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Use the AOT enum instead of integer literals for setting and comparing audio
object types. Originally committed as revision 19666 to svn://svn.ffmpeg.org/ffmpeg/trunk
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d691da9508
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@ -36,7 +36,7 @@ const uint8_t ff_mpeg4audio_channels[8] = {
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static inline int get_object_type(GetBitContext *gb)
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static inline int get_object_type(GetBitContext *gb)
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{
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{
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int object_type = get_bits(gb, 5);
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int object_type = get_bits(gb, 5);
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if (object_type == 31)
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if (object_type == AOT_ESCAPE)
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object_type = 32 + get_bits(gb, 6);
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object_type = 32 + get_bits(gb, 6);
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return object_type;
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return object_type;
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}
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}
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@ -66,7 +66,7 @@ int ff_mpeg4audio_get_config(MPEG4AudioConfig *c, const uint8_t *buf, int buf_si
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if (c->object_type == AOT_ER_BSAC)
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if (c->object_type == AOT_ER_BSAC)
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c->ext_chan_config = get_bits(&gb, 4);
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c->ext_chan_config = get_bits(&gb, 4);
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} else {
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} else {
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c->ext_object_type = 0;
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c->ext_object_type = AOT_NULL;
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c->ext_sample_rate = 0;
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c->ext_sample_rate = 0;
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}
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}
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specific_config_bitindex = get_bits_count(&gb);
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specific_config_bitindex = get_bits_count(&gb);
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