mirror of https://git.ffmpeg.org/ffmpeg.git
vulkan: move SPIR-V compilation code to libavutil
The code is not currently used by libavutil, its just where our common Vulkan code is. Since SPIR-V compilation will be needed by lavc, move it, rather than having lavc including lavfi.
This commit is contained in:
parent
fcd1cdcb7b
commit
0a1f8107bb
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@ -663,8 +663,6 @@ SKIPHEADERS-$(CONFIG_QSVVPP) += qsvvpp.h stack_internal.h
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SKIPHEADERS-$(CONFIG_OPENCL) += opencl.h
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SKIPHEADERS-$(CONFIG_VAAPI) += vaapi_vpp.h stack_internal.h
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SKIPHEADERS-$(CONFIG_VULKAN) += vulkan_filter.h
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SKIPHEADERS-$(CONFIG_LIBSHADERC) += vulkan_spirv.h
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SKIPHEADERS-$(CONFIG_LIBGLSLANG) += vulkan_spirv.h
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TOOLS = graph2dot
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TESTPROGS = drawutils filtfmts formats integral
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@ -19,9 +19,9 @@
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*/
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#include "libavutil/random_seed.h"
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#include "libavutil/vulkan_spirv.h"
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#include "libavutil/opt.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "filters.h"
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#include "video.h"
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@ -22,9 +22,9 @@
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*/
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#include "libavutil/random_seed.h"
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#include "libavutil/vulkan_spirv.h"
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#include "libavutil/opt.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "filters.h"
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#include "framesync.h"
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@ -22,8 +22,8 @@
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#include "libavutil/random_seed.h"
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#include "libavutil/opt.h"
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#include "libavutil/vulkan_spirv.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "yadif.h"
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#include "filters.h"
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@ -20,8 +20,8 @@
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#include "libavutil/random_seed.h"
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#include "libavutil/opt.h"
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#include "libavutil/vulkan_spirv.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "filters.h"
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#include "video.h"
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@ -21,8 +21,8 @@
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#include "libavutil/random_seed.h"
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#include "libavutil/opt.h"
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#include "libavutil/vulkan_spirv.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "filters.h"
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#include "video.h"
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@ -22,8 +22,8 @@
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#include "libavutil/mem.h"
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#include "libavutil/random_seed.h"
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#include "libavutil/opt.h"
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#include "libavutil/vulkan_spirv.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "filters.h"
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#include "video.h"
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@ -20,9 +20,9 @@
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#include "libavutil/mem.h"
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#include "libavutil/random_seed.h"
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#include "libavutil/vulkan_spirv.h"
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#include "libavutil/opt.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "filters.h"
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#include "video.h"
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@ -20,8 +20,8 @@
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#include "libavutil/random_seed.h"
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#include "libavutil/opt.h"
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#include "libavutil/vulkan_spirv.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "filters.h"
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#include "framesync.h"
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@ -20,8 +20,8 @@
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#include "libavutil/random_seed.h"
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#include "libavutil/opt.h"
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#include "libavutil/vulkan_spirv.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "scale_eval.h"
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#include "filters.h"
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#include "colorspace.h"
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@ -21,8 +21,8 @@
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#include "libavutil/random_seed.h"
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#include "libavutil/opt.h"
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#include "libavutil/vulkan_spirv.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "filters.h"
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#include "transpose.h"
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@ -19,8 +19,8 @@
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#include "libavutil/avassert.h"
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#include "libavutil/random_seed.h"
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#include "libavutil/opt.h"
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#include "libavutil/vulkan_spirv.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "filters.h"
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#include "video.h"
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@ -21,8 +21,8 @@
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#include "libavutil/random_seed.h"
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#include "libavutil/csp.h"
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#include "libavutil/opt.h"
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#include "libavutil/vulkan_spirv.h"
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#include "vulkan_filter.h"
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#include "vulkan_spirv.h"
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#include "filters.h"
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#include "colorspace.h"
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#include "video.h"
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@ -16,293 +16,4 @@
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <pthread.h>
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#include <glslang/build_info.h>
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#include <glslang/Include/glslang_c_interface.h>
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#include "vulkan_spirv.h"
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#include "libavutil/mem.h"
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#include "libavutil/avassert.h"
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static pthread_mutex_t glslc_mutex = PTHREAD_MUTEX_INITIALIZER;
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static int glslc_refcount = 0;
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static const glslang_resource_t glslc_resource_limits = {
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.max_lights = 32,
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.max_clip_planes = 6,
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.max_texture_units = 32,
