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avcodec/g2meet: fix variable shadowing
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@ -1052,7 +1052,6 @@ static int kempf_decode_tile(G2MContext *c, int tile_x, int tile_y,
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{
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int width, height;
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int hdr, zsize, npal, tidx = -1, ret;
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int i, j;
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const uint8_t *src_end = src + src_size;
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uint8_t pal[768], transp[3];
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uLongf dlen = (c->tile_width + 1) * c->tile_height;
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@ -1071,11 +1070,10 @@ static int kempf_decode_tile(G2MContext *c, int tile_x, int tile_y,
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hdr = *src++;
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sub_type = hdr >> 5;
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if (sub_type == 0) {
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int j;
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memcpy(transp, src, 3);
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src += 3;
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for (j = 0; j < height; j++, dst += c->framebuf_stride)
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for (i = 0; i < width; i++)
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for (int j = 0; j < height; j++, dst += c->framebuf_stride)
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for (int i = 0; i < width; i++)
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memcpy(dst + i * 3, transp, 3);
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return 0;
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} else if (sub_type == 1) {
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@ -1093,7 +1091,7 @@ static int kempf_decode_tile(G2MContext *c, int tile_x, int tile_y,
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memcpy(pal, src, npal * 3);
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src += npal * 3;
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if (sub_type != 2) {
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for (i = 0; i < npal; i++) {
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for (int i = 0; i < npal; i++) {
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if (!memcmp(pal + i * 3, transp, 3)) {
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tidx = i;
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break;
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@ -1125,8 +1123,8 @@ static int kempf_decode_tile(G2MContext *c, int tile_x, int tile_y,
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bstride = FFALIGN(width, 16) >> 3;
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// blocks are coded LSB and we need normal bitreader for JPEG data
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bits = 0;
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for (i = 0; i < (FFALIGN(height, 16) >> 4); i++) {
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for (j = 0; j < (FFALIGN(width, 16) >> 4); j++) {
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for (int i = 0; i < (FFALIGN(height, 16) >> 4); i++) {
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for (int j = 0; j < (FFALIGN(width, 16) >> 4); j++) {
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if (!bits) {
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if (src >= src_end)
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return AVERROR_INVALIDDATA;
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