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Set VDPAU H264 picture parameter field_order_cnt and frame_num at the
start of decoding a picture instead of at the end. Fixes mmco01.264 Patch by Stephen Warren Originally committed as revision 22728 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -2577,9 +2577,11 @@ static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size){
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avctx->profile = hx->sps.profile_idc;
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avctx->level = hx->sps.level_idc;
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if (s->avctx->hwaccel && h->current_slice == 1) {
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if (s->avctx->hwaccel->start_frame(s->avctx, NULL, 0) < 0)
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if (h->current_slice == 1) {
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if (s->avctx->hwaccel && s->avctx->hwaccel->start_frame(s->avctx, NULL, 0) < 0)
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return -1;
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if(CONFIG_H264_VDPAU_DECODER && s->avctx->codec->capabilities&CODEC_CAP_HWACCEL_VDPAU)
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ff_vdpau_h264_picture_start(s);
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}
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s->current_picture_ptr->key_frame |=
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@ -127,7 +127,7 @@ void ff_vdpau_add_data_chunk(MpegEncContext *s,
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render->bitstream_buffers_used++;
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}
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void ff_vdpau_h264_picture_complete(MpegEncContext *s)
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void ff_vdpau_h264_picture_start(MpegEncContext *s)
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{
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H264Context *h = s->avctx->priv_data;
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struct vdpau_render_state *render;
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@ -136,10 +136,6 @@ void ff_vdpau_h264_picture_complete(MpegEncContext *s)
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render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
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assert(render);
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render->info.h264.slice_count = h->slice_num;
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if (render->info.h264.slice_count < 1)
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return;
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for (i = 0; i < 2; ++i) {
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int foc = s->current_picture_ptr->field_poc[i];
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if (foc == INT_MAX)
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@ -147,8 +143,22 @@ void ff_vdpau_h264_picture_complete(MpegEncContext *s)
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render->info.h264.field_order_cnt[i] = foc;
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}
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render->info.h264.frame_num = h->frame_num;
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}
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void ff_vdpau_h264_picture_complete(MpegEncContext *s)
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{
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H264Context *h = s->avctx->priv_data;
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struct vdpau_render_state *render;
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render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
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assert(render);
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render->info.h264.slice_count = h->slice_num;
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if (render->info.h264.slice_count < 1)
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return;
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render->info.h264.is_reference = (s->current_picture_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
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render->info.h264.frame_num = h->frame_num;
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render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME;
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render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD;
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render->info.h264.num_ref_frames = h->sps.ref_frame_count;
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@ -33,6 +33,7 @@ void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
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void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
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int buf_size, int slice_count);
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void ff_vdpau_h264_picture_start(MpegEncContext *s);
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void ff_vdpau_h264_set_reference_frames(MpegEncContext *s);
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void ff_vdpau_h264_picture_complete(MpegEncContext *s);
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