lavc/vaapi_decode: Use dynamic frame pool if possible

libva2 doesn't require a fixed surface-array any more, so we may use
dynamic frame pool for decoding when libva2 is available, which allows a
downstream element stores more frames from VAAPI decoders and fixes the
error below:

$ ffmpeg -hwaccel vaapi -hwaccel_output_format vaapi \
-i input.mp4 -c:v hevc_vaapi -f null -
...
[h264 @ 0x557a075a1400] get_buffer() failed
[h264 @ 0x557a075a1400] thread_get_buffer() failed
[h264 @ 0x557a075a1400] decode_slice_header error
[h264 @ 0x557a075a1400] no frame!

Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
This commit is contained in:
Haihao Xiang 2024-03-26 15:19:13 +08:00
parent 1abba59738
commit 41e3d36a39

View File

@ -599,22 +599,26 @@ static int vaapi_decode_make_config(AVCodecContext *avctx,
if (err < 0)
goto fail;
frames->initial_pool_size = 1;
// Add per-codec number of surfaces used for storing reference frames.
switch (avctx->codec_id) {
case AV_CODEC_ID_H264:
case AV_CODEC_ID_HEVC:
case AV_CODEC_ID_AV1:
frames->initial_pool_size += 16;
break;
case AV_CODEC_ID_VP9:
frames->initial_pool_size += 8;
break;
case AV_CODEC_ID_VP8:
frames->initial_pool_size += 3;
break;
default:
frames->initial_pool_size += 2;
if (CONFIG_VAAPI_1)
frames->initial_pool_size = 0;
else {
frames->initial_pool_size = 1;
// Add per-codec number of surfaces used for storing reference frames.
switch (avctx->codec_id) {
case AV_CODEC_ID_H264:
case AV_CODEC_ID_HEVC:
case AV_CODEC_ID_AV1:
frames->initial_pool_size += 16;
break;
case AV_CODEC_ID_VP9:
frames->initial_pool_size += 8;
break;
case AV_CODEC_ID_VP8:
frames->initial_pool_size += 3;
break;
default:
frames->initial_pool_size += 2;
}
}
}