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ADPCM IMA Dialogic decoder
Signed-off-by: Paul B Mahol <onemda@gmail.com>
This commit is contained in:
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@ -29,6 +29,7 @@ version <next>:
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- BRender PIX image decoder
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- ffprobe -show_entries option
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- ffprobe -sections option
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- ADPCM IMA Dialogic decoder
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version 1.0:
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@ -749,6 +749,7 @@ following image formats are supported:
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@item ADPCM IMA Westwood @tab @tab X
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@item ADPCM ISS IMA @tab @tab X
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@tab Used in FunCom games.
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@item ADPCM IMA Dialogic @tab @tab X
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@item ADPCM IMA Duck DK3 @tab @tab X
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@tab Used in some Sega Saturn console games.
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@item ADPCM IMA Duck DK4 @tab @tab X
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@ -585,6 +585,7 @@ OBJS-$(CONFIG_ADPCM_IMA_DK4_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_IMA_EA_EACS_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_IMA_EA_SEAD_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_IMA_ISS_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_IMA_OKI_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_IMA_QT_DECODER) += adpcm.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_IMA_QT_ENCODER) += adpcmenc.o adpcm_data.o
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OBJS-$(CONFIG_ADPCM_IMA_SMJPEG_DECODER) += adpcm.o adpcm_data.o
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@ -229,6 +229,27 @@ static inline short adpcm_ms_expand_nibble(ADPCMChannelStatus *c, int nibble)
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return c->sample1;
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}
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static inline short adpcm_ima_oki_expand_nibble(ADPCMChannelStatus *c, int nibble)
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{
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int step_index, predictor, sign, delta, diff, step;
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step = ff_adpcm_oki_step_table[c->step_index];
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step_index = c->step_index + ff_adpcm_index_table[(unsigned)nibble];
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step_index = av_clip(step_index, 0, 48);
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sign = nibble & 8;
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delta = nibble & 7;
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diff = ((2 * delta + 1) * step) >> 3;
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predictor = c->predictor;
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if (sign) predictor -= diff;
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else predictor += diff;
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c->predictor = av_clip(predictor, -2048, 2047);
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c->step_index = step_index;
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return c->predictor << 4;
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}
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static inline short adpcm_ct_expand_nibble(ADPCMChannelStatus *c, char nibble)
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{
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int sign, delta, diff;
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@ -460,6 +481,7 @@ static int get_nb_samples(AVCodecContext *avctx, GetByteContext *gb,
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case AV_CODEC_ID_ADPCM_CT:
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case AV_CODEC_ID_ADPCM_IMA_APC:
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case AV_CODEC_ID_ADPCM_IMA_EA_SEAD:
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case AV_CODEC_ID_ADPCM_IMA_OKI:
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case AV_CODEC_ID_ADPCM_IMA_WS:
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case AV_CODEC_ID_ADPCM_YAMAHA:
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nb_samples = buf_size * 2 / ch;
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@ -877,6 +899,13 @@ static int adpcm_decode_frame(AVCodecContext *avctx, void *data,
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*samples++ = adpcm_ima_expand_nibble(&c->status[st], v & 0x0F, 3);
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}
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break;
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case AV_CODEC_ID_ADPCM_IMA_OKI:
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while (bytestream2_get_bytes_left(&gb) > 0) {
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int v = bytestream2_get_byteu(&gb);
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*samples++ = adpcm_ima_oki_expand_nibble(&c->status[0], v >> 4 );
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*samples++ = adpcm_ima_oki_expand_nibble(&c->status[st], v & 0x0F);
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}
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break;
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case AV_CODEC_ID_ADPCM_IMA_WS:
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if (c->vqa_version == 3) {
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for (channel = 0; channel < avctx->channels; channel++) {
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@ -1371,6 +1400,7 @@ ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK4, sample_fmts_s16, adpcm_ima_dk4,
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_EACS, sample_fmts_s16, adpcm_ima_ea_eacs, "ADPCM IMA Electronic Arts EACS");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_SEAD, sample_fmts_s16, adpcm_ima_ea_sead, "ADPCM IMA Electronic Arts SEAD");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_ISS, sample_fmts_s16, adpcm_ima_iss, "ADPCM IMA Funcom ISS");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_OKI, sample_fmts_s16, adpcm_ima_oki, "ADPCM IMA Dialogic OKI");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_QT, sample_fmts_s16p, adpcm_ima_qt, "ADPCM IMA QuickTime");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_SMJPEG, sample_fmts_s16, adpcm_ima_smjpeg, "ADPCM IMA Loki SDL MJPEG");
