filter_design: document ownership and permissions.

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Nicolas George 2012-08-12 13:58:09 +02:00
parent 271ddb116c
commit 082b745d33

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@ -33,7 +33,160 @@ Format negotiation
Buffer references ownership and permissions
===========================================
TODO
Principle
---------
Audio and video data are voluminous; the buffer and buffer reference
mechanism is intended to avoid, as much as possible, expensive copies of
that data while still allowing the filters to produce correct results.
The data is stored in buffers represented by AVFilterBuffer structures.
They must not be accessed directly, but through references stored in
AVFilterBufferRef structures. Several references can point to the
same buffer; the buffer is automatically deallocated once all
corresponding references have been destroyed.
The characteristics of the data (resolution, sample rate, etc.) are
stored in the reference; different references for the same buffer can
show different characteristics. In particular, a video reference can
point to only a part of a video buffer.
A reference is usually obtained as input to the start_frame or
filter_samples method or requested using the ff_get_video_buffer or
ff_get_audio_buffer functions. A new reference on an existing buffer can
be created with the avfilter_ref_buffer. A reference is destroyed using
the avfilter_unref_bufferp function.
Reference ownership
-------------------
At any time, a reference “belongs” to a particular piece of code,
usually a filter. With a few caveats that will be explained below, only
that piece of code is allowed to access it. It is also responsible for
destroying it, although this is sometimes done automatically (see the
section on link reference fields).
Here are the (fairly obvious) rules for reference ownership:
* A reference received by the start_frame or filter_samples method
belong to the corresponding filter.
Special exception: for video references: the reference may be used
internally for automatic copying and must not be destroyed before
end_frame; it can be given away to ff_start_frame.
* A reference passed to ff_start_frame or ff_filter_samples is given
away and must no longer be used.
* A reference created with avfilter_ref_buffer belongs to the code that
created it.
* A reference obtained with ff_get_video_buffer of ff_get_audio_buffer
belongs to the code that requested it.
* A reference given as return value by the get_video_buffer or
get_audio_buffer method is given away and must no longer be used.
Link reference fields
---------------------
The AVFilterLink structure has a few AVFilterBufferRef fields. Here are
the rules to handle them:
* cur_buf is set before the start_frame and filter_samples methods to
the same reference given as argument to the methods and belongs to the
destination filter of the link. If it has not been cleared after
end_frame or filter_samples, libavfilter will automatically destroy
the reference; therefore, any filter that needs to keep the reference
for longer must set cur_buf to NULL.
* out_buf belongs to the source filter of the link and can be used to
store a reference to the buffer that has been sent to the destination.
If it is not NULL after end_frame or filter_samples, libavfilter will
automatically destroy the reference.
If a video input pad does not have a start_frame method, the default
method will request a buffer on the first output of the filter, store
the reference in out_buf and push a second reference to the output.
* src_buf, cur_buf_copy and partial_buf are used by libavfilter
internally and must not be accessed by filters.
Reference permissions
---------------------
The AVFilterBufferRef structure has a perms field that describes what
the code that owns the reference is allowed to do to the buffer data.
Different references for the same buffer can have different permissions.
For video filters, the permissions only apply to the parts of the buffer
that have already been covered by the draw_slice method.
The value is a binary OR of the following constants:
* AV_PERM_READ: the owner can read the buffer data; this is essentially
always true and is there for self-documentation.
* AV_PERM_WRITE: the owner can modify the buffer data.
* AV_PERM_PRESERVE: the owner can rely on the fact that the buffer data
will not be modified by previous filters.
* AV_PERM_REUSE: the owner can output the buffer several times, without
modifying the data in between.
* AV_PERM_REUSE2: the owner can output the buffer several times and
modify the data in between (useless without the WRITE permissions).
* AV_PERM_ALIGN: the owner can access the data using fast operations
that require data alignment.
The READ, WRITE and PRESERVE permissions are about sharing the same
buffer between several filters to avoid expensive copies without them
doing conflicting changes on the data.
The REUSE and REUSE2 permissions are about special memory for direct
rendering. For example a buffer directly allocated in video memory must
not modified once it is displayed on screen, or it will cause tearing;
it will therefore not have the REUSE2 permission.
The ALIGN permission is about extracting part of the buffer, for
copy-less padding or cropping for example.
References received on input pads are guaranteed to have all the
permissions stated in the min_perms field and none of the permissions
stated in the rej_perms.
References obtained by ff_get_video_buffer and ff_get_video_buffer are
guaranteed to have at least all the permissions requested as argument.
References created by avfilter_ref_buffer have the same permissions as
the original reference minus the ones explicitly masked; the mask is
usually ~0 to keep the same permissions.
Filters should remove permissions on reference they give to output
whenever necessary. It can be automatically done by setting the
rej_perms field on the output pad.
Here are a few guidelines corresponding to common situations:
* Filters that modify and forward their frame (like drawtext) need the
WRITE permission.
* Filters that read their input to produce a new frame on output (like
scale) need the READ permission on input and and must request a buffer
with the WRITE permission.
* Filters that intend to keep a reference after the filtering process
is finished (after end_frame or filter_samples returns) must have the
PRESERVE permission on it and remove the WRITE permission if they
create a new reference to give it away.
* Filters that intend to modify a reference they have kept after the end
of the filtering process need the REUSE2 permission and must remove
the PRESERVE permission if they create a new reference to give it
away.
Frame scheduling