Fix AMR-NB entry in the supported audio codecs list.

The decoding and encoding rows were switched around.

Originally committed as revision 22128 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Diego Biurrun 2010-03-01 14:30:28 +00:00
parent e1c0b00b06
commit 2bcaf2feeb
1 changed files with 1 additions and 1 deletions

View File

@ -549,7 +549,7 @@ following image formats are supported:
@item ADPCM Westwood Studios IMA @tab @tab X @item ADPCM Westwood Studios IMA @tab @tab X
@tab Used in Westwood Studios games like Command and Conquer. @tab Used in Westwood Studios games like Command and Conquer.
@item ADPCM Yamaha @tab X @tab X @item ADPCM Yamaha @tab X @tab X
@item AMR-NB @tab X @tab E @item AMR-NB @tab E @tab X
@tab encoding supported through external library libopencore-amrnb @tab encoding supported through external library libopencore-amrnb
@item AMR-WB @tab @tab E @item AMR-WB @tab @tab E
@tab decoding supported through external library libopencore-amrwb @tab decoding supported through external library libopencore-amrwb