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Fix ff_emu_edge_core_sse() on Win64.
Fix emu_edge_v_extend_15 to be <128 bytes on Win64, by being more strict on the size of registers and which registers are being used for operations where multiple are available. This fixes segfaults in emulated_edge() function calls on Win64.
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@ -468,6 +468,11 @@ cglobal emu_edge_core_%1, 2, 7, 0
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%define valw ax
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%define valw2 r10w
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%define valw3 r3w
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%ifdef WIN64
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%define valw4 r4w
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%else ; unix64
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%define valw4 r3w
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%endif
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%define vald eax
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%else
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%define vall bl
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@ -475,6 +480,7 @@ cglobal emu_edge_core_%1, 2, 7, 0
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%define valw bx
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%define valw2 r6w
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%define valw3 valw2
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%define valw4 valw3
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%define vald ebx
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%define stack_offset 0x14
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%endif
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@ -537,8 +543,10 @@ cglobal emu_edge_core_%1, 2, 7, 0
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%elif (%2-%%src_off) == 3
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%ifidn %1, top
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mov valw2, [r1+%%src_off]
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%else ; %1 != top
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%elifidn %1, body
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mov valw3, [r1+%%src_off]
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%elifidn %1, bottom
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mov valw4, [r1+%%src_off]
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%endif ; %1 ==/!= top
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mov vall, [r1+%%src_off+2]
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%endif ; (%2-%%src_off) == 1/2/3
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@ -584,8 +592,10 @@ cglobal emu_edge_core_%1, 2, 7, 0
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%elif (%2-%%dst_off) == 3
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%ifidn %1, top
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mov [r0+%%dst_off], valw2
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%else ; %1 != top
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%elifidn %1, body
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mov [r0+%%dst_off], valw3
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%elifidn %1, bottom
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mov [r0+%%dst_off], valw4
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%endif ; %1 ==/!= top
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mov [r0+%%dst_off+2], vall
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%endif ; (%2-%%dst_off) == 1/2/3
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@ -615,7 +625,7 @@ ALIGN 128
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WRITE_NUM_BYTES top, %%n, %1 ; write bytes
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add r0 , r2 ; dst += linesize
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%ifdef ARCH_X86_64
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dec r3
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dec r3d
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%else ; ARCH_X86_32
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dec dword r3m
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%endif ; ARCH_X86_64/32
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@ -627,7 +637,7 @@ ALIGN 128
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WRITE_NUM_BYTES body, %%n, %1 ; write bytes
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add r0 , r2 ; dst += linesize
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add r1 , r2 ; src += linesize
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dec r4
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dec r4d
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jnz .emuedge_copy_body_ %+ %%n %+ _loop ; } while (--end_y)
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; copy bottom pixels
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@ -638,7 +648,7 @@ ALIGN 128
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.emuedge_extend_bottom_ %+ %%n %+ _loop: ; do {
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WRITE_NUM_BYTES bottom, %%n, %1 ; write bytes
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add r0 , r2 ; dst += linesize
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dec r5
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dec r5d
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jnz .emuedge_extend_bottom_ %+ %%n %+ _loop ; } while (--block_h)
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.emuedge_v_extend_end_ %+ %%n:
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