mirror of
https://git.ffmpeg.org/ffmpeg.git
synced 2024-12-30 03:12:08 +00:00
Another (final?) patch for libpostproc.
This one replace horizClassify by a transpose/(use Vert)/transpose sequence. This add LowPass and DefFilter for "free". I also fixed the header in postprocess.c and special-cased some of the well-aligned cases (all horiz stuff is well-aligned). patch by (Romain Dolbeau <dolbeau at irisa dot fr>) Originally committed as revision 3175 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
parent
7520409245
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20646267cd
@ -29,10 +29,10 @@ isVertDC Ec Ec Ec
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isVertMinMaxOk Ec Ec Ec
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doVertLowPass E e e Ec
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doVertDefFilter Ec Ec e e Ec
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isHorizDC Ec Ec
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isHorizMinMaxOk a E
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doHorizLowPass E e e
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doHorizDefFilter Ec Ec e e
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isHorizDC Ec Ec Ec
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isHorizMinMaxOk a E Ec
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doHorizLowPass E e e Ec
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doHorizDefFilter Ec Ec e e Ec
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do_a_deblock Ec E Ec E
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deRing E e e* Ecp
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Vertical RKAlgo1 E a a
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@ -43,7 +43,7 @@ LinIpolDeinterlace e E E*
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CubicIpolDeinterlace a e e*
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LinBlendDeinterlace e E E*
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MedianDeinterlace# E Ec Ec
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TempDeNoiser# E e e
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TempDeNoiser# E e e Ec
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* i dont have a 3dnow CPU -> its untested, but noone said it doesnt work so it seems to work
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# more or less selfinvented filters so the exactness isnt too meaningfull
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@ -73,7 +73,9 @@ static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c)
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vector signed short v2QP;
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vector unsigned short v4QP;
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vector unsigned short v_dcThreshold;
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int two_vectors = ((((unsigned long)src2 % 16) > 8) || (stride % 16)) ? 1 : 0;
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const int properStride = (stride % 16);
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const int srcAlign = ((unsigned long)src2 % 16);
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const int two_vectors = ((srcAlign > 8) || properStride) ? 1 : 0;
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const vector signed int zero = vec_splat_s32(0);
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const vector signed short mask = vec_splat_s16(1);
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vector signed int v_numEq = vec_splat_s32(0);
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@ -90,6 +92,8 @@ static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c)
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src2 += stride * 4;
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vector signed short v_srcAss0, v_srcAss1, v_srcAss2, v_srcAss3, v_srcAss4, v_srcAss5, v_srcAss6, v_srcAss7;
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#define LOAD_LINE(i) \
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register int j##i = i * stride; \
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vector unsigned char perm##i = vec_lvsl(j##i, src2); \
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@ -99,19 +103,41 @@ static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c)
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v_srcA2##i = vec_ld(j##i + 16, src2); \
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const vector unsigned char v_srcA##i = \
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vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \
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vector signed short v_srcAss##i = \
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v_srcAss##i = \
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(vector signed short)vec_mergeh((vector signed char)zero, \
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(vector signed char)v_srcA##i)
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LOAD_LINE(0);
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LOAD_LINE(1);
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LOAD_LINE(2);
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LOAD_LINE(3);
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LOAD_LINE(4);
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LOAD_LINE(5);
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LOAD_LINE(6);
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LOAD_LINE(7);
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#define LOAD_LINE_ALIGNED(i) \
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register int j##i = i * stride; \
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const vector unsigned char v_srcA##i = vec_ld(j##i, src2); \
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v_srcAss##i = \
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(vector signed short)vec_mergeh((vector signed char)zero, \
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(vector signed char)v_srcA##i)
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// special casing the aligned case is worthwhile, as all call from
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// the (transposed) horizontable deblocks will be aligned, i naddition
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// to the naturraly aligned vertical deblocks.
