Map mlp surround channels to FFmpeg rear channels.

This allows more 3rd party applications to correctly read
the resulting wav files.
This commit is contained in:
Carl Eugen Hoyos 2011-05-13 00:22:05 +02:00
parent a37f7b6246
commit 0aac0403c5
2 changed files with 12 additions and 12 deletions

View File

@ -47,24 +47,24 @@ const uint64_t ff_mlp_layout[32] = {
AV_CH_LAYOUT_MONO,
AV_CH_LAYOUT_STEREO,
AV_CH_LAYOUT_2_1,
AV_CH_LAYOUT_2_2,
AV_CH_LAYOUT_QUAD,
AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY,
AV_CH_LAYOUT_2_1|AV_CH_LOW_FREQUENCY,
AV_CH_LAYOUT_2_2|AV_CH_LOW_FREQUENCY,
AV_CH_LAYOUT_QUAD|AV_CH_LOW_FREQUENCY,
AV_CH_LAYOUT_SURROUND,
AV_CH_LAYOUT_4POINT0,
AV_CH_LAYOUT_5POINT0,
AV_CH_LAYOUT_5POINT0_BACK,
AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY,
AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY,
AV_CH_LAYOUT_5POINT1,
AV_CH_LAYOUT_5POINT1_BACK,
AV_CH_LAYOUT_4POINT0,
AV_CH_LAYOUT_5POINT0,
AV_CH_LAYOUT_5POINT0_BACK,
AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY,
AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY,
AV_CH_LAYOUT_5POINT1,
AV_CH_LAYOUT_2_2|AV_CH_LOW_FREQUENCY,
AV_CH_LAYOUT_5POINT0,
AV_CH_LAYOUT_5POINT1,
AV_CH_LAYOUT_5POINT1_BACK,
AV_CH_LAYOUT_QUAD|AV_CH_LOW_FREQUENCY,
AV_CH_LAYOUT_5POINT0_BACK,
AV_CH_LAYOUT_5POINT1_BACK,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};

View File

@ -459,13 +459,13 @@ static int read_restart_header(MLPDecodeContext *m, GetBitContext *gbp,
}
if (m->avctx->codec_id == CODEC_ID_MLP && m->needs_reordering) {
if (m->avctx->channel_layout == (AV_CH_LAYOUT_2_2|AV_CH_LOW_FREQUENCY) ||
m->avctx->channel_layout == AV_CH_LAYOUT_5POINT0) {
if (m->avctx->channel_layout == (AV_CH_LAYOUT_QUAD|AV_CH_LOW_FREQUENCY) ||
m->avctx->channel_layout == AV_CH_LAYOUT_5POINT0_BACK) {
int i = s->ch_assign[4];
s->ch_assign[4] = s->ch_assign[3];
s->ch_assign[3] = s->ch_assign[2];
s->ch_assign[2] = i;
} else if (m->avctx->channel_layout == AV_CH_LAYOUT_5POINT1) {
} else if (m->avctx->channel_layout == AV_CH_LAYOUT_5POINT1_BACK) {
FFSWAP(int, s->ch_assign[2], s->ch_assign[4]);
FFSWAP(int, s->ch_assign[3], s->ch_assign[5]);
}