2;
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while (compressed_lines > 0) {
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line_packets = LE_16(&buf[stream_ptr]);
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stream_ptr += 2;
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if (line_packets < 0) {
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line_packets = -line_packets;
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/* height_countdown was already decremented once on
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* this iteration */
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height_countdown -= line_packets;
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/* copy the skipped lines from the previous frame */
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while (line_packets--) {
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memcpy(&pixels[y_ptr], &prev_pixels[y_ptr],
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s->avctx->width);
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y_ptr += s->frame.linesize[0];
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}
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} else {
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height_countdown--;
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compressed_lines--;
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pixel_ptr = y_ptr;
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pixel_countdown = s->avctx->width;
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for (i = 0; i < line_packets; i++) {
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/* account for the skip bytes */
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pixel_skip = buf[stream_ptr++];
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memcpy(&pixels[pixel_ptr], &prev_pixels[pixel_ptr],
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pixel_skip);
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pixel_ptr += pixel_skip;
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pixel_countdown -= pixel_skip;
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byte_run = buf[stream_ptr++];
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if (byte_run < 0) {
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byte_run = -byte_run;
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palette_idx1 = buf[stream_ptr++];
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palette_idx2 = buf[stream_ptr++];
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for (j = 0; j < byte_run; j++, pixel_countdown -= 2) {
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pixels[pixel_ptr++] = palette_idx1;
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pixels[pixel_ptr++] = palette_idx2;
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}
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} else {
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for (j = 0; j < byte_run * 2; j++, pixel_countdown--) {
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palette_idx1 = buf[stream_ptr++];
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pixels[pixel_ptr++] = palette_idx1;
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}
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}
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}
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/* copy the remaining pixels in the line from the
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* previous frame */
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memcpy(&pixels[pixel_ptr], &prev_pixels[pixel_ptr],
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pixel_countdown);
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y_ptr += s->frame.linesize[0];
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}
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}
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/* copy the remainder of the lines from the previous frame */
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while (height_countdown--) {
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memcpy(&pixels[y_ptr], &prev_pixels[y_ptr], s->avctx->width);
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y_ptr += s->frame.linesize[0];
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}
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break;
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case FLI_LC:
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/* line compressed */
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height_countdown = s->avctx->height;
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starting_line = LE_16(&buf[stream_ptr]);
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stream_ptr += 2;
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/* copy from the previous frame all of the lines prior to the
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* starting line */