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if (properStride && srcAlign) {
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LOAD_LINE_ALIGNED(0);
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LOAD_LINE_ALIGNED(1);
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LOAD_LINE_ALIGNED(2);
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LOAD_LINE_ALIGNED(3);
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LOAD_LINE_ALIGNED(4);
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LOAD_LINE_ALIGNED(5);
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LOAD_LINE_ALIGNED(6);
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LOAD_LINE_ALIGNED(7);
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} else {
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LOAD_LINE(0);
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LOAD_LINE(1);
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LOAD_LINE(2);
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LOAD_LINE(3);
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LOAD_LINE(4);
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LOAD_LINE(5);
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LOAD_LINE(6);
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LOAD_LINE(7);
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}
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#undef LOAD_LINE
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#undef LOAD_LINE_ALIGNED
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#define ITER(i, j) \
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const vector signed short v_diff##i = \
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@ -166,127 +192,6 @@ static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c)
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else return 2;
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}
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/* this is the same as vertClassify_altivec,
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with an added 8x8 transpose after the loading,
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and w/o the stride*4 offset */
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static inline int horizClassify_altivec(uint8_t src[], int stride, PPContext *c) {
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/*
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this code makes no assumption on src or stride.
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One could remove the recomputation of the perm
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vector by assuming (stride % 16) == 0, unfortunately
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this is not always true.
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*/
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register int y;
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short __attribute__ ((aligned(16))) data[8];
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int numEq;
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uint8_t *src2 = src;
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vector signed short v_dcOffset;
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vector signed short v2QP;
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vector unsigned short v4QP;
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vector unsigned short v_dcThreshold;
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int two_vectors = ((((unsigned long)src2 % 16) > 8) || (stride % 16)) ? 1 : 0;
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const vector signed int zero = vec_splat_s32(0);
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const vector signed short mask = vec_splat_s16(1);
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vector signed int v_numEq = vec_splat_s32(0);
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data[0] = ((c->nonBQP*c->ppMode.baseDcDiff)>>8) + 1;
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data[1] = data[0] * 2 + 1;
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data[2] = c->QP * 2;
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data[3] = c->QP * 4;
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vector signed short v_data = vec_ld(0, data);
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v_dcOffset = vec_splat(v_data, 0);
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v_dcThreshold = (vector unsigned short)vec_splat(v_data, 1);
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v2QP = vec_splat(v_data, 2);
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v4QP = (vector unsigned short)vec_splat(v_data, 3);
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// src2 += stride * 4;
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#define LOAD_LINE(i) \
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register int j##i = i * stride; \
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vector unsigned char perm##i = vec_lvsl(j##i, src2); \
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const vector unsigned char v_srcA1##i = vec_ld(j##i, src2); \
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vector unsigned char v_srcA2##i; \
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if (two_vectors) \
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v_srcA2##i = vec_ld(j##i + 16, src2); \
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const vector unsigned char v_srcA##i = \
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vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \
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vector signed short v_srcAss##i = \
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(vector signed short)vec_mergeh((vector signed char)zero, \
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(vector signed char)v_srcA##i)
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LOAD_LINE(0);
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LOAD_LINE(1);
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LOAD_LINE(2);
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LOAD_LINE(3);
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LOAD_LINE(4);
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LOAD_LINE(5);
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LOAD_LINE(6);
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LOAD_LINE(7);
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#undef LOAD_LINE
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ALTIVEC_TRANSPOSE_8x8_SHORT(v_srcAss0,
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v_srcAss1,
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v_srcAss2,
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v_srcAss3,
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v_srcAss4,
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v_srcAss5,
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v_srcAss6,
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v_srcAss7);
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#define ITER(i, j) \
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const vector signed short v_diff##i = \
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vec_sub(v_srcAss##i, v_srcAss##j); \
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const vector signed short v_sum##i = \
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vec_add(v_diff##i, v_dcOffset); \
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const vector signed short v_comp##i = \
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(vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \
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v_dcThreshold); \
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const vector signed short v_part##i = vec_and(mask, v_comp##i); \
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v_numEq = vec_sum4s(v_part##i, v_numEq);
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ITER(0, 1);
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ITER(1, 2);
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ITER(2, 3);
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ITER(3, 4);
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ITER(4, 5);
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ITER(5, 6);
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ITER(6, 7);
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#undef ITER
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v_numEq = vec_sums(v_numEq, zero);
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v_numEq = vec_splat(v_numEq, 3);
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vec_ste(v_numEq, 0, &numEq);
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if (numEq > c->ppMode.flatnessThreshold)
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{
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const vector unsigned char mmoP1 = (const vector unsigned char)
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AVV(0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
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0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B);
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const vector unsigned char mmoP2 = (const vector unsigned char)
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AVV(0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F,
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0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f);
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const vector unsigned char mmoP = (const vector unsigned char)
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vec_lvsl(8, (unsigned char*)0);
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vector signed short mmoL1 = vec_perm(v_srcAss0, v_srcAss2, mmoP1);
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vector signed short mmoL2 = vec_perm(v_srcAss4, v_srcAss6, mmoP2);
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vector signed short mmoL = vec_perm(mmoL1, mmoL2, mmoP);
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vector signed short mmoR1 = vec_perm(v_srcAss5, v_srcAss7, mmoP1);
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vector signed short mmoR2 = vec_perm(v_srcAss1, v_srcAss3, mmoP2);
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vector signed short mmoR = vec_perm(mmoR1, mmoR2, mmoP);
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vector signed short mmoDiff = vec_sub(mmoL, mmoR);
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vector unsigned short mmoSum = (vector unsigned short)vec_add(mmoDiff, v2QP);
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if (vec_any_gt(mmoSum, v4QP))
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return 0;
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else
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return 1;
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}
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else return 2;
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}
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static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c) {
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/*
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this code makes no assumption on src or stride.
