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Get all the stride stuff right so that we actually get the colours
right. Originally committed as revision 1944 to svn://svn.ffmpeg.org/ffmpeg/trunk
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parent
41fc0dd5a3
commit
25a2ee7dd6
54
vhook/fish.c
54
vhook/fish.c
@ -45,14 +45,30 @@
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#include "framehook.h"
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#include "dsputil.h"
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#define SCALE_BITS 10
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#define C_Y (76309 >> (16 - SCALE_BITS))
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#define C_RV (117504 >> (16 - SCALE_BITS))
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#define C_BU (138453 >> (16 - SCALE_BITS))
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#define C_GU (13954 >> (16 - SCALE_BITS))
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#define C_GV (34903 >> (16 - SCALE_BITS))
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#define SCALEBITS 10
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#define ONE_HALF (1 << (SCALEBITS - 1))
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#define FIX(x) ((int) ((x) * (1<<SCALEBITS) + 0.5))
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#define YUV_TO_RGB1_CCIR(cb1, cr1)\
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{\
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cb = (cb1) - 128;\
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cr = (cr1) - 128;\
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r_add = FIX(1.40200*255.0/224.0) * cr + ONE_HALF;\
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g_add = - FIX(0.34414*255.0/224.0) * cb - FIX(0.71414*255.0/224.0) * cr + \
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ONE_HALF;\
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b_add = FIX(1.77200*255.0/224.0) * cb + ONE_HALF;\
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}
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#define YUV_TO_RGB2_CCIR(r, g, b, y1)\
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{\
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yt = ((y1) - 16) * FIX(255.0/219.0);\
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r = cm[(yt + r_add) >> SCALEBITS];\
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g = cm[(yt + g_add) >> SCALEBITS];\
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b = cm[(yt + b_add) >> SCALEBITS];\
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}
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typedef struct {
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int h; /* 0 .. 360 */
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@ -154,6 +170,8 @@ int Configure(void **ctxp, int argc, char *argv[])
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ci->bright.h,
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ci->bright.s,
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ci->bright.v);
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fprintf(stderr, " Threshold is %d%% pixels\n", ci->threshold / 10);
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return 0;
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}
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@ -234,25 +252,19 @@ void Process(void *ctx, AVPicture *picture, enum PixelFormat pix_fmt, int width,
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pixcnt = ((h_start - h_end) >> 1) * (w_start - w_end);
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y = picture->data[0] + h_end * picture->linesize[0] + w_end * 2;
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u = picture->data[1] + h_end * picture->linesize[1] + w_end;
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v = picture->data[2] + h_end * picture->linesize[2] + w_end;
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u = picture->data[1] + h_end * picture->linesize[1] / 2 + w_end;
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v = picture->data[2] + h_end * picture->linesize[2] / 2 + w_end;
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for (h = h_start; h > h_end; h -= 2) {
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int w;
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for (w = w_start; w > w_end; w--) {
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int r,g,b;
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int Y, U, V;
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unsigned int r,g,b;
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HSV hsv;
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int cb, cr, yt, r_add, g_add, b_add;
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U = u[0] - 128;
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V = v[0] - 128;
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Y = (y[0] - 16) * C_Y;
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r = cm[(Y + C_RV * V + (1 << (SCALE_BITS - 1))) >> SCALE_BITS];
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g = cm[(Y + - C_GU * U - C_GV * V + (1 << (SCALE_BITS - 1))) >> SCALE_BITS];
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b = cm[(Y + C_BU * U + (1 << (SCALE_BITS - 1))) >> SCALE_BITS];
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YUV_TO_RGB1_CCIR(u[0], v[0]);
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YUV_TO_RGB2_CCIR(r, g, b, y[0]);
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get_hsv(&hsv, r, g, b);
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@ -266,7 +278,9 @@ void Process(void *ctx, AVPicture *picture, enum PixelFormat pix_fmt, int width,
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hsv.v >= ci->dark.v && hsv.v <= ci->bright.v) {
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inrange++;
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} else if (ci->zapping) {
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y[0] = y[1] = y[rowsize] = y[rowsize + 1] = 0;
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y[0] = y[1] = y[rowsize] = y[rowsize + 1] = 16;
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u[0] = 128;
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v[0] = 128;
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}
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y+= 2;
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