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ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WAV, sample_fmts_s16p, adpcm_ima_wav, "ADPCM IMA WAV");
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@ -49,6 +49,14 @@ const int16_t ff_adpcm_step_table[89] = {
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15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
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};
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const int16_t ff_adpcm_oki_step_table[49] = {
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16, 17, 19, 21, 23, 25, 28, 31, 34, 37,
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41, 45, 50, 55, 60, 66, 73, 80, 88, 97,
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107, 118, 130, 143, 157, 173, 190, 209, 230, 253,
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279, 307, 337, 371, 408, 449, 494, 544, 598, 658,
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724, 796, 876, 963, 1060, 1166, 1282, 1411, 1552
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};
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/* These are for MS-ADPCM */
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/* ff_adpcm_AdaptationTable[], ff_adpcm_AdaptCoeff1[], and
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ff_adpcm_AdaptCoeff2[] are from libsndfile */
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@ -30,6 +30,7 @@
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extern const int8_t ff_adpcm_index_table[16];
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extern const int16_t ff_adpcm_step_table[89];
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extern const int16_t ff_adpcm_oki_step_table[49];
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extern const int16_t ff_adpcm_AdaptationTable[];
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extern const uint8_t ff_adpcm_AdaptCoeff1[];
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extern const int8_t ff_adpcm_AdaptCoeff2[];
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@ -404,6 +404,7 @@ void avcodec_register_all(void)
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REGISTER_DECODER (ADPCM_IMA_EA_EACS, adpcm_ima_ea_eacs);
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REGISTER_DECODER (ADPCM_IMA_EA_SEAD, adpcm_ima_ea_sead);
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REGISTER_DECODER (ADPCM_IMA_ISS, adpcm_ima_iss);
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REGISTER_DECODER (ADPCM_IMA_OKI, adpcm_ima_oki);
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REGISTER_ENCDEC (ADPCM_IMA_QT, adpcm_ima_qt);
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REGISTER_DECODER (ADPCM_IMA_SMJPEG, adpcm_ima_smjpeg);
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REGISTER_ENCDEC (ADPCM_IMA_WAV, adpcm_ima_wav);
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@ -353,6 +353,7 @@ enum AVCodecID {
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AV_CODEC_ID_ADPCM_IMA_APC,
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AV_CODEC_ID_VIMA = MKBETAG('V','I','M','A'),
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AV_CODEC_ID_ADPCM_AFC = MKBETAG('A','F','C',' '),
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AV_CODEC_ID_ADPCM_IMA_OKI = MKBETAG('O','K','I',' '),
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/* AMR */
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AV_CODEC_ID_AMR_NB = 0x12000,
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@ -1763,6 +1763,13 @@ static const AVCodecDescriptor codec_descriptors[] = {
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.long_name = NULL_IF_CONFIG_SMALL("ADPCM Nintendo Gamecube AFC"),
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.props = AV_CODEC_PROP_LOSSY,
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},
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{
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.id = AV_CODEC_ID_ADPCM_IMA_OKI,
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.type = AVMEDIA_TYPE_AUDIO,
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.name = "adpcm_ima_oki",
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.long_name = NULL_IF_CONFIG_SMALL("ADPCM IMA Dialogic OKI"),
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.props = AV_CODEC_PROP_LOSSY,
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},
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/* AMR */
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{
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@ -2300,6 +2300,7 @@ int av_get_exact_bits_per_sample(enum AVCodecID codec_id)
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case AV_CODEC_ID_ADPCM_CT:
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case AV_CODEC_ID_ADPCM_IMA_APC:
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case AV_CODEC_ID_ADPCM_IMA_EA_SEAD:
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case AV_CODEC_ID_ADPCM_IMA_OKI:
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case AV_CODEC_ID_ADPCM_IMA_WS:
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case AV_CODEC_ID_ADPCM_G722:
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case AV_CODEC_ID_ADPCM_YAMAHA:
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@ -29,7 +29,7 @@
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#include "libavutil/avutil.h"
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#define LIBAVCODEC_VERSION_MAJOR 54
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#define LIBAVCODEC_VERSION_MINOR 76
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#define LIBAVCODEC_VERSION_MINOR 77
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#define LIBAVCODEC_VERSION_MICRO 100
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#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
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@ -338,8 +338,10 @@ const AVCodecTag ff_codec_wav_tags[] = {
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{ AV_CODEC_ID_PCM_ALAW, 0x0006 },
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{ AV_CODEC_ID_PCM_MULAW, 0x0007 },
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{ AV_CODEC_ID_WMAVOICE, 0x000A },
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{ AV_CODEC_ID_ADPCM_IMA_OKI, 0x0010 },
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{ AV_CODEC_ID_ADPCM_IMA_WAV, 0x0011 },
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{ AV_CODEC_ID_PCM_ZORK, 0x0011 }, /* must come after adpcm_ima_wav in this list */
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{ AV_CODEC_ID_ADPCM_IMA_OKI, 0x0017 },
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{ AV_CODEC_ID_ADPCM_YAMAHA, 0x0020 },
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{ AV_CODEC_ID_TRUESPEECH, 0x0022 },
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{ AV_CODEC_ID_GSM_MS, 0x0031 },
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