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y_ptr = 0;
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height_countdown -= starting_line;
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while (starting_line--) {
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memcpy(&pixels[y_ptr], &prev_pixels[y_ptr], s->avctx->width);
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y_ptr += s->frame.linesize[0];
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}
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compressed_lines = LE_16(&buf[stream_ptr]);
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stream_ptr += 2;
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while (compressed_lines > 0) {
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pixel_ptr = y_ptr;
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pixel_countdown = s->avctx->width;
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line_packets = buf[stream_ptr++];
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if (line_packets > 0) {
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for (i = 0; i < line_packets; i++) {
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/* account for the skip bytes */
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pixel_skip = buf[stream_ptr++];
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memcpy(&pixels[pixel_ptr],
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&prev_pixels[pixel_ptr], pixel_skip);
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pixel_ptr += pixel_skip;
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pixel_countdown -= pixel_skip;
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byte_run = buf[stream_ptr++];
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if (byte_run > 0) {
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for (j = 0; j < byte_run; j++, pixel_countdown--) {
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palette_idx1 = buf[stream_ptr++];
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pixels[pixel_ptr++] = palette_idx1;
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}
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} else {
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byte_run = -byte_run;
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palette_idx1 = buf[stream_ptr++];
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for (j = 0; j < byte_run; j++, pixel_countdown--) {
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pixels[pixel_ptr++] = palette_idx1;
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}
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}
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}
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}
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/* copy the remainder of the line from the previous frame */
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memcpy(&pixels[pixel_ptr], &prev_pixels[pixel_ptr],
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pixel_countdown);
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y_ptr += s->frame.linesize[0];
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compressed_lines--;
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height_countdown--;
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}
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/* copy the remainder of the lines from the previous frame */
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while (height_countdown--) {
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memcpy(&pixels[y_ptr], &prev_pixels[y_ptr], s->avctx->width);
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y_ptr += s->frame.linesize[0];
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}
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break;
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case FLI_BLACK:
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/* set the whole frame to color 0 (which is usually black) */
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memset(pixels, 0,
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s->frame.linesize[0] * s->avctx->height);
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break;
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case FLI_BRUN:
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/* Byte run compression: This chunk type only occurs in the first
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* FLI frame and it will update the entire frame. */
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y_ptr = 0;
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for (lines = 0; lines < s->avctx->height; lines++) {
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pixel_ptr = y_ptr;
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/* disregard the line packets; instead, iterate through all
