avplay: Rename VideoState to PlayerState

The structure is not video-specific.

Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
This commit is contained in:
Luca Barbato 2016-01-02 12:19:29 +01:00
parent fdd464cb70
commit 21bbc345cc
1 changed files with 40 additions and 40 deletions

View File

@ -124,7 +124,7 @@ enum {
AV_SYNC_EXTERNAL_CLOCK, /* synchronize to an external clock */
};
typedef struct VideoState {
typedef struct PlayerState {
SDL_Thread *parse_tid;
SDL_Thread *video_tid;
SDL_Thread *refresh_tid;
@ -222,7 +222,7 @@ typedef struct VideoState {
float skip_frames;
float skip_frames_index;
int refresh;
} VideoState;
} PlayerState;
/* options specified by the user */
static AVInputFormat *file_iformat;
@ -270,7 +270,7 @@ static int autorotate = 1;
/* current context */
static int is_full_screen;
static VideoState *cur_stream;
static PlayerState *cur_stream;
static int64_t audio_callback_time;
static AVPacket flush_pkt;
@ -638,7 +638,7 @@ static void free_subpicture(SubPicture *sp)
avsubtitle_free(&sp->sub);
}
static void video_image_display(VideoState *is)
static void video_image_display(PlayerState *is)
{
VideoPicture *vp;
SubPicture *sp;
@ -708,7 +708,7 @@ static void video_image_display(VideoState *is)
/* get the current audio output buffer size, in samples. With SDL, we
cannot have a precise information */
static int audio_write_get_buf_size(VideoState *is)
static int audio_write_get_buf_size(PlayerState *is)
{
return is->audio_buf_size - is->audio_buf_index;
}
@ -722,7 +722,7 @@ static inline int compute_mod(int a, int b)
return a + b;
}
static void video_audio_display(VideoState *s)
static void video_audio_display(PlayerState *s)
{
int i, i_start, x, y1, y, ys, delay, n, nb_display_channels;
int ch, channels, h, h2, bgcolor, fgcolor;
@ -862,7 +862,7 @@ static void video_audio_display(VideoState *s)
}
}
static int video_open(VideoState *is)
static int video_open(PlayerState *is)
{
int flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL;
int w,h;
@ -914,7 +914,7 @@ static int video_open(VideoState *is)
}
/* display the current picture, if any */
static void video_display(VideoState *is)
static void video_display(PlayerState *is)
{
if (!screen)
video_open(cur_stream);
@ -926,7 +926,7 @@ static void video_display(VideoState *is)
static int refresh_thread(void *opaque)
{
VideoState *is= opaque;
PlayerState *is= opaque;
while (!is->abort_request) {
SDL_Event event;
event.type = FF_REFRESH_EVENT;
@ -941,7 +941,7 @@ static int refresh_thread(void *opaque)
}
/* get the current audio clock value */
static double get_audio_clock(VideoState *is)
static double get_audio_clock(PlayerState *is)
{
double pts;
int hw_buf_size, bytes_per_sec;
@ -958,7 +958,7 @@ static double get_audio_clock(VideoState *is)
}
/* get the current video clock value */
static double get_video_clock(VideoState *is)
static double get_video_clock(PlayerState *is)
{
if (is->paused) {
return is->video_current_pts;
@ -968,7 +968,7 @@ static double get_video_clock(VideoState *is)
}
/* get the current external clock value */
static double get_external_clock(VideoState *is)
static double get_external_clock(PlayerState *is)
{
int64_t ti;
ti = av_gettime_relative();
@ -976,7 +976,7 @@ static double get_external_clock(VideoState *is)
}
/* get the current master clock value */
static double get_master_clock(VideoState *is)
static double get_master_clock(PlayerState *is)
{
double val;
@ -997,7 +997,7 @@ static double get_master_clock(VideoState *is)
}
/* seek in the stream */
static void stream_seek(VideoState *is, int64_t pos, int64_t rel, int seek_by_bytes)
