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dxva2: Fix build when only D3D11 or DXVA2 is used
Signed-off-by: Martin Storsjö <martin@martin.st>
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31de41babc
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@ -27,8 +27,12 @@
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#include "config.h"
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#if CONFIG_DXVA2
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#include "dxva2.h"
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#endif
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#if CONFIG_D3D11VA
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#include "d3d11va.h"
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#endif
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#if HAVE_DXVA_H
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#include <dxva.h>
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#endif
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@ -39,13 +43,22 @@
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typedef void DECODER_BUFFER_DESC;
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typedef union {
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#if CONFIG_D3D11VA
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struct AVD3D11VAContext d3d11va;
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#endif
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#if CONFIG_DXVA2
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struct dxva_context dxva2;
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#endif
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} AVDXVAContext;
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#if CONFIG_D3D11VA
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#define D3D11VA_CONTEXT(ctx) (&ctx->d3d11va)
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#endif
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#if CONFIG_DXVA2
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#define DXVA2_CONTEXT(ctx) (&ctx->dxva2)
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#endif
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#if CONFIG_D3D11VA && CONFIG_DXVA2
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#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.workaround : ctx->dxva2.workaround)
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#define DXVA_CONTEXT_COUNT(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface_count : ctx->dxva2.surface_count)
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#define DXVA_CONTEXT_SURFACE(avctx, ctx, i) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface[i] : ctx->dxva2.surface[i])
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@ -55,6 +68,27 @@ typedef union {
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#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigBitstreamRaw : ctx->dxva2.cfg->ConfigBitstreamRaw)
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#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigIntraResidUnsigned : ctx->dxva2.cfg->ConfigIntraResidUnsigned)
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#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigResidDiffAccelerator : ctx->dxva2.cfg->ConfigResidDiffAccelerator)
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#elif CONFIG_DXVA2
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#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (ctx->dxva2.workaround)
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#define DXVA_CONTEXT_COUNT(avctx, ctx) (ctx->dxva2.surface_count)
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#define DXVA_CONTEXT_SURFACE(avctx, ctx, i) (ctx->dxva2.surface[i])
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#define DXVA_CONTEXT_DECODER(avctx, ctx) (ctx->dxva2.decoder)
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#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(&ctx->dxva2.report_id))
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#define DXVA_CONTEXT_CFG(avctx, ctx) (ctx->dxva2.cfg)
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#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (ctx->dxva2.cfg->ConfigBitstreamRaw)
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#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ctx->dxva2.cfg->ConfigIntraResidUnsigned)
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#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ctx->dxva2.cfg->ConfigResidDiffAccelerator)
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#elif CONFIG_D3D11VA
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#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (ctx->d3d11va.workaround)
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#define DXVA_CONTEXT_COUNT(avctx, ctx) (ctx->d3d11va.surface_count)
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#define DXVA_CONTEXT_SURFACE(avctx, ctx, i) (ctx->d3d11va.surface[i])
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#define DXVA_CONTEXT_DECODER(avctx, ctx) (ctx->d3d11va.decoder)
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#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(&ctx->d3d11va.report_id))
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#define DXVA_CONTEXT_CFG(avctx, ctx) (ctx->d3d11va.cfg)
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#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (ctx->d3d11va.cfg->ConfigBitstreamRaw)
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#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ctx->d3d11va.cfg->ConfigIntraResidUnsigned)
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#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ctx->d3d11va.cfg->ConfigResidDiffAccelerator)
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#endif
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void *ff_dxva2_get_surface(const AVFrame *frame);
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