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* pixels on a row */
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stream_ptr++;
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pixel_countdown = s->avctx->width;
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while (pixel_countdown > 0) {
|
||||
byte_run = buf[stream_ptr++];
|
||||
if (byte_run > 0) {
|
||||
palette_idx1 = buf[stream_ptr++];
|
||||
for (j = 0; j < byte_run; j++) {
|
||||
pixels[pixel_ptr++] = palette_idx1;
|
||||
pixel_countdown--;
|
||||
if (pixel_countdown < 0)
|
||||
printf ("fli warning: pixel_countdown < 0 (%d)\n",
|
||||
pixel_countdown);
|
||||
}
|
||||
} else { /* copy bytes if byte_run < 0 */
|
||||
byte_run = -byte_run;
|
||||
for (j = 0; j < byte_run; j++) {
|
||||
palette_idx1 = buf[stream_ptr++];
|
||||
pixels[pixel_ptr++] = palette_idx1;
|
||||
pixel_countdown--;
|
||||
if (pixel_countdown < 0)
|
||||
printf ("fli warning: pixel_countdown < 0 (%d)\n",
|
||||
pixel_countdown);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
y_ptr += s->frame.linesize[0];
|
||||
}
|
||||
break;
|
||||
|
||||
case FLI_COPY:
|
||||
/* copy the chunk (uncompressed frame) to the ghost image and
|
||||
* schedule the whole frame to be updated */
|
||||
if (chunk_size - 6 > s->avctx->width * s->avctx->height) {
|
||||
printf(
|
||||
"FLI: in chunk FLI_COPY : source data (%d bytes) bigger than" \
|
||||
" image, skipping chunk\n",
|
||||
chunk_size - 6);
|
||||
stream_ptr += chunk_size - 6;
|
||||
} else {
|
||||
for (y_ptr = 0; y_ptr < s->frame.linesize[0] * s->avctx->height;
|
||||
y_ptr += s->frame.linesize[0]) {
|
||||
memcpy(&pixels[y_ptr], &buf[stream_ptr],
|
||||
s->avctx->width);
|
||||
stream_ptr += s->avctx->width;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case FLI_MINI:
|
||||
/* some sort of a thumbnail? disregard this chunk... */
|
||||
stream_ptr += chunk_size - 6;
|
||||
break;
|
||||
|
||||
default:
|
||||
printf ("FLI: Unrecognized chunk type: %d\n", chunk_type);
|
||||
break;
|
||||
}
|
||||
|
||||
frame_size -= chunk_size;
|
||||
num_chunks--;
|
||||
}
|
||||
|
||||
/* by the end of the chunk, the stream ptr should equal the frame
|
||||
* size (minus 1, possibly); if it doesn't, issue a warning */
|
||||
if ((stream_ptr != buf_size) && (stream_ptr != buf_size - 1))
|
||||
printf (" warning: processed FLI chunk where chunk size = %d\n" \
|
||||
" and final chunk ptr = %d\n",
|
||||
buf_size, stream_ptr);
|
||||
|
||||
/* make the palette available on the way out */
|
||||
// if (s->new_palette) {
|
||||
if (1) {
|
||||
memcpy(s->frame.data[1], s->palette, AVPALETTE_SIZE);
|
||||
s->frame.palette_has_changed = 1;
|
||||
s->new_palette = 0;
|
||||
}
|
||||
|
||||
if (s->prev_frame.data[0])
|
||||
avctx->release_buffer(avctx, &s->prev_frame);
|
||||
|
||||
/* shuffle frames */
|
||||
s->prev_frame = s->frame;
|
||||
|
||||
*data_size=sizeof(AVFrame);
|
||||
*(AVFrame*)data = s->frame;
|
||||
|
||||
return buf_size;
|
||||
}
|
||||
|
||||
static int flic_decode_end(AVCodecContext *avctx)
|
||||
{
|
||||
FlicDecodeContext *s = avctx->priv_data;
|
||||
|
||||
if (s->prev_frame.data[0])
|
||||
avctx->release_buffer(avctx, &s->prev_frame);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
AVCodec flic_decoder = {
|
||||
"flic",
|
||||
CODEC_TYPE_VIDEO,
|
||||
CODEC_ID_FLIC,
|
||||
sizeof(FlicDecodeContext),
|
||||
flic_decode_init,
|
||||
NULL,
|
||||
flic_decode_end,
|
||||
flic_decode_frame,
|
||||
CODEC_CAP_DR1,
|
||||
NULL
|
||||
};
|
@ -15,7 +15,7 @@ PPOBJS=
|
||||
OBJS+=mpeg.o mpegts.o mpegtsenc.o ffm.o crc.o img.o raw.o rm.o \
|
||||
avienc.o avidec.o wav.o swf.o au.o gif.o mov.o mpjpeg.o dv.o \
|
||||
yuv4mpeg.o 4xm.o flvenc.o flvdec.o movenc.o psxstr.o idroq.o ipmovie.o \
|
||||
nut.o wc3movie.o mp3.o westwood.o segafilm.o idcin.o
|
||||
nut.o wc3movie.o mp3.o westwood.o segafilm.o idcin.o flic.o
|
||||
|
||||
ifeq ($(CONFIG_RISKY),yes)
|
||||
OBJS+= asf.o
|
||||
|
@ -69,6 +69,7 @@ void av_register_all(void)
|
||||
westwood_init();
|
||||
film_init();
|
||||
idcin_init();
|
||||
flic_init();
|
||||
|
||||
#if defined(AMR_NB) || defined(AMR_NB_FIXED) || defined(AMR_WB)
|
||||
amr_init();
|
||||
|
@ -479,6 +479,9 @@ int film_init(void);
|
||||
/* idcin.c */
|
||||
int idcin_init(void);
|
||||
|
||||
/* flic.c */
|
||||
int flic_init(void);
|
||||
|
||||
#include "rtp.h"
|
||||
|
||||
#include "rtsp.h"
|
||||
|
228
libavformat/flic.c
Normal file
228
libavformat/flic.c
Normal file
@ -0,0 +1,228 @@
|
||||
/*
|
||||
* FLI/FLC Animation File Demuxer
|
||||
* Copyright (c) 2003 The ffmpeg Project
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file flic.c
|
||||
* FLI/FLC file demuxer
|
||||
* by Mike Melanson (melanson@pcisys.net)
|
||||
* for more information on the .fli/.flc file format and all of its many
|
||||
* variations, visit:
|
||||
* http://www.compuphase.com/flic.htm
|
||||
*
|
||||
* This demuxer handles standard 0xAF11- and 0xAF12-type FLIs. It also
|
||||
* handles special FLIs from the PC game "Magic Carpet".