static void stream_seek(PlayerState *is, int64_t pos, int64_t rel, int seek_by_bytes)
{
if (!is->seek_req) {
is->seek_pos = pos;
@ -1010,7 +1010,7 @@ static void stream_seek(VideoState *is, int64_t pos, int64_t rel, int seek_by_by
}
/* pause or resume the video */
static void stream_pause(VideoState *is)
static void stream_pause(PlayerState *is)
{
if (is->paused) {
is->frame_timer += av_gettime_relative() / 1000000.0 + is->video_current_pts_drift - is->video_current_pts;
@ -1022,7 +1022,7 @@ static void stream_pause(VideoState *is)
is->paused = !is->paused;
}
static double compute_target_time(double frame_current_pts, VideoState *is)
static double compute_target_time(double frame_current_pts, PlayerState *is)
{
double delay, sync_threshold, diff = 0;
@ -1065,7 +1065,7 @@ static double compute_target_time(double frame_current_pts, VideoState *is)
/* called to display each frame */
static void video_refresh_timer(void *opaque)
{
VideoState *is = opaque;
PlayerState *is = opaque;
VideoPicture *vp;
SubPicture *sp, *sp2;
@ -1204,7 +1204,7 @@ retry:
}
}
static void player_close(VideoState *is)
static void player_close(PlayerState *is)
{
VideoPicture *vp;
int i;
@ -1251,7 +1251,7 @@ static void do_exit(void)
potential locking problems */
static void alloc_picture(void *opaque)
{
VideoState *is = opaque;
PlayerState *is = opaque;
VideoPicture *vp;
vp = &is->pictq[is->pictq_windex];
@ -1289,7 +1289,7 @@ static void alloc_picture(void *opaque)
/* The 'pts' parameter is the dts of the packet / pts of the frame and
* guessed if not known. */
static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, int64_t pos)
static int queue_picture(PlayerState *is, AVFrame *src_frame, double pts, int64_t pos)
{
VideoPicture *vp;
#if !CONFIG_AVFILTER
@ -1397,7 +1397,7 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, int64_t
/* Compute the exact PTS for the picture if it is omitted in the stream.
* The 'pts1' parameter is the dts of the packet / pts of the frame. */
static int output_picture2(VideoState *is, AVFrame *src_frame, double pts1, int64_t pos)
static int output_picture2(PlayerState *is, AVFrame *src_frame, double pts1, int64_t pos)
{
double frame_delay, pts;
int ret;
@ -1422,7 +1422,7 @@ static int output_picture2(VideoState *is, AVFrame *src_frame, double pts1, int6
return ret;
}
static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacket *pkt)
static int get_video_frame(PlayerState *is, AVFrame *frame, int64_t *pts, AVPacket *pkt)
{
int got_picture, i;
@ -1481,7 +1481,7 @@ static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacke
}
#if CONFIG_AVFILTER
static int configure_video_filters(AVFilterGraph *graph, VideoState *is, const char *vfilters)
static int configure_video_filters(AVFilterGraph *graph, PlayerState *is, const char *vfilters)
{
char sws_flags_str[128];
char buffersrc_args[256];
@ -1581,7 +1581,7 @@ static int configure_video_filters(AVFilterGraph *graph, VideoState *is, const c
static int video_thread(void *arg)
{
AVPacket pkt = { 0 };
VideoState *is = arg;
PlayerState *is = arg;
AVFrame *frame = av_frame_alloc();
int64_t pts_int;
double pts;
@ -1691,7 +1691,7 @@ static int video_thread(void *arg)
static int subtitle_thread(void *arg)
{
VideoState *is = arg;
PlayerState *is = arg;
SubPicture *sp;
AVPacket pkt1, *pkt = &pkt1;
int got_subtitle;
@ -1759,7 +1759,7 @@ static int subtitle_thread(void *arg)
}
/* copy samples for viewing in editor window */
static void update_sample_display(VideoState *is, short *samples, int samples_size)