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.max_texture_coords = 32,
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.max_vertex_attribs = 64,
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.max_vertex_uniform_components = 4096,
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.max_varying_floats = 64,
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.max_vertex_texture_image_units = 32,
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.max_combined_texture_image_units = 80,
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.max_texture_image_units = 32,
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.max_fragment_uniform_components = 4096,
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.max_draw_buffers = 32,
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.max_vertex_uniform_vectors = 128,
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.max_varying_vectors = 8,
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.max_fragment_uniform_vectors = 16,
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.max_vertex_output_vectors = 16,
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.max_fragment_input_vectors = 15,
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.min_program_texel_offset = -8,
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.max_program_texel_offset = 7,
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.max_clip_distances = 8,
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.max_compute_work_group_count_x = 65535,
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.max_compute_work_group_count_y = 65535,
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.max_compute_work_group_count_z = 65535,
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.max_compute_work_group_size_x = 1024,
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.max_compute_work_group_size_y = 1024,
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.max_compute_work_group_size_z = 64,
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.max_compute_uniform_components = 1024,
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.max_compute_texture_image_units = 16,
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.max_compute_image_uniforms = 8,
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.max_compute_atomic_counters = 8,
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.max_compute_atomic_counter_buffers = 1,
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.max_varying_components = 60,
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.max_vertex_output_components = 64,
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.max_geometry_input_components = 64,
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.max_geometry_output_components = 128,
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.max_fragment_input_components = 128,
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.max_image_units = 8,
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.max_combined_image_units_and_fragment_outputs = 8,
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.max_combined_shader_output_resources = 8,
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.max_image_samples = 0,
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.max_vertex_image_uniforms = 0,
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.max_tess_control_image_uniforms = 0,
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.max_tess_evaluation_image_uniforms = 0,
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.max_geometry_image_uniforms = 0,
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.max_fragment_image_uniforms = 8,
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.max_combined_image_uniforms = 8,
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.max_geometry_texture_image_units = 16,
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.max_geometry_output_vertices = 256,
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.max_geometry_total_output_components = 1024,
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.max_geometry_uniform_components = 1024,
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.max_geometry_varying_components = 64,
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.max_tess_control_input_components = 128,
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.max_tess_control_output_components = 128,
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.max_tess_control_texture_image_units = 16,
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.max_tess_control_uniform_components = 1024,
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.max_tess_control_total_output_components = 4096,
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.max_tess_evaluation_input_components = 128,
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.max_tess_evaluation_output_components = 128,
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.max_tess_evaluation_texture_image_units = 16,
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.max_tess_evaluation_uniform_components = 1024,
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.max_tess_patch_components = 120,
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.max_patch_vertices = 32,
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.max_tess_gen_level = 64,
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.max_viewports = 16,
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.max_vertex_atomic_counters = 0,
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.max_tess_control_atomic_counters = 0,
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.max_tess_evaluation_atomic_counters = 0,
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.max_geometry_atomic_counters = 0,
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.max_fragment_atomic_counters = 8,
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.max_combined_atomic_counters = 8,
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.max_atomic_counter_bindings = 1,
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.max_vertex_atomic_counter_buffers = 0,
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.max_tess_control_atomic_counter_buffers = 0,
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.max_tess_evaluation_atomic_counter_buffers = 0,
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.max_geometry_atomic_counter_buffers = 0,
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.max_fragment_atomic_counter_buffers = 1,
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.max_combined_atomic_counter_buffers = 1,
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.max_atomic_counter_buffer_size = 16384,
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.max_transform_feedback_buffers = 4,
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.max_transform_feedback_interleaved_components = 64,
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.max_cull_distances = 8,
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.max_combined_clip_and_cull_distances = 8,
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.max_samples = 4,
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.max_mesh_output_vertices_nv = 256,
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.max_mesh_output_primitives_nv = 512,
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.max_mesh_work_group_size_x_nv = 32,
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.max_mesh_work_group_size_y_nv = 1,
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.max_mesh_work_group_size_z_nv = 1,
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.max_task_work_group_size_x_nv = 32,
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.max_task_work_group_size_y_nv = 1,
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.max_task_work_group_size_z_nv = 1,
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.max_mesh_view_count_nv = 4,
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.maxDualSourceDrawBuffersEXT = 1,
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.limits = {
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.non_inductive_for_loops = 1,
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.while_loops = 1,
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.do_while_loops = 1,
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.general_uniform_indexing = 1,
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.general_attribute_matrix_vector_indexing = 1,
