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avutil/hwcontext_d3d11va: fix texture_infos writes on non-fixed-size pools
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e18c575474
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@ -166,6 +166,17 @@ static AVBufferRef *wrap_texture_buf(AVHWFramesContext *ctx, ID3D11Texture2D *te
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return NULL;
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}
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if (s->nb_surfaces <= s->nb_surfaces_used) {
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frames_hwctx->texture_infos = av_realloc_f(frames_hwctx->texture_infos,
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s->nb_surfaces_used + 1,
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sizeof(*frames_hwctx->texture_infos));
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if (!frames_hwctx->texture_infos) {
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ID3D11Texture2D_Release(tex);
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return NULL;
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}
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s->nb_surfaces = s->nb_surfaces_used + 1;
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}
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frames_hwctx->texture_infos[s->nb_surfaces_used].texture = tex;
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frames_hwctx->texture_infos[s->nb_surfaces_used].index = index;
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s->nb_surfaces_used++;
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@ -284,7 +295,7 @@ static int d3d11va_frames_init(AVHWFramesContext *ctx)
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}
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}
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hwctx->texture_infos = av_calloc(ctx->initial_pool_size, sizeof(*hwctx->texture_infos));
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hwctx->texture_infos = av_realloc_f(NULL, ctx->initial_pool_size, sizeof(*hwctx->texture_infos));
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if (!hwctx->texture_infos)
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return AVERROR(ENOMEM);
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s->nb_surfaces = ctx->initial_pool_size;
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