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@ -298,37 +203,65 @@ static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c)
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*/
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uint8_t *src2 = src;
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const vector signed int zero = vec_splat_s32(0);
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const int properStride = (stride % 16);
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const int srcAlign = ((unsigned long)src2 % 16);
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short __attribute__ ((aligned(16))) qp[8];
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qp[0] = c->QP;
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vector signed short vqp = vec_ld(0, qp);
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vqp = vec_splat(vqp, 0);
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src2 += stride*3;
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vector signed short vb0, vb1, vb2, vb3, vb4, vb5, vb6, vb7, vb8, vb9;
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vector unsigned char vbA0, vbA1, vbA2, vbA3, vbA4, vbA5, vbA6, vbA7, vbA8, vbA9;
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vector unsigned char vbB0, vbB1, vbB2, vbB3, vbB4, vbB5, vbB6, vbB7, vbB8, vbB9;
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vector unsigned char vbT0, vbT1, vbT2, vbT3, vbT4, vbT5, vbT6, vbT7, vbT8, vbT9;
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#define LOAD_LINE(i) \
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const vector unsigned char perml##i = \
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vec_lvsl(i * stride, src2); \
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const vector unsigned char vbA##i = \
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vec_ld(i * stride, src2); \
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const vector unsigned char vbB##i = \
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vec_ld(i * stride + 16, src2); \
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const vector unsigned char vbT##i = \
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vec_perm(vbA##i, vbB##i, perml##i); \
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const vector signed short vb##i = \
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vbA##i = vec_ld(i * stride, src2); \
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vbB##i = vec_ld(i * stride + 16, src2); \
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vbT##i = vec_perm(vbA##i, vbB##i, perml##i); \
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vb##i = \
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(vector signed short)vec_mergeh((vector unsigned char)zero, \
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(vector unsigned char)vbT##i)
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src2 += stride*3;
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LOAD_LINE(0);
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LOAD_LINE(1);
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LOAD_LINE(2);
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LOAD_LINE(3);
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LOAD_LINE(4);
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LOAD_LINE(5);
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LOAD_LINE(6);
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LOAD_LINE(7);
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LOAD_LINE(8);
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LOAD_LINE(9);
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#define LOAD_LINE_ALIGNED(i) \
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register int j##i = i * stride; \
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vbT##i = vec_ld(j##i, src2); \
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vb##i = \
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(vector signed short)vec_mergeh((vector signed char)zero, \
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(vector signed char)vbT##i)
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// special casing the aligned case is worthwhile, as all call from
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// the (transposed) horizontable deblocks will be aligned, in addition
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// to the naturraly aligned vertical deblocks.