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.general_varying_indexing = 1,
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.general_sampler_indexing = 1,
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.general_variable_indexing = 1,
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.general_constant_matrix_vector_indexing = 1,
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}
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};
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static int glslc_shader_compile(FFVulkanContext *s, FFVkSPIRVCompiler *ctx,
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FFVulkanShader *shd, uint8_t **data,
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size_t *size, const char *entrypoint,
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void **opaque)
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{
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const char *messages;
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glslang_shader_t *glslc_shader;
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glslang_program_t *glslc_program;
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static const glslang_stage_t glslc_stage[] = {
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[VK_SHADER_STAGE_VERTEX_BIT] = GLSLANG_STAGE_VERTEX,
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[VK_SHADER_STAGE_FRAGMENT_BIT] = GLSLANG_STAGE_FRAGMENT,
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[VK_SHADER_STAGE_COMPUTE_BIT] = GLSLANG_STAGE_COMPUTE,
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#if ((GLSLANG_VERSION_MAJOR) > 12)
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[VK_SHADER_STAGE_TASK_BIT_EXT] = GLSLANG_STAGE_TASK,
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[VK_SHADER_STAGE_MESH_BIT_EXT] = GLSLANG_STAGE_MESH,
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[VK_SHADER_STAGE_RAYGEN_BIT_KHR] = GLSLANG_STAGE_RAYGEN,
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[VK_SHADER_STAGE_INTERSECTION_BIT_KHR] = GLSLANG_STAGE_INTERSECT,
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[VK_SHADER_STAGE_ANY_HIT_BIT_KHR] = GLSLANG_STAGE_ANYHIT,
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[VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR] = GLSLANG_STAGE_CLOSESTHIT,
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[VK_SHADER_STAGE_MISS_BIT_KHR] = GLSLANG_STAGE_MISS,
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[VK_SHADER_STAGE_CALLABLE_BIT_KHR] = GLSLANG_STAGE_CALLABLE,
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#endif
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};
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const glslang_input_t glslc_input = {
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.language = GLSLANG_SOURCE_GLSL,
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.stage = glslc_stage[shd->stage],
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.client = GLSLANG_CLIENT_VULKAN,
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#if ((GLSLANG_VERSION_MAJOR) >= 12)
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.client_version = GLSLANG_TARGET_VULKAN_1_3,
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.target_language_version = GLSLANG_TARGET_SPV_1_6,
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#else
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.client_version = GLSLANG_TARGET_VULKAN_1_2,
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.target_language_version = GLSLANG_TARGET_SPV_1_5,
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#endif
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.target_language = GLSLANG_TARGET_SPV,
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.code = shd->src.str,
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.default_version = 460,
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.default_profile = GLSLANG_NO_PROFILE,
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.force_default_version_and_profile = false,
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.forward_compatible = false,
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.messages = GLSLANG_MSG_DEFAULT_BIT,
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.resource = &glslc_resource_limits,
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};
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#if ((GLSLANG_VERSION_MAJOR) >= 12)
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glslang_spv_options_t glslc_opts = {
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.generate_debug_info = !!(s->extensions & (FF_VK_EXT_DEBUG_UTILS | FF_VK_EXT_RELAXED_EXTENDED_INSTR)),
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.emit_nonsemantic_shader_debug_info = !!(s->extensions & FF_VK_EXT_RELAXED_EXTENDED_INSTR),
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.emit_nonsemantic_shader_debug_source = !!(s->extensions & FF_VK_EXT_RELAXED_EXTENDED_INSTR),
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.disable_optimizer = !!(s->extensions & FF_VK_EXT_DEBUG_UTILS),
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.strip_debug_info = !(s->extensions & (FF_VK_EXT_DEBUG_UTILS | FF_VK_EXT_RELAXED_EXTENDED_INSTR)),
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.optimize_size = 0,
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.disassemble = 0,
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.validate = 1,
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.compile_only = 0,
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};
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#endif
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av_assert0(glslc_refcount);
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*opaque = NULL;
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if (!(glslc_shader = glslang_shader_create(&glslc_input)))
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return AVERROR(ENOMEM);
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if (!glslang_shader_preprocess(glslc_shader, &glslc_input)) {
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ff_vk_shader_print(s, shd, AV_LOG_WARNING);
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av_log(s, AV_LOG_ERROR, "Unable to preprocess shader: %s (%s)!\n",
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glslang_shader_get_info_log(glslc_shader),
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glslang_shader_get_info_debug_log(glslc_shader));
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glslang_shader_delete(glslc_shader);
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return AVERROR(EINVAL);
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}
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if (!glslang_shader_parse(glslc_shader, &glslc_input)) {
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ff_vk_shader_print(s, shd, AV_LOG_WARNING);
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av_log(s, AV_LOG_ERROR, "Unable to parse shader: %s (%s)!\n",
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glslang_shader_get_info_log(glslc_shader),
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glslang_shader_get_info_debug_log(glslc_shader));
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glslang_shader_delete(glslc_shader);
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return AVERROR(EINVAL);
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}
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if (!(glslc_program = glslang_program_create())) {
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glslang_shader_delete(glslc_shader);
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return AVERROR(EINVAL);
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}
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glslang_program_add_shader(glslc_program, glslc_shader);
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if (!glslang_program_link(glslc_program, GLSLANG_MSG_SPV_RULES_BIT |
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GLSLANG_MSG_VULKAN_RULES_BIT)) {
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ff_vk_shader_print(s, shd, AV_LOG_WARNING);
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av_log(s, AV_LOG_ERROR, "Unable to link shader: %s (%s)!\n",
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glslang_program_get_info_log(glslc_program),
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glslang_program_get_info_debug_log(glslc_program));
