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ffplay: use AVFrame accessor.
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commit
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2
ffplay.c
2
ffplay.c
@ -1500,7 +1500,7 @@ static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacke
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int ret = 1;
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if (decoder_reorder_pts == -1) {
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*pts = *(int64_t*)av_opt_ptr(avcodec_get_frame_class(), frame, "best_effort_timestamp");
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*pts = av_frame_get_best_effort_timestamp(frame);
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} else if (decoder_reorder_pts) {
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*pts = frame->pkt_pts;
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} else {
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