lavfi/buffersink: remove redundant channel layouts.

The channel_layouts and channel_counts options set what buffersink
is supposed to accept. If channel_counts contains 2, then stereo is
already accepted, there is no point in having it in channel_layouts
too. This was not properly documented until now, so only print a
warning.
This commit is contained in:
Nicolas George 2020-08-14 10:53:38 +02:00
parent 69f5f6ea37
commit 0d942357f6
1 changed files with 24 additions and 0 deletions

View File

@ -62,6 +62,29 @@ typedef struct BufferSinkContext {
#define NB_ITEMS(list) (list ## _size / sizeof(*list))
static void cleanup_redundant_layouts(AVFilterContext *ctx)
{
BufferSinkContext *buf = ctx->priv;
int nb_layouts = NB_ITEMS(buf->channel_layouts);
int nb_counts = NB_ITEMS(buf->channel_counts);
uint64_t counts = 0;
int i, lc, n;
for (i = 0; i < nb_counts; i++)
if (buf->channel_counts[i] < 64)
counts |= 1 << buf->channel_counts[i];
for (i = lc = 0; i < nb_layouts; i++) {
n = av_get_channel_layout_nb_channels(buf->channel_layouts[i]);
if (n < 64 && (counts & (1 << n)))
av_log(ctx, AV_LOG_WARNING,
"Removing channel layout 0x%"PRIx64", redundant with %d channels\n",
buf->channel_layouts[i], n);
else
buf->channel_layouts[lc++] = buf->channel_layouts[i];
}
buf->channel_layouts_size = lc * sizeof(*buf->channel_layouts);
}
int attribute_align_arg av_buffersink_get_frame(AVFilterContext *ctx, AVFrame *frame)
{
return av_buffersink_get_frame_flags(ctx, frame, 0);
@ -253,6 +276,7 @@ static int asink_query_formats(AVFilterContext *ctx)
if (buf->channel_layouts_size || buf->channel_counts_size ||
buf->all_channel_counts) {
cleanup_redundant_layouts(ctx);
for (i = 0; i < NB_ITEMS(buf->channel_layouts); i++)
if ((ret = ff_add_channel_layout(&layouts, buf->channel_layouts[i])) < 0)
return ret;