checkasm/hevc_deblock: add luma and chroma full

Signed-off-by: J. Dekker <jdek@itanimul.li>
This commit is contained in:
J. Dekker 2024-01-24 12:57:04 +01:00
parent a3ca4beeaa
commit 07cc8f6b3c
1 changed files with 216 additions and 32 deletions

View File

@ -19,9 +19,9 @@
#include <string.h>
#include "libavutil/intreadwrite.h"
#include "libavutil/macros.h"
#include "libavutil/mem_internal.h"
#include "libavcodec/avcodec.h"
#include "libavcodec/hevcdsp.h"
#include "checkasm.h"
@ -29,10 +29,11 @@
static const uint32_t pixel_mask[3] = { 0xffffffff, 0x03ff03ff, 0x0fff0fff };
#define SIZEOF_PIXEL ((bit_depth + 7) / 8)
#define BUF_STRIDE (8 * 2)
#define BUF_LINES (8)
#define BUF_OFFSET (BUF_STRIDE * BUF_LINES)
#define BUF_SIZE (BUF_STRIDE * BUF_LINES + BUF_OFFSET * 2)
#define BUF_STRIDE (16 * 2)
#define BUF_LINES (16)
// large buffer sizes based on high bit depth
#define BUF_OFFSET (2 * BUF_STRIDE * BUF_LINES)
#define BUF_SIZE (2 * BUF_STRIDE * BUF_LINES + BUF_OFFSET * 2)
#define randomize_buffers(buf0, buf1, size) \
do { \
@ -45,57 +46,240 @@ static const uint32_t pixel_mask[3] = { 0xffffffff, 0x03ff03ff, 0x0fff0fff };
} \
} while (0)
static void check_deblock_chroma(HEVCDSPContext *h, int bit_depth)
static void check_deblock_chroma(HEVCDSPContext *h, int bit_depth, int c)
{
int32_t tc[2] = { 0, 0 };
// see tctable[] in hevc_filter.c, we check full range
int32_t tc[2] = { rnd() % 25, rnd() % 25 };
// no_p, no_q can only be { 0,0 } for the simpler assembly (non *_c
// variant) functions, see deblocking_filter_CTB() in hevc_filter.c
uint8_t no_p[2] = { 0, 0 };
uint8_t no_q[2] = { 0, 0 };
uint8_t no_p[2] = { rnd() & c, rnd() & c };
uint8_t no_q[2] = { rnd() & c, rnd() & c };
LOCAL_ALIGNED_32(uint8_t, buf0, [BUF_SIZE]);
LOCAL_ALIGNED_32(uint8_t, buf1, [BUF_SIZE]);
declare_func(void, uint8_t *pix, ptrdiff_t stride, int32_t *tc, uint8_t *no_p, uint8_t *no_q);
if (check_func(h->hevc_h_loop_filter_chroma, "hevc_h_loop_filter_chroma%d", bit_depth)) {
for (int i = 0; i < 4; i++) {
randomize_buffers(buf0, buf1, BUF_SIZE);
// see betatable[] in hevc_filter.c
tc[0] = (rnd() & 63) + (rnd() & 1);
tc[1] = (rnd() & 63) + (rnd() & 1);
if (check_func(c ? h->hevc_h_loop_filter_chroma_c : h->hevc_h_loop_filter_chroma,
"hevc_h_loop_filter_chroma%d%s", bit_depth, c ? "_full" : ""))
{
randomize_buffers(buf0, buf1, BUF_SIZE);
call_ref(buf0 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
call_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
if (memcmp(buf0, buf1, BUF_SIZE))
fail();
}
call_ref(buf0 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
call_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
if (memcmp(buf0, buf1, BUF_SIZE))
fail();
bench_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
}
if (check_func(h->hevc_v_loop_filter_chroma, "hevc_v_loop_filter_chroma%d", bit_depth)) {
for (int i = 0; i < 4; i++) {
randomize_buffers(buf0, buf1, BUF_SIZE);
// see betatable[] in hevc_filter.c
tc[0] = (rnd() & 63) + (rnd() & 1);
tc[1] = (rnd() & 63) + (rnd() & 1);
if (check_func(c ? h->hevc_v_loop_filter_chroma_c : h->hevc_v_loop_filter_chroma,
"hevc_v_loop_filter_chroma%d%s", bit_depth, c ? "_full" : ""))
{
randomize_buffers(buf0, buf1, BUF_SIZE);
call_ref(buf0 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
call_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
call_ref(buf0 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
call_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
if (memcmp(buf0, buf1, BUF_SIZE))
fail();
bench_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
}
}
#define P3 buf[-4 * xstride]
#define P2 buf[-3 * xstride]
#define P1 buf[-2 * xstride]
#define P0 buf[-1 * xstride]
#define Q0 buf[0 * xstride]
#define Q1 buf[1 * xstride]
#define Q2 buf[2 * xstride]
#define Q3 buf[3 * xstride]
