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Use lookup table to avoid division in mp2 decoder
Originally committed as revision 23840 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -97,6 +97,14 @@ static int32_t csa_table[8][4];
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static float csa_table_float[8][4];
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static INTFLOAT mdct_win[8][36];
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static int16_t division_tab3[1<<6 ];
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static int16_t division_tab5[1<<8 ];
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static int16_t division_tab9[1<<11];
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static int16_t * const division_tabs[4] = {
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division_tab3, division_tab5, NULL, division_tab9
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};
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/* lower 2 bits: modulo 3, higher bits: shift */
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static uint16_t scale_factor_modshift[64];
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/* [i][j]: 2^(-j/3) * FRAC_ONE * 2^(i+2) / (2^(i+2) - 1) */
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@ -399,6 +407,20 @@ static av_cold int decode_init(AVCodecContext * avctx)
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int_pow_init();
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mpegaudio_tableinit();
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for (i = 0; i < 4; i++)
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if (ff_mpa_quant_bits[i] < 0)
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for (j = 0; j < (1<<(-ff_mpa_quant_bits[i]+1)); j++) {
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int val1, val2, val3, steps;
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int val = j;
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steps = ff_mpa_quant_steps[i];
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val1 = val % steps;
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val /= steps;
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val2 = val % steps;
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val3 = val / steps;
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division_tabs[i][j] = val1 + (val2 << 4) + (val3 << 8);
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}
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for(i=0;i<7;i++) {
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float f;
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INTFLOAT v;
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@ -1268,17 +1290,18 @@ static int mp_decode_layer2(MPADecodeContext *s)
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qindex = alloc_table[j+b];
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bits = ff_mpa_quant_bits[qindex];
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if (bits < 0) {
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int v2;
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/* 3 values at the same time */
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v = get_bits(&s->gb, -bits);
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steps = ff_mpa_quant_steps[qindex];
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v2 = division_tabs[qindex][v];
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steps = ff_mpa_quant_steps[qindex];
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s->sb_samples[ch][k * 12 + l + 0][i] =
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l2_unscale_group(steps, v % steps, scale);
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v = v / steps;
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l2_unscale_group(steps, v2 & 15, scale);
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s->sb_samples[ch][k * 12 + l + 1][i] =
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l2_unscale_group(steps, v % steps, scale);
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v = v / steps;
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l2_unscale_group(steps, (v2 >> 4) & 15, scale);
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s->sb_samples[ch][k * 12 + l + 2][i] =
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l2_unscale_group(steps, v, scale);
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l2_unscale_group(steps, v2 >> 8 , scale);
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} else {
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for(m=0;m<3;m++) {
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v = get_bits(&s->gb, bits);
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