|
||||
*/
|
||||
|
||||
#include "avformat.h"
|
||||
|
||||
#define LE_16(x) ((((uint8_t*)(x))[1] << 8) | ((uint8_t*)(x))[0])
|
||||
#define LE_32(x) ((((uint8_t*)(x))[3] << 24) | \
|
||||
(((uint8_t*)(x))[2] << 16) | \
|
||||
(((uint8_t*)(x))[1] << 8) | \
|
||||
((uint8_t*)(x))[0])
|
||||
|
||||
#define FLIC_FILE_MAGIC_1 0xAF11
|
||||
#define FLIC_FILE_MAGIC_2 0xAF12
|
||||
#define FLIC_CHUNK_MAGIC_1 0xF1FA
|
||||
#define FLIC_CHUNK_MAGIC_2 0xF5FA
|
||||
#define FLIC_MC_PTS_INC 6000 /* pts increment for Magic Carpet game FLIs */
|
||||
#define FLIC_DEFAULT_PTS_INC 6000 /* for FLIs that have 0 speed */
|
||||
|
||||
#define FLIC_HEADER_SIZE 128
|
||||
#define FLIC_PREAMBLE_SIZE 6
|
||||
|
||||
typedef struct FlicDemuxContext {
|
||||
int frame_pts_inc;
|
||||
int64_t pts;
|
||||
int video_stream_index;
|
||||
} FlicDemuxContext;
|
||||
|
||||
static int flic_probe(AVProbeData *p)
|
||||
{
|
||||
int magic_number;
|
||||
|
||||
if (p->buf_size < 6)
|
||||
return 0;
|
||||
|
||||
magic_number = LE_16(&p->buf[4]);
|
||||
if ((magic_number != FLIC_FILE_MAGIC_1) &&
|
||||
(magic_number != FLIC_FILE_MAGIC_2))
|
||||
return 0;
|
||||
|
||||
return AVPROBE_SCORE_MAX;
|
||||
}
|
||||
|
||||
static int flic_read_header(AVFormatContext *s,
|
||||
AVFormatParameters *ap)
|
||||
{
|
||||
FlicDemuxContext *flic = (FlicDemuxContext *)s->priv_data;
|
||||
ByteIOContext *pb = &s->pb;
|
||||
unsigned char header[FLIC_HEADER_SIZE];
|
||||
AVStream *st;
|
||||
int speed;
|
||||
int magic_number;
|
||||
|
||||
flic->pts = 0;
|
||||
|
||||
/* load the whole header and pull out the width and height */
|
||||
if (get_buffer(pb, header, FLIC_HEADER_SIZE) != FLIC_HEADER_SIZE)
|
||||
return -EIO;
|
||||
|
||||
magic_number = LE_16(&header[4]);
|
||||
speed = LE_32(&header[0x10]);
|
||||
|
||||
/* initialize the decoder streams */
|
||||
st = av_new_stream(s, 0);
|
||||
if (!st)
|
||||
return AVERROR_NOMEM;
|
||||
flic->video_stream_index = st->index;
|
||||
st->codec.codec_type = CODEC_TYPE_VIDEO;
|
||||
st->codec.codec_id = CODEC_ID_FLIC;
|
||||
st->codec.codec_tag = 0; /* no fourcc */
|
||||
st->codec.width = LE_16(&header[0x08]);
|
||||
st->codec.height = LE_16(&header[0x0A]);
|
||||
|
||||
if (!st->codec.width || !st->codec.height)
|
||||
return AVERROR_INVALIDDATA;
|
||||
|
||||
/* send over the whole 128-byte FLIC header */
|
||||
st->codec.extradata_size = FLIC_HEADER_SIZE;
|
||||
st->codec.extradata = av_malloc(FLIC_HEADER_SIZE);
|
||||
memcpy(st->codec.extradata, header, FLIC_HEADER_SIZE);
|
||||
|
||||
/* set the pts reference (1 pts = 1/90000) */
|
||||
s->pts_num = 1;
|
||||
s->pts_den = 90000;
|
||||
|
||||
/* Time to figure out the framerate: If there is a FLIC chunk magic
|
||||
* number at offset 0x10, assume this is from the Bullfrog game,
|
||||
* Magic Carpet. */
|
||||
if (LE_16(&header[0x10]) == FLIC_CHUNK_MAGIC_1) {
|
||||
|
||||
flic->frame_pts_inc = FLIC_MC_PTS_INC;
|
||||
|
||||
/* rewind the stream since the first chunk is at offset 12 */
|
||||
url_fseek(pb, 12, SEEK_SET);
