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Use ff_acelp_weighted_vector_sum() instead of reimplementing it
Originally committed as revision 13500 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -152,7 +152,7 @@ OBJS-$(CONFIG_QDRAW_DECODER) += qdrw.o
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OBJS-$(CONFIG_QPEG_DECODER) += qpeg.o
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OBJS-$(CONFIG_QTRLE_DECODER) += qtrle.o
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OBJS-$(CONFIG_QTRLE_ENCODER) += qtrleenc.o
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OBJS-$(CONFIG_RA_144_DECODER) += ra144.o
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OBJS-$(CONFIG_RA_144_DECODER) += ra144.o acelp_vectors.o
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OBJS-$(CONFIG_RA_288_DECODER) += ra288.o
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OBJS-$(CONFIG_RAWVIDEO_DECODER) += rawdec.o
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OBJS-$(CONFIG_RAWVIDEO_ENCODER) += rawenc.o
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@ -21,6 +21,7 @@
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#include "avcodec.h"
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#include "bitstream.h"
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#include "acelp_vectors.h"
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#include "ra144.h"
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#define NBLOCKS 4 /* number of segments within a block */
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@ -304,8 +305,8 @@ static int dec2(RA144Context *ractx, int16_t *decsp, int block_num,
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// Interpolate block coefficients from the this frame forth block and
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// last frame forth block
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for (x=0; x<30; x++)
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decsp[x] = (a * ractx->lpc_coef[x] + b * ractx->lpc_coef_old[x])>> 2;
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ff_acelp_weighted_vector_sum(decsp, ractx->lpc_coef, ractx->lpc_coef_old,
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a, b, 0, 2, 30);
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if (eq(decsp, work)) {
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// The interpolated coefficients are unstable, copy either new or old
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