avcodec/h264pred: Reindentation

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit is contained in:
Andreas Rheinhardt 2022-01-10 18:39:29 +01:00
parent c32f6b7f8a
commit 3988016fa3
1 changed files with 16 additions and 19 deletions

View File

@ -445,19 +445,19 @@ av_cold void ff_h264_pred_init(H264PredContext *h, int codec_id,
#define FUNCD(a) a ## _c
#define H264_PRED(depth) \
h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical , depth);\
h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\
h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\
h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left , depth);\
h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\
h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\
h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\
h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left , depth);\
h->pred4x4[HOR_UP_PRED ]= FUNCC(pred4x4_horizontal_up , depth);\
h->pred4x4[LEFT_DC_PRED ]= FUNCC(pred4x4_left_dc , depth);\
h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\
h->pred4x4[VERT_PRED ] = FUNCC(pred4x4_vertical, depth);\
h->pred4x4[HOR_PRED ] = FUNCC(pred4x4_horizontal, depth);\
h->pred4x4[DC_PRED ] = FUNCC(pred4x4_dc, depth);\
h->pred4x4[DIAG_DOWN_LEFT_PRED ] = FUNCC(pred4x4_down_left, depth);\
h->pred4x4[DIAG_DOWN_RIGHT_PRED] = FUNCC(pred4x4_down_right, depth);\
h->pred4x4[VERT_RIGHT_PRED ] = FUNCC(pred4x4_vertical_right, depth);\
h->pred4x4[HOR_DOWN_PRED ] = FUNCC(pred4x4_horizontal_down, depth);\
h->pred4x4[VERT_LEFT_PRED ] = FUNCC(pred4x4_vertical_left, depth);\
h->pred4x4[HOR_UP_PRED ] = FUNCC(pred4x4_horizontal_up, depth);\
h->pred4x4[LEFT_DC_PRED ] = FUNCC(pred4x4_left_dc, depth);\
h->pred4x4[TOP_DC_PRED ] = FUNCC(pred4x4_top_dc, depth);\
if (depth > 8 || codec_id != AV_CODEC_ID_VP8)\
h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\
h->pred4x4[DC_128_PRED ] = FUNCC(pred4x4_128_dc, depth);\
\
h->pred8x8l[VERT_PRED ]= FUNCC(pred8x8l_vertical , depth);\
h->pred8x8l[HOR_PRED ]= FUNCC(pred8x8l_horizontal , depth);\
@ -475,15 +475,12 @@ av_cold void ff_h264_pred_init(H264PredContext *h, int codec_id,
if (chroma_format_idc <= 1) {\
h->pred8x8[VERT_PRED8x8 ]= FUNCC(pred8x8_vertical , depth);\
h->pred8x8[HOR_PRED8x8 ]= FUNCC(pred8x8_horizontal , depth);\
h->pred8x8[PLANE_PRED8x8] = FUNCC(pred8x8_plane, depth);\
} else {\
h->pred8x8[VERT_PRED8x8 ]= FUNCC(pred8x16_vertical , depth);\
h->pred8x8[HOR_PRED8x8 ]= FUNCC(pred8x16_horizontal , depth);\
h->pred8x8[PLANE_PRED8x8] = FUNCC(pred8x16_plane, depth);\
}\
if (chroma_format_idc <= 1) {\
h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_plane , depth);\
} else {\
h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x16_plane , depth);\
}\
if (depth > 8 || (codec_id != AV_CODEC_ID_RV40 && \
codec_id != AV_CODEC_ID_VP7 && \
codec_id != AV_CODEC_ID_VP8)) { \
@ -531,8 +528,8 @@ av_cold void ff_h264_pred_init(H264PredContext *h, int codec_id,
h->pred8x8l_filter_add [VERT_PRED ]= FUNCC(pred8x8l_vertical_filter_add , depth);\
h->pred8x8l_filter_add [ HOR_PRED ]= FUNCC(pred8x8l_horizontal_filter_add , depth);\
if (chroma_format_idc <= 1) {\
h->pred8x8_add [VERT_PRED8x8]= FUNCC(pred8x8_vertical_add , depth);\
h->pred8x8_add [ HOR_PRED8x8]= FUNCC(pred8x8_horizontal_add , depth);\
h->pred8x8_add[VERT_PRED8x8] = FUNCC(pred8x8_vertical_add, depth);\
h->pred8x8_add[ HOR_PRED8x8] = FUNCC(pred8x8_horizontal_add, depth);\
} else {\
h->pred8x8_add [VERT_PRED8x8]= FUNCC(pred8x16_vertical_add , depth);\
h->pred8x8_add [ HOR_PRED8x8]= FUNCC(pred8x16_horizontal_add , depth);\