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swresample: use av_get_default_channel_layout instead of guess_layout
Signed-off-by: Marton Balint <cus@passwd.hu> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -22,6 +22,7 @@
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#include "swresample_internal.h"
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#include "audioconvert.h"
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#include "libavutil/avassert.h"
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#include "libavutil/audioconvert.h"
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#define C30DB M_SQRT2
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#define C15DB 1.189207115
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@ -117,18 +118,6 @@ void swr_free(SwrContext **ss){
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av_freep(ss);
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}
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static int64_t guess_layout(int ch){
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switch(ch){
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case 1: return AV_CH_LAYOUT_MONO;
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case 2: return AV_CH_LAYOUT_STEREO;
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case 5: return AV_CH_LAYOUT_5POINT0;
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case 6: return AV_CH_LAYOUT_5POINT1;
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case 7: return AV_CH_LAYOUT_7POINT0;
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case 8: return AV_CH_LAYOUT_7POINT1;
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default: return 0;
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}
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}
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int swr_init(SwrContext *s){
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s->in_buffer_index= 0;
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s->in_buffer_count= 0;
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@ -183,9 +172,9 @@ int swr_init(SwrContext *s){
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}
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if(!s-> in_ch_layout)
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s-> in_ch_layout= guess_layout(s->in.ch_count);
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s-> in_ch_layout= av_get_default_channel_layout(s->in.ch_count);
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if(!s->out_ch_layout)
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s->out_ch_layout= guess_layout(s->out.ch_count);
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s->out_ch_layout= av_get_default_channel_layout(s->out.ch_count);
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s->rematrix= s->out_ch_layout !=s->in_ch_layout;
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