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if (properStride && srcAlign) {
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LOAD_LINE_ALIGNED(0);
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LOAD_LINE_ALIGNED(1);
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LOAD_LINE_ALIGNED(2);
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LOAD_LINE_ALIGNED(3);
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LOAD_LINE_ALIGNED(4);
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LOAD_LINE_ALIGNED(5);
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LOAD_LINE_ALIGNED(6);
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LOAD_LINE_ALIGNED(7);
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LOAD_LINE_ALIGNED(8);
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LOAD_LINE_ALIGNED(9);
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} else {
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LOAD_LINE(0);
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LOAD_LINE(1);
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LOAD_LINE(2);
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LOAD_LINE(3);
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LOAD_LINE(4);
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LOAD_LINE(5);
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LOAD_LINE(6);
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LOAD_LINE(7);
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LOAD_LINE(8);
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LOAD_LINE(9);
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}
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#undef LOAD_LINE
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#undef LOAD_LINE_ALIGNED
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const vector unsigned short v_1 = vec_splat_u16(1);
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const vector unsigned short v_2 = vec_splat_u16(2);
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@ -413,16 +346,37 @@ static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c)
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vec_st(svA##i, i * stride, src2); \
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vec_st(svB##i, i * stride + 16, src2)
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PACK_AND_STORE(1);
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PACK_AND_STORE(2);
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PACK_AND_STORE(3);
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PACK_AND_STORE(4);
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PACK_AND_STORE(5);
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PACK_AND_STORE(6);
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PACK_AND_STORE(7);
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PACK_AND_STORE(8);
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#define PACK_AND_STORE_ALIGNED(i) \
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const vector unsigned char vf##i = \
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vec_packsu(vr##i, (vector signed short)zero); \
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const vector unsigned char vg##i = \
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vec_perm(vf##i, vbT##i, permHH); \
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vec_st(vg##i, i * stride, src2)
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// special casing the aligned case is worthwhile, as all call from
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// the (transposed) horizontable deblocks will be aligned, in addition
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// to the naturraly aligned vertical deblocks.
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if (properStride && srcAlign) {
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PACK_AND_STORE_ALIGNED(1);
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PACK_AND_STORE_ALIGNED(2);
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PACK_AND_STORE_ALIGNED(3);
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PACK_AND_STORE_ALIGNED(4);
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PACK_AND_STORE_ALIGNED(5);
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PACK_AND_STORE_ALIGNED(6);