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glslang_program_delete(glslc_program);
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glslang_shader_delete(glslc_shader);
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return AVERROR(EINVAL);
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}
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#if ((GLSLANG_VERSION_MAJOR) >= 12)
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glslang_program_SPIRV_generate_with_options(glslc_program, glslc_input.stage, &glslc_opts);
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#else
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glslang_program_SPIRV_generate(glslc_program, glslc_input.stage);
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#endif
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messages = glslang_program_SPIRV_get_messages(glslc_program);
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if (messages) {
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ff_vk_shader_print(s, shd, AV_LOG_WARNING);
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av_log(s, AV_LOG_WARNING, "%s\n", messages);
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} else {
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ff_vk_shader_print(s, shd, AV_LOG_VERBOSE);
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}
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glslang_shader_delete(glslc_shader);
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*size = glslang_program_SPIRV_get_size(glslc_program) * sizeof(unsigned int);
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*data = (void *)glslang_program_SPIRV_get_ptr(glslc_program);
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*opaque = glslc_program;
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return 0;
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}
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static void glslc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
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{
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||||
if (!opaque || !*opaque)
|
||||
return;
|
||||
|
||||
av_assert0(glslc_refcount);
|
||||
glslang_program_delete(*opaque);
|
||||
*opaque = NULL;
|
||||
}
|
||||
|
||||
static void glslc_uninit(FFVkSPIRVCompiler **ctx)
|
||||
{
|
||||
if (!ctx || !*ctx)
|
||||
return;
|
||||
|
||||
pthread_mutex_lock(&glslc_mutex);
|
||||
if (glslc_refcount && (--glslc_refcount == 0))
|
||||
glslang_finalize_process();
|
||||
pthread_mutex_unlock(&glslc_mutex);
|
||||
|
||||
av_freep(ctx);
|
||||
}
|
||||
|
||||
FFVkSPIRVCompiler *ff_vk_glslang_init(void)
|
||||
{
|
||||
FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
|
||||
if (!ret)
|
||||
return NULL;
|
||||
|
||||
ret->compile_shader = glslc_shader_compile;
|
||||
ret->free_shader = glslc_shader_free;
|
||||
ret->uninit = glslc_uninit;
|
||||
|
||||
pthread_mutex_lock(&glslc_mutex);
|
||||
if (!glslc_refcount++) {
|
||||
if (!glslang_initialize_process()) {
|
||||
av_freep(&ret);
|
||||
glslc_refcount--;
|
||||
}
|
||||
}
|
||||
pthread_mutex_unlock(&glslc_mutex);
|
||||
|
||||
return ret;
|
||||
}
|
||||
#include "libavutil/vulkan_glslang.c"
|
||||
|
|
|
@ -16,129 +16,4 @@
|
|||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include <shaderc/shaderc.h>
|
||||
|
||||
#include "libavutil/mem.h"
|
||||
#include "vulkan_spirv.h"
|
||||
|
||||
static int shdc_shader_compile(FFVulkanContext *s, FFVkSPIRVCompiler *ctx,
|
||||
FFVulkanShader *shd, uint8_t **data,
|
||||
size_t *size, const char *entrypoint,
|
||||
void **opaque)
|
||||
{
|
||||
int loglevel, err, warn, ret;
|
||||
const char *status, *message;
|
||||
shaderc_compilation_result_t res;
|
||||
static const char *shdc_result[] = {
|
||||
[shaderc_compilation_status_success] = "success",
|
||||
[shaderc_compilation_status_invalid_stage] = "invalid stage",
|
||||
[shaderc_compilation_status_compilation_error] = "error",
|
||||
[shaderc_compilation_status_internal_error] = "internal error",
|
||||
[shaderc_compilation_status_null_result_object] = "no result",
|
||||
[shaderc_compilation_status_invalid_assembly] = "invalid assembly",
|
||||
};
|
||||
static const shaderc_shader_kind shdc_kind[] = {
|
||||
[VK_SHADER_STAGE_VERTEX_BIT] = shaderc_glsl_vertex_shader,
|
||||
[VK_SHADER_STAGE_FRAGMENT_BIT] = shaderc_glsl_fragment_shader,
|
||||
[VK_SHADER_STAGE_COMPUTE_BIT] = shaderc_glsl_compute_shader,
|
||||
[VK_SHADER_STAGE_MESH_BIT_EXT] = shaderc_mesh_shader,
|
||||
[VK_SHADER_STAGE_TASK_BIT_EXT] = shaderc_task_shader,
|
||||
[VK_SHADER_STAGE_RAYGEN_BIT_KHR] = shaderc_raygen_shader,
|
||||
[VK_SHADER_STAGE_ANY_HIT_BIT_KHR] = shaderc_anyhit_shader,
|
||||
[VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR] = shaderc_closesthit_shader,
|
||||
[VK_SHADER_STAGE_MISS_BIT_KHR] = shaderc_miss_shader,
|
||||
[VK_SHADER_STAGE_INTERSECTION_BIT_KHR] = shaderc_intersection_shader,
|
||||
[VK_SHADER_STAGE_CALLABLE_BIT_KHR] = shaderc_callable_shader,
|
||||
};
|
||||
|
||||
shaderc_compile_options_t opts = shaderc_compile_options_initialize();
|
||||
*opaque = NULL;
|
||||
if (!opts)
|
||||
return AVERROR(ENOMEM);
|
||||
|
||||
shaderc_compile_options_set_target_env(opts, shaderc_target_env_vulkan,
|
||||
shaderc_env_version_vulkan_1_3);
|
||||
shaderc_compile_options_set_target_spirv(opts, shaderc_spirv_version_1_6);
|
||||
|
||||
/* If either extension is set, turn on debug info */
|
||||
if (s->extensions & (FF_VK_EXT_DEBUG_UTILS | FF_VK_EXT_RELAXED_EXTENDED_INSTR))
|
||||
shaderc_compile_options_set_generate_debug_info(opts);
|
||||
|
||||
if (s->extensions & FF_VK_EXT_DEBUG_UTILS)
|
||||
shaderc_compile_options_set_optimization_level(opts,
|
||||
shaderc_optimization_level_zero);
|
||||
else
|
||||
shaderc_compile_options_set_optimization_level(opts,
|
||||
shaderc_optimization_level_performance);
|
||||
|
||||
res = shaderc_compile_into_spv((shaderc_compiler_t)ctx->priv,
|
||||
shd->src.str, strlen(shd->src.str),
|
||||
shdc_kind[shd->stage],
|
||||
shd->name, entrypoint, opts);
|
||||
shaderc_compile_options_release(opts);
|
||||
|
||||
ret = shaderc_result_get_compilation_status(res);
|
||||
err = shaderc_result_get_num_errors(res);
|
||||
warn = shaderc_result_get_num_warnings(res);
|
||||
message = shaderc_result_get_error_message(res);
|
||||
|
||||
if (ret != shaderc_compilation_status_success && !err)
|
||||
err = 1;
|
||||
|
||||
loglevel = err ? AV_LOG_ERROR : warn ? AV_LOG_WARNING : AV_LOG_VERBOSE;
|
||||
|
||||
ff_vk_shader_print(s, shd, loglevel);
|
||||
if (message && (err || warn))
|
||||
av_log(s, loglevel, "%s\n", message);
|
||||
status = ret < FF_ARRAY_ELEMS(shdc_result) ? shdc_result[ret] : "unknown";
|
||||
av_log(s, loglevel, "shaderc compile status '%s' (%d errors, %d warnings)\n",
|
||||
status, err, warn);
|
||||
|
||||
if (err > 0)
|
||||
return AVERROR(EINVAL);
|
||||
|
||||
*data = (uint8_t *)shaderc_result_get_bytes(res);
|
||||
*size = shaderc_result_get_length(res);
|
||||
*opaque = res;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void shdc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
|
||||
{
|
||||
if (!opaque || !*opaque)
|
||||
return;
|
||||
|
||||
shaderc_result_release((shaderc_compilation_result_t)*opaque);
|
||||
*opaque = NULL;
|
||||
}
|
||||
|
||||
static void shdc_uninit(FFVkSPIRVCompiler **ctx)
|
||||
{
|
||||
FFVkSPIRVCompiler *s;
|
||||
|
||||
if (!ctx || !*ctx)
|
||||
return;
|
||||
|
||||
s = *ctx;
|
||||
|
||||
shaderc_compiler_release((shaderc_compiler_t)s->priv);
|
||||
av_freep(ctx);
|
||||
}
|
||||
|
||||
FFVkSPIRVCompiler *ff_vk_shaderc_init(void)
|
||||
{
|
||||
FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
|
||||
if (!ret)
|
||||
return NULL;
|
||||
|
||||
ret->compile_shader = shdc_shader_compile;
|
||||
ret->free_shader = shdc_shader_free;
|
||||
ret->uninit = shdc_uninit;
|
||||
|
||||
ret->priv = (void *)shaderc_compiler_initialize();
|
||||
if (!ret->priv)
|
||||
av_freep(&ret);
|
||||
|
||||
return ret;
|
||||
}
|
||||
#include "libavutil/vulkan_shaderc.c"
|
||||
|
|
|
@ -228,6 +228,8 @@ SKIPHEADERS-$(CONFIG_VDPAU) += hwcontext_vdpau.h
|
|||
SKIPHEADERS-$(CONFIG_VULKAN) += hwcontext_vulkan.h vulkan.h \
|
||||
vulkan_functions.h \
|
||||
vulkan_loader.h
|
||||
SKIPHEADERS-$(CONFIG_LIBSHADERC) += vulkan_spirv.h
|
||||
SKIPHEADERS-$(CONFIG_LIBGLSLANG) += vulkan_spirv.h
|
||||
|
||||
TESTPROGS = adler32 \
|
||||
aes \
|
||||
|
|
|
@ -0,0 +1,308 @@
|
|||
/*
|
||||
* This file is part of FFmpeg.
