ffplay: reindent and remove pointless cast in audio_decode_frame() code

This commit is contained in:
Stefano Sabatini 2013-02-24 23:29:42 +01:00
parent a3fa27e366
commit 394130efe3
1 changed files with 2 additions and 2 deletions

View File

@ -2131,8 +2131,8 @@ static int audio_decode_frame(VideoState *is)
0, NULL);
if (!is->swr_ctx || swr_init(is->swr_ctx) < 0) {
fprintf(stderr, "Cannot create sample rate converter for conversion of %d Hz %s %d channels to %d Hz %s %d channels!\n",
is->frame->sample_rate, av_get_sample_fmt_name(is->frame->format), (int)is->frame->channels,
is->audio_tgt.freq, av_get_sample_fmt_name(is->audio_tgt.fmt), is->audio_tgt.channels);
is->frame->sample_rate, av_get_sample_fmt_name(is->frame->format), is->frame->channels,
is->audio_tgt.freq, av_get_sample_fmt_name(is->audio_tgt.fmt), is->audio_tgt.channels);
break;
}
is->audio_src.channel_layout = dec_channel_layout;