avfilter/vf_v360: fix some small nits

This commit is contained in:
Paul B Mahol 2020-01-18 10:57:50 +01:00
parent aa42a1e6d7
commit 3972ec28e7
1 changed files with 8 additions and 9 deletions

View File

@ -2215,12 +2215,12 @@ static void pannini_to_xyz(const V360Context *s,
const float vf = ((2.f * j) / height - 1.f);
const float d = s->h_fov;
float k = uf * uf / ((d + 1.f) * (d + 1.f));
float dscr = k * k * d * d - (k + 1) * (k * d * d - 1.f);
float clon = (-k * d + sqrtf(dscr)) / (k + 1.f);
float S = (d + 1.f) / (d + clon);
float lon = -(M_PI + atan2f(uf, S * clon));
float lat = -atan2f(vf, S);
const float k = uf * uf / ((d + 1.f) * (d + 1.f));
const float dscr = k * k * d * d - (k + 1.f) * (k * d * d - 1.f);
const float clon = (-k * d + sqrtf(dscr)) / (k + 1.f);
const float S = (d + 1.f) / (d + clon);
const float lon = -(M_PI + atan2f(uf, S * clon));
const float lat = -atan2f(vf, S);
vec[0] = sinf(lon) * cosf(lat);
vec[1] = sinf(lat);
@ -2516,7 +2516,7 @@ static void multiply_matrix(float c[3][3], const float a[3][3], const float b[3]
{
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
float sum = 0;
float sum = 0.f;
for (int k = 0; k < 3; k++)
sum += a[i][k] * b[k][j];
@ -3046,9 +3046,8 @@ static int config_output(AVFilterLink *outlink)
s->map[0] = s->map[1] = s->map[2] = s->map[3] = 0;
} else {
s->nb_allocated = 2;
s->map[0] = 0;
s->map[0] = s->map[3] = 0;
s->map[1] = s->map[2] = 1;
s->map[3] = 0;
}
for (int i = 0; i < s->nb_allocated; i++)