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avcodec/aacenc: Use avpriv_float_dsp_alloc()
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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cae851c789
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14285c3331
@ -252,7 +252,7 @@ static void apply_window_and_mdct(AACEncContext *s, SingleChannelElement *sce,
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int i;
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float *output = sce->ret_buf;
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apply_window[sce->ics.window_sequence[0]](&s->fdsp, sce, audio);
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apply_window[sce->ics.window_sequence[0]](s->fdsp, sce, audio);
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if (sce->ics.window_sequence[0] != EIGHT_SHORT_SEQUENCE)
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s->mdct1024.mdct_calc(&s->mdct1024, sce->coeffs, output);
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@ -682,6 +682,7 @@ static av_cold int aac_encode_end(AVCodecContext *avctx)
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ff_psy_preprocess_end(s->psypp);
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av_freep(&s->buffer.samples);
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av_freep(&s->cpe);
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av_freep(&s->fdsp);
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ff_af_queue_close(&s->afq);
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return 0;
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}
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@ -690,7 +691,9 @@ static av_cold int dsp_init(AVCodecContext *avctx, AACEncContext *s)
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{
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int ret = 0;
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avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
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s->fdsp = avpriv_float_dsp_alloc(avctx->flags & CODEC_FLAG_BITEXACT);
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if (!s->fdsp)
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return AVERROR(ENOMEM);
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// window init
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ff_kbd_window_init(ff_aac_kbd_long_1024, 4.0, 1024);
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@ -67,7 +67,7 @@ typedef struct AACEncContext {
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PutBitContext pb;
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FFTContext mdct1024; ///< long (1024 samples) frame transform context
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FFTContext mdct128; ///< short (128 samples) frame transform context
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AVFloatDSPContext fdsp;
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AVFloatDSPContext *fdsp;
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float *planar_samples[6]; ///< saved preprocessed input
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int samplerate_index; ///< MPEG-4 samplerate index
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