|
||||
|
||||
/* send over abbreviated FLIC header chunk */
|
||||
av_free(st->codec.extradata);
|
||||
st->codec.extradata_size = 12;
|
||||
st->codec.extradata = av_malloc(12);
|
||||
memcpy(st->codec.extradata, header, 12);
|
||||
|
||||
} else if (magic_number == FLIC_FILE_MAGIC_1) {
|
||||
/*
|
||||
* in this case, the speed (n) is number of 1/70s ticks between frames:
|
||||
*
|
||||
* pts n * frame #
|
||||
* -------- = ----------- => pts = n * (90000/70) * frame #
|
||||
* 90000 70
|
||||
*
|
||||
* therefore, the frame pts increment = n * 1285.7
|
||||
*/
|
||||
flic->frame_pts_inc = speed * 1285.7;
|
||||
} else if (magic_number == FLIC_FILE_MAGIC_2) {
|
||||
/*
|
||||
* in this case, the speed (n) is number of milliseconds between frames:
|
||||
*
|
||||
* pts n * frame #
|
||||
* -------- = ----------- => pts = n * 90 * frame #
|
||||
* 90000 1000
|
||||
*
|
||||
* therefore, the frame pts increment = n * 90
|
||||
*/
|
||||
flic->frame_pts_inc = speed * 90;
|
||||
} else
|
||||
return AVERROR_INVALIDDATA;
|
||||
|
||||
if (flic->frame_pts_inc == 0)
|
||||
flic->frame_pts_inc = FLIC_DEFAULT_PTS_INC;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int flic_read_packet(AVFormatContext *s,
|
||||
AVPacket *pkt)
|
||||
{
|
||||
FlicDemuxContext *flic = (FlicDemuxContext *)s->priv_data;
|
||||
ByteIOContext *pb = &s->pb;
|
||||
int packet_read = 0;
|
||||
unsigned int size;
|
||||
int magic;
|
||||
int ret = 0;
|
||||
unsigned char preamble[FLIC_PREAMBLE_SIZE];
|
||||
|
||||
while (!packet_read) {
|
||||
|
||||
if ((ret = get_buffer(pb, preamble, FLIC_PREAMBLE_SIZE)) !=
|
||||
FLIC_PREAMBLE_SIZE) {
|
||||
ret = -EIO;
|
||||
break;
|
||||
}
|
||||
|
||||
size = LE_32(&preamble[0]);
|
||||
magic = LE_16(&preamble[4]);
|
||||
|
||||
if ((magic == FLIC_CHUNK_MAGIC_1) || (magic == FLIC_CHUNK_MAGIC_2)) {
|
||||
if (av_new_packet(pkt, size)) {
|
||||
ret = -EIO;
|
||||
break;
|
||||
}
|
||||
pkt->stream_index = flic->video_stream_index;
|
||||
pkt->pts = flic->pts;
|
||||
memcpy(pkt->data, preamble, FLIC_PREAMBLE_SIZE);
|
||||
ret = get_buffer(pb, pkt->data + FLIC_PREAMBLE_SIZE,
|
||||
size - FLIC_PREAMBLE_SIZE);
|
||||
if (ret != size - FLIC_PREAMBLE_SIZE) {
|
||||
av_free_packet(pkt);
|
||||
ret = -EIO;
|
||||
}
|
||||
flic->pts += flic->frame_pts_inc;
|
||||
packet_read = 1;
|
||||
} else {
|
||||
/* not interested in this chunk */
|
||||
url_fseek(pb, size - 6, SEEK_CUR);
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static int flic_read_close(AVFormatContext *s)
|
||||
{
|
||||
// FlicDemuxContext *flic = (FlicDemuxContext *)s->priv_data;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static AVInputFormat flic_iformat = {
|
||||
"flic",
|
||||
"FLI/FLC animation format",
|
||||
sizeof(FlicDemuxContext),
|
||||
flic_probe,
|
||||
flic_read_header,
|
||||
flic_read_packet,
|
||||
flic_read_close,
|
||||
};
|
||||
|
||||
int flic_init(void)
|
||||
{
|
||||
av_register_input_format(&flic_iformat);
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user