static void update_sample_display(PlayerState *is, short *samples, int samples_size)
{
int size, len;
@ -1779,7 +1779,7 @@ static void update_sample_display(VideoState *is, short *samples, int samples_si
/* return the new audio buffer size (samples can be added or deleted
to get better sync if video or external master clock) */
static int synchronize_audio(VideoState *is, short *samples,
static int synchronize_audio(PlayerState *is, short *samples,
int samples_size1, double pts)
{
int n, samples_size;
@ -1853,7 +1853,7 @@ static int synchronize_audio(VideoState *is, short *samples,
}
/* decode one audio frame and returns its uncompressed size */
static int audio_decode_frame(VideoState *is, double *pts_ptr)
static int audio_decode_frame(PlayerState *is, double *pts_ptr)
{
AVPacket *pkt_temp = &is->audio_pkt_temp;
AVPacket *pkt = &is->audio_pkt;
@ -2012,7 +2012,7 @@ static int audio_decode_frame(VideoState *is, double *pts_ptr)
/* prepare a new audio buffer */
static void sdl_audio_callback(void *opaque, Uint8 *stream, int len)
{
VideoState *is = opaque;
PlayerState *is = opaque;
int audio_size, len1;
double pts;
@ -2045,7 +2045,7 @@ static void sdl_audio_callback(void *opaque, Uint8 *stream, int len)
}
/* open a given stream. Return 0 if OK */
static int stream_component_open(VideoState *is, int stream_index)
static int stream_component_open(PlayerState *is, int stream_index)
{
AVFormatContext *ic = is->ic;
AVCodecContext *avctx;
@ -2165,7 +2165,7 @@ fail:
return ret;
}
static void stream_component_close(VideoState *is, int stream_index)
static void stream_component_close(PlayerState *is, int stream_index)
{
AVFormatContext *ic = is->ic;
AVCodecContext *avctx;
@ -2249,14 +2249,14 @@ static void stream_component_close(VideoState *is, int stream_index)
/* since we have only one decoding thread, we can use a global
variable instead of a thread local variable */
static VideoState *global_video_state;
static PlayerState *global_video_state;
static int decode_interrupt_cb(void *ctx)
{
return global_video_state && global_video_state->abort_request;
}
static void stream_close(VideoState *is)
static void stream_close(PlayerState *is)
{
/* disable interrupting */
global_video_state = NULL;
@ -2273,7 +2273,7 @@ static void stream_close(VideoState *is)
}
}
static int stream_setup(VideoState *is)
static int stream_setup(PlayerState *is)
{
AVFormatContext *ic = NULL;
int err, i, ret;
@ -2407,7 +2407,7 @@ fail:
/* this thread gets the stream from the disk or the network */
static int decode_thread(void *arg)
{
VideoState *is = arg;
PlayerState *is = arg;
AVPacket pkt1, *pkt = &pkt1;
AVFormatContext *ic = is->ic;
int pkt_in_play_range = 0;
@ -2541,11 +2541,11 @@ fail:
return 0;
}
static VideoState *stream_open(const char *filename, AVInputFormat *iformat)
static PlayerState *stream_open(const char *filename, AVInputFormat *iformat)
{
VideoState *is;
PlayerState *is;
is = av_mallocz(sizeof(VideoState));
is = av_mallocz(sizeof(PlayerState));
if (!is)
return NULL;
av_strlcpy(is->filename, filename, sizeof(is->filename));
@ -2575,7 +2575,7 @@ static VideoState *stream_open(const char *filename, AVInputFormat *iformat)
return is;
}
static void stream_cycle_channel(VideoState *is, int codec_type)
static void stream_cycle_channel(PlayerState *is, int codec_type)
{
AVFormatContext *ic = is->ic;
int start_index, stream_index;
@ -2666,7 +2666,7 @@ static void toggle_audio_display(void)
}
}
static void seek_chapter(VideoState *is, int incr)
static void seek_chapter(PlayerState *is, int incr)
{
int64_t pos = get_master_clock(is) * AV_TIME_BASE;
int i;