|
||||
*
|
||||
* FFmpeg is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* FFmpeg is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with FFmpeg; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
#include <glslang/build_info.h>
|
||||
#include <glslang/Include/glslang_c_interface.h>
|
||||
|
||||
#include "vulkan_spirv.h"
|
||||
#include "libavutil/mem.h"
|
||||
#include "libavutil/avassert.h"
|
||||
|
||||
static pthread_mutex_t glslc_mutex = PTHREAD_MUTEX_INITIALIZER;
|
||||
static int glslc_refcount = 0;
|
||||
|
||||
static const glslang_resource_t glslc_resource_limits = {
|
||||
.max_lights = 32,
|
||||
.max_clip_planes = 6,
|
||||
.max_texture_units = 32,
|
||||
.max_texture_coords = 32,
|
||||
.max_vertex_attribs = 64,
|
||||
.max_vertex_uniform_components = 4096,
|
||||
.max_varying_floats = 64,
|
||||
.max_vertex_texture_image_units = 32,
|
||||
.max_combined_texture_image_units = 80,
|
||||
.max_texture_image_units = 32,
|
||||
.max_fragment_uniform_components = 4096,
|
||||
.max_draw_buffers = 32,
|
||||
.max_vertex_uniform_vectors = 128,
|
||||
.max_varying_vectors = 8,
|
||||
.max_fragment_uniform_vectors = 16,
|
||||
.max_vertex_output_vectors = 16,
|
||||
.max_fragment_input_vectors = 15,
|
||||
.min_program_texel_offset = -8,
|
||||
.max_program_texel_offset = 7,
|
||||
.max_clip_distances = 8,
|
||||
.max_compute_work_group_count_x = 65535,
|
||||
.max_compute_work_group_count_y = 65535,
|
||||
.max_compute_work_group_count_z = 65535,
|
||||
.max_compute_work_group_size_x = 1024,
|
||||
.max_compute_work_group_size_y = 1024,
|
||||
.max_compute_work_group_size_z = 64,
|
||||
.max_compute_uniform_components = 1024,
|
||||
.max_compute_texture_image_units = 16,
|
||||
.max_compute_image_uniforms = 8,
|
||||
.max_compute_atomic_counters = 8,
|
||||
.max_compute_atomic_counter_buffers = 1,
|
||||
.max_varying_components = 60,
|
||||
.max_vertex_output_components = 64,
|
||||
.max_geometry_input_components = 64,
|
||||
.max_geometry_output_components = 128,
|
||||
.max_fragment_input_components = 128,
|
||||
.max_image_units = 8,
|
||||
.max_combined_image_units_and_fragment_outputs = 8,
|
||||
.max_combined_shader_output_resources = 8,
|
||||
.max_image_samples = 0,
|
||||
.max_vertex_image_uniforms = 0,
|
||||
.max_tess_control_image_uniforms = 0,
|
||||
.max_tess_evaluation_image_uniforms = 0,
|
||||
.max_geometry_image_uniforms = 0,
|
||||
.max_fragment_image_uniforms = 8,
|
||||
.max_combined_image_uniforms = 8,
|
||||
.max_geometry_texture_image_units = 16,
|
||||
.max_geometry_output_vertices = 256,
|
||||
.max_geometry_total_output_components = 1024,
|
||||
.max_geometry_uniform_components = 1024,
|
||||
.max_geometry_varying_components = 64,
|
||||
.max_tess_control_input_components = 128,
|
||||
.max_tess_control_output_components = 128,
|
||||
.max_tess_control_texture_image_units = 16,
|
||||
.max_tess_control_uniform_components = 1024,
|
||||
.max_tess_control_total_output_components = 4096,
|
||||
.max_tess_evaluation_input_components = 128,
|
||||
.max_tess_evaluation_output_components = 128,
|
||||
.max_tess_evaluation_texture_image_units = 16,
|
||||
.max_tess_evaluation_uniform_components = 1024,
|
||||
.max_tess_patch_components = 120,
|
||||
.max_patch_vertices = 32,
|
||||
.max_tess_gen_level = 64,
|
||||
.max_viewports = 16,
|
||||
.max_vertex_atomic_counters = 0,
|
||||
.max_tess_control_atomic_counters = 0,
|
||||
.max_tess_evaluation_atomic_counters = 0,
|
||||
.max_geometry_atomic_counters = 0,
|
||||
.max_fragment_atomic_counters = 8,
|
||||
.max_combined_atomic_counters = 8,
|
||||
.max_atomic_counter_bindings = 1,
|
||||
.max_vertex_atomic_counter_buffers = 0,
|
||||
.max_tess_control_atomic_counter_buffers = 0,
|
||||
.max_tess_evaluation_atomic_counter_buffers = 0,
