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flashsv2enc: Replace a VLA with a heap alloc
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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9b326fc261
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@ -92,6 +92,9 @@ typedef struct FlashSV2Context {
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uint8_t *keybuffer;
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uint8_t *databuffer;
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uint8_t *blockbuffer;
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int blockbuffer_size;
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Block *frame_blocks;
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Block *key_blocks;
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int frame_size;
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@ -127,6 +130,7 @@ static av_cold void cleanup(FlashSV2Context * s)
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av_freep(&s->encbuffer);
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av_freep(&s->keybuffer);
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av_freep(&s->databuffer);
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av_freep(&s->blockbuffer);
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av_freep(&s->current_frame);
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av_freep(&s->key_frame);
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@ -229,6 +233,9 @@ static av_cold int flashsv2_encode_init(AVCodecContext * avctx)
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s->frame_blocks = av_mallocz(s->blocks_size);
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s->key_blocks = av_mallocz(s->blocks_size);
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s->blockbuffer = NULL;
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s->blockbuffer_size = 0;
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init_blocks(s, s->frame_blocks, s->encbuffer, s->databuffer);
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init_blocks(s, s->key_blocks, s->keybuffer, 0);
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reset_stats(s);
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@ -542,13 +549,21 @@ static int encode_15_7(Palette * palette, Block * b, const uint8_t * src,
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return b->enc_size;
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}
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static int encode_block(Palette * palette, Block * b, Block * prev,
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const uint8_t * src, int stride, int comp, int dist,
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int keyframe)
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static int encode_block(FlashSV2Context *s, Palette * palette, Block * b,
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Block * prev, const uint8_t * src, int stride, int comp,
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int dist, int keyframe)
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{
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unsigned buf_size = b->width * b->height * 6;
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uint8_t buf[buf_size];
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uint8_t *buf;
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int res;
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av_fast_malloc(&s->blockbuffer, &s->blockbuffer_size, buf_size);
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if (!s->blockbuffer) {
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av_log(s->avctx, AV_LOG_ERROR, "Could not allocate block buffer.\n");
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return AVERROR(ENOMEM);
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}
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buf = s->blockbuffer;
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if (b->flags & COLORSPACE_15_7) {
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encode_15_7(palette, b, src, stride, dist);
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} else {
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@ -640,7 +655,7 @@ static int encode_all_blocks(FlashSV2Context * s, int keyframe)
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b->flags = s->use15_7 ? COLORSPACE_15_7 | HAS_DIFF_BLOCKS : HAS_DIFF_BLOCKS;
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}
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data = s->current_frame + s->image_width * 3 * s->block_height * row + s->block_width * col * 3;
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res = encode_block(&s->palette, b, prev, data, s->image_width * 3, s->comp, s->dist, keyframe);
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res = encode_block(s, &s->palette, b, prev, data, s->image_width * 3, s->comp, s->dist, keyframe);
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#ifndef FLASHSV2_DUMB
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if (b->dirty)
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s->diff_blocks++;
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