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PACK_AND_STORE_ALIGNED(7);
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PACK_AND_STORE_ALIGNED(8);
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} else {
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PACK_AND_STORE(1);
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PACK_AND_STORE(2);
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PACK_AND_STORE(3);
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PACK_AND_STORE(4);
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PACK_AND_STORE(5);
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PACK_AND_STORE(6);
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PACK_AND_STORE(7);
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PACK_AND_STORE(8);
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}
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#undef PACK_AND_STORE
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#undef PACK_AND_STORE_ALIGNED
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}
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@ -1043,3 +997,200 @@ static inline void RENAME(tempNoiseReducer)(uint8_t *src, int stride,
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PACK_AND_STORE(tempBlured, 7);
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#undef PACK_AND_STORE
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}
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static inline void transpose_16x8_char_toPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
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const vector unsigned char zero = vec_splat_u8(0);
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#define LOAD_DOUBLE_LINE(i, j) \
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vector unsigned char perm1##i = vec_lvsl(i * stride, src); \
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vector unsigned char perm2##i = vec_lvsl(j * stride, src); \
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vector unsigned char srcA##i = vec_ld(i * stride, src); \
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vector unsigned char srcB##i = vec_ld(i * stride + 16, src); \
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vector unsigned char srcC##i = vec_ld(j * stride, src); \
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vector unsigned char srcD##i = vec_ld(j * stride+ 16, src); \
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vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \
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vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i)
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LOAD_DOUBLE_LINE(0, 1);
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LOAD_DOUBLE_LINE(2, 3);
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LOAD_DOUBLE_LINE(4, 5);
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LOAD_DOUBLE_LINE(6, 7);
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#undef LOAD_DOUBLE_LINE
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vector unsigned char tempA = vec_mergeh(src0, zero);
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vector unsigned char tempB = vec_mergel(src0, zero);
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vector unsigned char tempC = vec_mergeh(src1, zero);
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vector unsigned char tempD = vec_mergel(src1, zero);
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vector unsigned char tempE = vec_mergeh(src2, zero);
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vector unsigned char tempF = vec_mergel(src2, zero);
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vector unsigned char tempG = vec_mergeh(src3, zero);
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vector unsigned char tempH = vec_mergel(src3, zero);
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vector unsigned char tempI = vec_mergeh(src4, zero);
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vector unsigned char tempJ = vec_mergel(src4, zero);
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vector unsigned char tempK = vec_mergeh(src5, zero);
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vector unsigned char tempL = vec_mergel(src5, zero);