|
||||
.max_geometry_atomic_counter_buffers = 0,
|
||||
.max_fragment_atomic_counter_buffers = 1,
|
||||
.max_combined_atomic_counter_buffers = 1,
|
||||
.max_atomic_counter_buffer_size = 16384,
|
||||
.max_transform_feedback_buffers = 4,
|
||||
.max_transform_feedback_interleaved_components = 64,
|
||||
.max_cull_distances = 8,
|
||||
.max_combined_clip_and_cull_distances = 8,
|
||||
.max_samples = 4,
|
||||
.max_mesh_output_vertices_nv = 256,
|
||||
.max_mesh_output_primitives_nv = 512,
|
||||
.max_mesh_work_group_size_x_nv = 32,
|
||||
.max_mesh_work_group_size_y_nv = 1,
|
||||
.max_mesh_work_group_size_z_nv = 1,
|
||||
.max_task_work_group_size_x_nv = 32,
|
||||
.max_task_work_group_size_y_nv = 1,
|
||||
.max_task_work_group_size_z_nv = 1,
|
||||
.max_mesh_view_count_nv = 4,
|
||||
.maxDualSourceDrawBuffersEXT = 1,
|
||||
|
||||
.limits = {
|
||||
.non_inductive_for_loops = 1,
|
||||
.while_loops = 1,
|
||||
.do_while_loops = 1,
|
||||
.general_uniform_indexing = 1,
|
||||
.general_attribute_matrix_vector_indexing = 1,
|
||||
.general_varying_indexing = 1,
|
||||
.general_sampler_indexing = 1,
|
||||
.general_variable_indexing = 1,
|
||||
.general_constant_matrix_vector_indexing = 1,
|
||||
}
|
||||
};
|
||||
|
||||
static int glslc_shader_compile(FFVulkanContext *s, FFVkSPIRVCompiler *ctx,
|
||||
FFVulkanShader *shd, uint8_t **data,
|
||||
size_t *size, const char *entrypoint,
|
||||
void **opaque)
|
||||
{
|
||||
const char *messages;
|
||||
glslang_shader_t *glslc_shader;
|
||||
glslang_program_t *glslc_program;
|
||||
|
||||
static const glslang_stage_t glslc_stage[] = {
|
||||
[VK_SHADER_STAGE_VERTEX_BIT] = GLSLANG_STAGE_VERTEX,
|
||||
[VK_SHADER_STAGE_FRAGMENT_BIT] = GLSLANG_STAGE_FRAGMENT,
|
||||
[VK_SHADER_STAGE_COMPUTE_BIT] = GLSLANG_STAGE_COMPUTE,
|
||||
#if ((GLSLANG_VERSION_MAJOR) > 12)
|
||||
[VK_SHADER_STAGE_TASK_BIT_EXT] = GLSLANG_STAGE_TASK,
|
||||
[VK_SHADER_STAGE_MESH_BIT_EXT] = GLSLANG_STAGE_MESH,
|
||||
[VK_SHADER_STAGE_RAYGEN_BIT_KHR] = GLSLANG_STAGE_RAYGEN,
|
||||
[VK_SHADER_STAGE_INTERSECTION_BIT_KHR] = GLSLANG_STAGE_INTERSECT,
|
||||
[VK_SHADER_STAGE_ANY_HIT_BIT_KHR] = GLSLANG_STAGE_ANYHIT,
|
||||
[VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR] = GLSLANG_STAGE_CLOSESTHIT,
|
||||
[VK_SHADER_STAGE_MISS_BIT_KHR] = GLSLANG_STAGE_MISS,
|
||||
[VK_SHADER_STAGE_CALLABLE_BIT_KHR] = GLSLANG_STAGE_CALLABLE,
|
||||
#endif
|
||||
};
|
||||
|
||||
const glslang_input_t glslc_input = {
|
||||
.language = GLSLANG_SOURCE_GLSL,
|
||||
.stage = glslc_stage[shd->stage],
|
||||
.client = GLSLANG_CLIENT_VULKAN,
|
||||
#if ((GLSLANG_VERSION_MAJOR) >= 12)
|
||||
.client_version = GLSLANG_TARGET_VULKAN_1_3,
|
||||
.target_language_version = GLSLANG_TARGET_SPV_1_6,
|
||||
#else
|
||||
.client_version = GLSLANG_TARGET_VULKAN_1_2,
|
||||
.target_language_version = GLSLANG_TARGET_SPV_1_5,
|
||||
#endif
|
||||
.target_language = GLSLANG_TARGET_SPV,
|
||||
.code = shd->src.str,
|
||||
.default_version = 460,
|
||||
.default_profile = GLSLANG_NO_PROFILE,
|
||||
.force_default_version_and_profile = false,
|
||||
.forward_compatible = false,
|
||||
.messages = GLSLANG_MSG_DEFAULT_BIT,
|
||||
.resource = &glslc_resource_limits,
|
||||
};
|
||||
|
||||
#if ((GLSLANG_VERSION_MAJOR) >= 12)
|
||||
glslang_spv_options_t glslc_opts = {
|
||||
.generate_debug_info = !!(s->extensions & (FF_VK_EXT_DEBUG_UTILS | FF_VK_EXT_RELAXED_EXTENDED_INSTR)),
|
||||
.emit_nonsemantic_shader_debug_info = !!(s->extensions & FF_VK_EXT_RELAXED_EXTENDED_INSTR),
|
||||
.emit_nonsemantic_shader_debug_source = !!(s->extensions & FF_VK_EXT_RELAXED_EXTENDED_INSTR),
|
||||
.disable_optimizer = !!(s->extensions & FF_VK_EXT_DEBUG_UTILS),
|
||||
.strip_debug_info = !(s->extensions & (FF_VK_EXT_DEBUG_UTILS | FF_VK_EXT_RELAXED_EXTENDED_INSTR)),
|
||||
