mov: Validate cubemap layout

This commit is contained in:
Vittorio Giovara 2017-02-28 11:27:02 -05:00
parent 0f8512c4a8
commit 114324b9e0
1 changed files with 7 additions and 1 deletions

View File

@ -3235,7 +3235,7 @@ static int mov_read_sv3d(MOVContext *c, AVIOContext *pb, MOVAtom atom)
{
AVStream *st;
MOVStreamContext *sc;
int size, version;
int size, version, layout;
int32_t yaw, pitch, roll;
uint32_t tag;
enum AVSphericalProjection projection;
@ -3315,6 +3315,12 @@ static int mov_read_sv3d(MOVContext *c, AVIOContext *pb, MOVAtom atom)
avio_skip(pb, 3); /* flags */
switch (tag) {
case MKTAG('c','b','m','p'):
layout = avio_rb32(pb);
if (layout) {
av_log(c->fc, AV_LOG_WARNING,
"Unsupported cubemap layout %d\n", layout);
return 0;
}
projection = AV_SPHERICAL_CUBEMAP;
break;
case MKTAG('e','q','u','i'):