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vector unsigned char tempM = vec_mergeh(src6, zero);
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vector unsigned char tempN = vec_mergel(src6, zero);
|
||||
vector unsigned char tempO = vec_mergeh(src7, zero);
|
||||
vector unsigned char tempP = vec_mergel(src7, zero);
|
||||
|
||||
vector unsigned char temp0 = vec_mergeh(tempA, tempI);
|
||||
vector unsigned char temp1 = vec_mergel(tempA, tempI);
|
||||
vector unsigned char temp2 = vec_mergeh(tempB, tempJ);
|
||||
vector unsigned char temp3 = vec_mergel(tempB, tempJ);
|
||||
vector unsigned char temp4 = vec_mergeh(tempC, tempK);
|
||||
vector unsigned char temp5 = vec_mergel(tempC, tempK);
|
||||
vector unsigned char temp6 = vec_mergeh(tempD, tempL);
|
||||
vector unsigned char temp7 = vec_mergel(tempD, tempL);
|
||||
vector unsigned char temp8 = vec_mergeh(tempE, tempM);
|
||||
vector unsigned char temp9 = vec_mergel(tempE, tempM);
|
||||
vector unsigned char temp10 = vec_mergeh(tempF, tempN);
|
||||
vector unsigned char temp11 = vec_mergel(tempF, tempN);
|
||||
vector unsigned char temp12 = vec_mergeh(tempG, tempO);
|
||||
vector unsigned char temp13 = vec_mergel(tempG, tempO);
|
||||
vector unsigned char temp14 = vec_mergeh(tempH, tempP);
|
||||
vector unsigned char temp15 = vec_mergel(tempH, tempP);
|
||||
|
||||
tempA = vec_mergeh(temp0, temp8);
|
||||
tempB = vec_mergel(temp0, temp8);
|
||||
tempC = vec_mergeh(temp1, temp9);
|
||||
tempD = vec_mergel(temp1, temp9);
|
||||
tempE = vec_mergeh(temp2, temp10);
|
||||
tempF = vec_mergel(temp2, temp10);
|
||||
tempG = vec_mergeh(temp3, temp11);
|
||||
tempH = vec_mergel(temp3, temp11);
|
||||
tempI = vec_mergeh(temp4, temp12);
|
||||
tempJ = vec_mergel(temp4, temp12);
|
||||
tempK = vec_mergeh(temp5, temp13);
|
||||
tempL = vec_mergel(temp5, temp13);
|
||||
tempM = vec_mergeh(temp6, temp14);
|
||||
tempN = vec_mergel(temp6, temp14);
|
||||
tempO = vec_mergeh(temp7, temp15);
|
||||
tempP = vec_mergel(temp7, temp15);
|
||||
|
||||
temp0 = vec_mergeh(tempA, tempI);
|
||||
temp1 = vec_mergel(tempA, tempI);
|
||||
temp2 = vec_mergeh(tempB, tempJ);
|
||||
temp3 = vec_mergel(tempB, tempJ);
|
||||
temp4 = vec_mergeh(tempC, tempK);
|
||||
temp5 = vec_mergel(tempC, tempK);
|
||||
temp6 = vec_mergeh(tempD, tempL);
|
||||
temp7 = vec_mergel(tempD, tempL);
|
||||
temp8 = vec_mergeh(tempE, tempM);
|
||||
temp9 = vec_mergel(tempE, tempM);
|
||||
temp10 = vec_mergeh(tempF, tempN);
|
||||
temp11 = vec_mergel(tempF, tempN);
|
||||
temp12 = vec_mergeh(tempG, tempO);
|
||||
temp13 = vec_mergel(tempG, tempO);
|
||||
temp14 = vec_mergeh(tempH, tempP);
|
||||
temp15 = vec_mergel(tempH, tempP);
|
||||
|
||||
vec_st(temp0, 0, dst);
|
||||
vec_st(temp1, 16, dst);
|
||||
vec_st(temp2, 32, dst);
|
||||
vec_st(temp3, 48, dst);
|
||||
vec_st(temp4, 64, dst);
|
||||
vec_st(temp5, 80, dst);
|
||||
vec_st(temp6, 96, dst);
|
||||
vec_st(temp7, 112, dst);
|
||||
vec_st(temp8, 128, dst);
|
||||
vec_st(temp9, 144, dst);
|
||||
vec_st(temp10, 160, dst);
|
||||
vec_st(temp11, 176, dst);
|
||||
vec_st(temp12, 192, dst);
|
||||
vec_st(temp13, 208, dst);
|
||||
vec_st(temp14, 224, dst);
|
||||
vec_st(temp15, 240, dst);
|
||||
}
|
||||
|
||||
static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
|
||||
const vector unsigned char zero = vec_splat_u8(0);
|
||||
const vector unsigned char magic_perm = (const vector unsigned char)
|
||||
AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
|
||||
0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
|
||||
|
||||
#define LOAD_DOUBLE_LINE(i, j) \
|
||||
vector unsigned char src##i = vec_ld(i * 16, src); \
|
||||
vector unsigned char src##j = vec_ld(j * 16, src)
|
||||
|
||||
LOAD_DOUBLE_LINE(0, 1);
|
||||
LOAD_DOUBLE_LINE(2, 3);
|
||||
LOAD_DOUBLE_LINE(4, 5);
|
||||
LOAD_DOUBLE_LINE(6, 7);
|
||||
LOAD_DOUBLE_LINE(8, 9);
|
||||
LOAD_DOUBLE_LINE(10, 11);
|
||||
LOAD_DOUBLE_LINE(12, 13);
|
||||
LOAD_DOUBLE_LINE(14, 15);
|
||||
#undef LOAD_DOUBLE_LINE
|
||||
|
||||
vector unsigned char tempA = vec_mergeh(src0, src8);
|
||||
vector unsigned char tempB;
|
||||
vector unsigned char tempC = vec_mergeh(src1, src9);
|
||||
vector unsigned char tempD;
|
||||
vector unsigned char tempE = vec_mergeh(src2, src10);
|
||||
vector unsigned char tempG = vec_mergeh(src3, src11);
|