.optimize_size = 0,
|
||||
.disassemble = 0,
|
||||
.validate = 1,
|
||||
.compile_only = 0,
|
||||
};
|
||||
#endif
|
||||
|
||||
av_assert0(glslc_refcount);
|
||||
|
||||
*opaque = NULL;
|
||||
|
||||
if (!(glslc_shader = glslang_shader_create(&glslc_input)))
|
||||
return AVERROR(ENOMEM);
|
||||
|
||||
if (!glslang_shader_preprocess(glslc_shader, &glslc_input)) {
|
||||
ff_vk_shader_print(s, shd, AV_LOG_WARNING);
|
||||
av_log(s, AV_LOG_ERROR, "Unable to preprocess shader: %s (%s)!\n",
|
||||
glslang_shader_get_info_log(glslc_shader),
|
||||
glslang_shader_get_info_debug_log(glslc_shader));
|
||||
glslang_shader_delete(glslc_shader);
|
||||
return AVERROR(EINVAL);
|
||||
}
|
||||
|
||||
if (!glslang_shader_parse(glslc_shader, &glslc_input)) {
|
||||
ff_vk_shader_print(s, shd, AV_LOG_WARNING);
|
||||
av_log(s, AV_LOG_ERROR, "Unable to parse shader: %s (%s)!\n",
|
||||
glslang_shader_get_info_log(glslc_shader),
|
||||
glslang_shader_get_info_debug_log(glslc_shader));
|
||||
glslang_shader_delete(glslc_shader);
|
||||
return AVERROR(EINVAL);
|
||||
}
|
||||
|
||||
if (!(glslc_program = glslang_program_create())) {
|
||||
glslang_shader_delete(glslc_shader);
|
||||
return AVERROR(EINVAL);
|
||||
}
|
||||
|
||||
glslang_program_add_shader(glslc_program, glslc_shader);
|
||||
|
||||
if (!glslang_program_link(glslc_program, GLSLANG_MSG_SPV_RULES_BIT |
|
||||
GLSLANG_MSG_VULKAN_RULES_BIT)) {
|
||||
ff_vk_shader_print(s, shd, AV_LOG_WARNING);
|
||||
av_log(s, AV_LOG_ERROR, "Unable to link shader: %s (%s)!\n",
|
||||
glslang_program_get_info_log(glslc_program),
|
||||
glslang_program_get_info_debug_log(glslc_program));
|
||||
glslang_program_delete(glslc_program);
|
||||
glslang_shader_delete(glslc_shader);
|
||||
return AVERROR(EINVAL);
|
||||
}
|
||||
|
||||
#if ((GLSLANG_VERSION_MAJOR) >= 12)
|
||||
glslang_program_SPIRV_generate_with_options(glslc_program, glslc_input.stage, &glslc_opts);
|
||||
#else
|
||||
glslang_program_SPIRV_generate(glslc_program, glslc_input.stage);
|
||||
#endif
|
||||
|
||||
messages = glslang_program_SPIRV_get_messages(glslc_program);
|
||||
if (messages) {
|
||||
ff_vk_shader_print(s, shd, AV_LOG_WARNING);
|
||||
av_log(s, AV_LOG_WARNING, "%s\n", messages);
|
||||
} else {
|
||||
ff_vk_shader_print(s, shd, AV_LOG_VERBOSE);
|
||||
}
|
||||
|
||||
glslang_shader_delete(glslc_shader);
|
||||
|
||||
*size = glslang_program_SPIRV_get_size(glslc_program) * sizeof(unsigned int);
|
||||
*data = (void *)glslang_program_SPIRV_get_ptr(glslc_program);
|
||||
*opaque = glslc_program;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void glslc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
|
||||
{
|
||||
if (!opaque || !*opaque)
|
||||
return;
|
||||
|
||||
av_assert0(glslc_refcount);
|
||||
glslang_program_delete(*opaque);
|
||||
*opaque = NULL;
|
||||
}
|
||||
|
||||
static void glslc_uninit(FFVkSPIRVCompiler **ctx)
|
||||
{
|
||||
if (!ctx || !*ctx)
|
||||
return;
|
||||
|
||||
pthread_mutex_lock(&glslc_mutex);
|
||||
if (glslc_refcount && (--glslc_refcount == 0))
|
||||
glslang_finalize_process();
|
||||
pthread_mutex_unlock(&glslc_mutex);
|
||||
|
||||
av_freep(ctx);
|
||||
}
|
||||
|
||||
FFVkSPIRVCompiler *ff_vk_glslang_init(void)
|
||||
{
|
||||
FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
|
||||
if (!ret)
|
||||
return NULL;
|
||||
|
||||
ret->compile_shader = glslc_shader_compile;
|
||||
ret->free_shader = glslc_shader_free;
|
||||
ret->uninit = glslc_uninit;
|
||||
|
||||
pthread_mutex_lock(&glslc_mutex);
|
||||
if (!glslc_refcount++) {
|
||||
if (!glslang_initialize_process()) {
|
||||
av_freep(&ret);
|
||||
glslc_refcount--;
|
||||
}
|
||||
}
|
||||
pthread_mutex_unlock(&glslc_mutex);
|
||||
|
||||
return ret;
|
||||
}
|
|
@ -0,0 +1,144 @@
|
|||
/*
|
||||
* This file is part of FFmpeg.
