vc1dec: always initialize tx and ty

CC: libav-stable@libav.org
Bug-Id: CID 1245702 / CID 1245703
This commit is contained in:
Vittorio Giovara 2014-11-11 17:39:59 +01:00
parent e3f50f2471
commit 2c98dc75f2
1 changed files with 1 additions and 1 deletions

View File

@ -302,7 +302,7 @@ void ff_vc1_mc_4mv_luma(VC1Context *v, int n, int dir, int avg)
if (s->pict_type == AV_PICTURE_TYPE_P && n == 3 && v->field_mode) { if (s->pict_type == AV_PICTURE_TYPE_P && n == 3 && v->field_mode) {
int same_count = 0, opp_count = 0, k; int same_count = 0, opp_count = 0, k;
int chosen_mv[2][4][2], f; int chosen_mv[2][4][2], f;
int tx, ty; int tx = 0, ty = 0;
for (k = 0; k < 4; k++) { for (k = 0; k < 4; k++) {
f = v->mv_f[0][s->block_index[k] + v->blocks_off]; f = v->mv_f[0][s->block_index[k] + v->blocks_off];
chosen_mv[f][f ? opp_count : same_count][0] = s->mv[0][k][0]; chosen_mv[f][f ? opp_count : same_count][0] = s->mv[0][k][0];