||||
vector unsigned char tempI = vec_mergeh(src4, src12);
|
||||
vector unsigned char tempJ;
|
||||
vector unsigned char tempK = vec_mergeh(src5, src13);
|
||||
vector unsigned char tempL;
|
||||
vector unsigned char tempM = vec_mergeh(src6, src14);
|
||||
vector unsigned char tempO = vec_mergeh(src7, src15);
|
||||
|
||||
vector unsigned char temp0 = vec_mergeh(tempA, tempI);
|
||||
vector unsigned char temp1 = vec_mergel(tempA, tempI);
|
||||
vector unsigned char temp2;
|
||||
vector unsigned char temp3;
|
||||
vector unsigned char temp4 = vec_mergeh(tempC, tempK);
|
||||
vector unsigned char temp5 = vec_mergel(tempC, tempK);
|
||||
vector unsigned char temp6;
|
||||
vector unsigned char temp7;
|
||||
vector unsigned char temp8 = vec_mergeh(tempE, tempM);
|
||||
vector unsigned char temp9 = vec_mergel(tempE, tempM);
|
||||
vector unsigned char temp12 = vec_mergeh(tempG, tempO);
|
||||
vector unsigned char temp13 = vec_mergel(tempG, tempO);
|
||||
|
||||
tempA = vec_mergeh(temp0, temp8);
|
||||
tempB = vec_mergel(temp0, temp8);
|
||||
tempC = vec_mergeh(temp1, temp9);
|
||||
tempD = vec_mergel(temp1, temp9);
|
||||
tempI = vec_mergeh(temp4, temp12);
|
||||
tempJ = vec_mergel(temp4, temp12);
|
||||
tempK = vec_mergeh(temp5, temp13);
|
||||
tempL = vec_mergel(temp5, temp13);
|
||||
|
||||
temp0 = vec_mergeh(tempA, tempI);
|
||||
temp1 = vec_mergel(tempA, tempI);
|
||||
temp2 = vec_mergeh(tempB, tempJ);
|
||||
temp3 = vec_mergel(tempB, tempJ);
|
||||
temp4 = vec_mergeh(tempC, tempK);
|
||||
temp5 = vec_mergel(tempC, tempK);
|
||||
temp6 = vec_mergeh(tempD, tempL);
|
||||
temp7 = vec_mergel(tempD, tempL);
|
||||
|
||||
|
||||
const vector signed char neg1 = vec_splat_s8(-1);
|
||||
#define STORE_DOUBLE_LINE(i, j) \
|
||||
vector unsigned char dstA##i = vec_ld(i * stride, dst); \
|
||||
vector unsigned char dstB##i = vec_ld(i * stride + 16, dst); \
|
||||
vector unsigned char dstA##j = vec_ld(j * stride, dst); \
|
||||
vector unsigned char dstB##j = vec_ld(j * stride+ 16, dst); \
|
||||
vector unsigned char align##i = vec_lvsr(i * stride, dst); \
|
||||
vector unsigned char align##j = vec_lvsr(j * stride, dst); \
|
||||
vector unsigned char mask##i = vec_perm(zero, (vector unsigned char)neg1, align##i); \
|
||||
vector unsigned char mask##j = vec_perm(zero, (vector unsigned char)neg1, align##j); \
|
||||
vector unsigned char dstR##i = vec_perm(temp##i, temp##i, align##i); \
|
||||
vector unsigned char dstR##j = vec_perm(temp##j, temp##j, align##j); \
|
||||
vector unsigned char dstAF##i = vec_sel(dstA##i, dstR##i, mask##i); \
|
||||
vector unsigned char dstBF##i = vec_sel(dstR##i, dstB##i, mask##i); \
|
||||
vector unsigned char dstAF##j = vec_sel(dstA##j, dstR##j, mask##j); \
|
||||
vector unsigned char dstBF##j = vec_sel(dstR##j, dstB##j, mask##j); \
|
||||
vec_st(dstAF##i, i * stride, dst); \
|
||||
vec_st(dstBF##i, i * stride + 16, dst); \
|
||||
vec_st(dstAF##j, j * stride, dst); \
|
||||
vec_st(dstBF##j, j * stride + 16, dst)
|
||||
|
||||
STORE_DOUBLE_LINE(0,1);
|
||||
STORE_DOUBLE_LINE(2,3);
|
||||
STORE_DOUBLE_LINE(4,5);
|
||||
STORE_DOUBLE_LINE(6,7);
|
||||
}
|
||||
|
@ -3684,12 +3684,27 @@ static void RENAME(postProcess)(uint8_t src[], int srcStride, uint8_t dst[], int
|
||||
horizX1Filter(dstBlock-4, stride, QP);
|
||||
else if(mode & H_DEBLOCK)
|
||||
{
|
||||
#ifdef HAVE_ALTIVEC
|
||||
unsigned char __attribute__ ((aligned(16))) tempBlock[272];
|
||||
transpose_16x8_char_toPackedAlign_altivec(tempBlock, dstBlock - (4 + 1), stride);
|
||||
|
||||
const int t=vertClassify_altivec(tempBlock-48, 16, &c);
|
||||
if(t==1) {
|
||||
doVertLowPass_altivec(tempBlock-48, 16, &c);
|
||||
transpose_8x16_char_fromPackedAlign_altivec(dstBlock - (4 + 1), tempBlock, stride);
|
||||
}
|
||||
else if(t==2) {
|
||||
doVertDefFilter_altivec(tempBlock-48, 16, &c);
|
||||
transpose_8x16_char_fromPackedAlign_altivec(dstBlock - (4 + 1), tempBlock, stride);
|
||||
}
|
||||
#else
|
||||
const int t= RENAME(horizClassify)(dstBlock-4, stride, &c);
|
||||
|
||||
if(t==1)
|
||||
RENAME(doHorizLowPass)(dstBlock-4, stride, &c);
|
||||
else if(t==2)
|
||||
RENAME(doHorizDefFilter)(dstBlock-4, stride, &c);
|
||||
#endif
|
||||
}else if(mode & H_A_DEBLOCK){
|
||||
RENAME(do_a_deblock)(dstBlock-8, 1, stride, &c);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user