|
||||
*
|
||||
* FFmpeg is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* FFmpeg is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with FFmpeg; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include <shaderc/shaderc.h>
|
||||
|
||||
#include "libavutil/mem.h"
|
||||
#include "vulkan_spirv.h"
|
||||
|
||||
static int shdc_shader_compile(FFVulkanContext *s, FFVkSPIRVCompiler *ctx,
|
||||
FFVulkanShader *shd, uint8_t **data,
|
||||
size_t *size, const char *entrypoint,
|
||||
void **opaque)
|
||||
{
|
||||
int loglevel, err, warn, ret;
|
||||
const char *status, *message;
|
||||
shaderc_compilation_result_t res;
|
||||
static const char *shdc_result[] = {
|
||||
[shaderc_compilation_status_success] = "success",
|
||||
[shaderc_compilation_status_invalid_stage] = "invalid stage",
|
||||
[shaderc_compilation_status_compilation_error] = "error",
|
||||
[shaderc_compilation_status_internal_error] = "internal error",
|
||||
[shaderc_compilation_status_null_result_object] = "no result",
|
||||
[shaderc_compilation_status_invalid_assembly] = "invalid assembly",
|
||||
};
|
||||
static const shaderc_shader_kind shdc_kind[] = {
|
||||
[VK_SHADER_STAGE_VERTEX_BIT] = shaderc_glsl_vertex_shader,
|
||||
[VK_SHADER_STAGE_FRAGMENT_BIT] = shaderc_glsl_fragment_shader,
|
||||
[VK_SHADER_STAGE_COMPUTE_BIT] = shaderc_glsl_compute_shader,
|
||||
[VK_SHADER_STAGE_MESH_BIT_EXT] = shaderc_mesh_shader,
|
||||
[VK_SHADER_STAGE_TASK_BIT_EXT] = shaderc_task_shader,
|
||||
[VK_SHADER_STAGE_RAYGEN_BIT_KHR] = shaderc_raygen_shader,
|
||||
[VK_SHADER_STAGE_ANY_HIT_BIT_KHR] = shaderc_anyhit_shader,
|
||||
[VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR] = shaderc_closesthit_shader,
|
||||
[VK_SHADER_STAGE_MISS_BIT_KHR] = shaderc_miss_shader,
|
||||
[VK_SHADER_STAGE_INTERSECTION_BIT_KHR] = shaderc_intersection_shader,
|
||||
[VK_SHADER_STAGE_CALLABLE_BIT_KHR] = shaderc_callable_shader,
|
||||
};
|
||||
|
||||
shaderc_compile_options_t opts = shaderc_compile_options_initialize();
|
||||
*opaque = NULL;
|
||||
if (!opts)
|
||||
return AVERROR(ENOMEM);
|
||||
|
||||
shaderc_compile_options_set_target_env(opts, shaderc_target_env_vulkan,
|
||||
shaderc_env_version_vulkan_1_3);
|
||||
shaderc_compile_options_set_target_spirv(opts, shaderc_spirv_version_1_6);
|
||||
|
||||
/* If either extension is set, turn on debug info */
|
||||
if (s->extensions & (FF_VK_EXT_DEBUG_UTILS | FF_VK_EXT_RELAXED_EXTENDED_INSTR))
|
||||
shaderc_compile_options_set_generate_debug_info(opts);
|
||||
|
||||
if (s->extensions & FF_VK_EXT_DEBUG_UTILS)
|
||||
shaderc_compile_options_set_optimization_level(opts,
|
||||
shaderc_optimization_level_zero);
|
||||
else
|
||||
shaderc_compile_options_set_optimization_level(opts,
|
||||
shaderc_optimization_level_performance);
|
||||
|
||||
res = shaderc_compile_into_spv((shaderc_compiler_t)ctx->priv,
|
||||
shd->src.str, strlen(shd->src.str),
|
||||
shdc_kind[shd->stage],
|
||||
shd->name, entrypoint, opts);
|
||||
shaderc_compile_options_release(opts);
|
||||
|
||||
ret = shaderc_result_get_compilation_status(res);
|
||||
err = shaderc_result_get_num_errors(res);
|
||||
warn = shaderc_result_get_num_warnings(res);
|
||||
message = shaderc_result_get_error_message(res);
|
||||
|
||||
if (ret != shaderc_compilation_status_success && !err)
|
||||
err = 1;
|
||||
|
||||
loglevel = err ? AV_LOG_ERROR : warn ? AV_LOG_WARNING : AV_LOG_VERBOSE;
|
||||
|
||||
ff_vk_shader_print(s, shd, loglevel);
|
||||
if (message && (err || warn))
|
||||
av_log(s, loglevel, "%s\n", message);
|
||||
status = ret < FF_ARRAY_ELEMS(shdc_result) ? shdc_result[ret] : "unknown";
|
||||
av_log(s, loglevel, "shaderc compile status '%s' (%d errors, %d warnings)\n",
|
||||
status, err, warn);
|
||||
|
||||
if (err > 0)
|
||||
return AVERROR(EINVAL);
|
||||
|
||||
*data = (uint8_t *)shaderc_result_get_bytes(res);
|
||||
*size = shaderc_result_get_length(res);
|
||||
*opaque = res;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void shdc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
|
||||
{
|
||||
if (!opaque || !*opaque)
|
||||
return;
|
||||
|
||||
shaderc_result_release((shaderc_compilation_result_t)*opaque);
|
||||
*opaque = NULL;
|
||||
}
|
||||
|
||||
static void shdc_uninit(FFVkSPIRVCompiler **ctx)
|
||||
{
|
||||
FFVkSPIRVCompiler *s;
|
||||
|
||||
if (!ctx || !*ctx)
|
||||
return;
|
||||
|
||||
s = *ctx;
|
||||
|
||||
shaderc_compiler_release((shaderc_compiler_t)s->priv);
|
||||
av_freep(ctx);
|
||||
}
|
||||
|
||||
FFVkSPIRVCompiler *ff_vk_shaderc_init(void)
|
||||
{
|
||||
FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
|
||||
if (!ret)
|
||||
return NULL;
|
||||
|
||||
ret->compile_shader = shdc_shader_compile;
|
||||
ret->free_shader = shdc_shader_free;
|
||||
ret->uninit = shdc_uninit;
|
||||
|
||||
ret->priv = (void *)shaderc_compiler_initialize();
|
||||
if (!ret->priv)
|
||||
av_freep(&ret);
|
||||
|
||||
return ret;
|
||||
}
|
|
@ -19,7 +19,7 @@
|
|||
#ifndef AVFILTER_VULKAN_SPIRV_H
|
||||
#define AVFILTER_VULKAN_SPIRV_H
|
||||
|
||||
#include "libavutil/vulkan.h"
|
||||
#include "vulkan.h"
|
||||
|
||||
#include "config.h"
|
||||
|
Loading…
Reference in New Issue