#define TC25(x) ((tc[x] * 5 + 1) >> 1)
#define MASK(x) (uint16_t)(x & ((1 << (bit_depth)) - 1))
#define GET(x) ((SIZEOF_PIXEL == 1) ? *(uint8_t*)(&x) : *(uint16_t*)(&x))
#define SET(x, y) do { \
uint16_t z = MASK(y); \
if (SIZEOF_PIXEL == 1) \
*(uint8_t*)(&x) = z; \
else \
*(uint16_t*)(&x) = z; \
} while (0)
#define RANDCLIP(x, diff) av_clip(GET(x) - (diff), 0, \
(1 << (bit_depth)) - 1) + rnd() % FFMAX(2 * (diff), 1)
// NOTE: this function doesn't work 'correctly' in that it won't always choose
// strong/strong or weak/weak, in most cases it tends to but will sometimes mix
// weak/strong or even skip sometimes. This is more useful to test correctness
// for these functions, though it does make benching them difficult. The easiest
// way to bench these functions is to check an overall decode since there are too
// many paths and ways to trigger the deblock: we would have to bench all
// permutations of weak/strong/skip/nd_q/nd_p/no_q/no_p and it quickly becomes
// too much.
static void randomize_luma_buffers(int type, int *beta, int32_t tc[2],
uint8_t *buf, ptrdiff_t xstride, ptrdiff_t ystride, int bit_depth)
{
int i, j, b3, tc25, tc25diff, b3diff;
// both tc & beta are unscaled inputs
// minimum useful value is 1, full range 0-24
tc[0] = (rnd() % 25) + 1;
tc[1] = (rnd() % 25) + 1;
// minimum useful value for 8bit is 8
*beta = (rnd() % 57) + 8;
switch (type) {
case 0: // strong
for (j = 0; j < 2; j++) {
tc25 = TC25(j) << (bit_depth - 8);
tc25diff = FFMAX(tc25 - 1, 0);
// 4 lines per tc
for (i = 0; i < 4; i++) {
b3 = (*beta << (bit_depth - 8)) >> 3;
SET(P0, rnd() % (1 << bit_depth));
SET(Q0, RANDCLIP(P0, tc25diff));
// p3 - p0 up to beta3 budget
b3diff = rnd() % b3;
SET(P3, RANDCLIP(P0, b3diff));
// q3 - q0, reduced budget
b3diff = rnd() % FFMAX(b3 - b3diff, 1);
SET(Q3, RANDCLIP(Q0, b3diff));
// same concept, budget across 4 pixels
b3 -= b3diff = rnd() % FFMAX(b3, 1);
SET(P2, RANDCLIP(P0, b3diff));
b3 -= b3diff = rnd() % FFMAX(b3, 1);
SET(Q2, RANDCLIP(Q0, b3diff));
// extra reduced budget for weighted pixels
b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
SET(P1, RANDCLIP(P0, b3diff));
b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
SET(Q1, RANDCLIP(Q0, b3diff));
buf += ystride;
}
}
break;
case 1: // weak
for (j = 0; j < 2; j++) {
tc25 = TC25(j) << (bit_depth - 8);
tc25diff = FFMAX(tc25 - 1, 0);
// 4 lines per tc
for (i = 0; i < 4; i++) {
// Weak filtering is signficantly simpler to activate as
// we only need to satisfy d0 + d3 < beta, which
// can be simplified to d0 + d0 < beta. Using the above
// derivations but substiuting b3 for b1 and ensuring
// that P0/Q0 are at least 1/2 tc25diff apart (tending
// towards 1/2 range).
b3 = (*beta << (bit_depth - 8)) >> 1;
SET(P0, rnd() % (1 << bit_depth));
SET(Q0, RANDCLIP(P0, tc25diff >> 1) +
(tc25diff >> 1) * (P0 < (1 << (bit_depth - 1))) ? 1 : -1);
// p3 - p0 up to beta3 budget
b3diff = rnd() % b3;
SET(P3, RANDCLIP(P0, b3diff));
// q3 - q0, reduced budget
b3diff = rnd() % FFMAX(b3 - b3diff, 1);
SET(Q3, RANDCLIP(Q0, b3diff));
// same concept, budget across 4 pixels
b3 -= b3diff = rnd() % FFMAX(b3, 1);
SET(P2, RANDCLIP(P0, b3diff));
b3 -= b3diff = rnd() % FFMAX(b3, 1);
SET(Q2, RANDCLIP(Q0, b3diff));
// extra reduced budget for weighted pixels
b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
SET(P1, RANDCLIP(P0, b3diff));
b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
SET(Q1, RANDCLIP(Q0, b3diff));
buf += ystride;
}
}
break;
case 2: // none
*beta = 0; // ensure skip
for (i = 0; i < 8; i++) {
// we can just fill with completely random data, nothing should be touched.
SET(P3, rnd()); SET(P2, rnd()); SET(P1, rnd()); SET(P0, rnd());
SET(Q0, rnd()); SET(Q1, rnd()); SET(Q2, rnd()); SET(Q3, rnd());
buf += ystride;
}
break;
}
}
static void check_deblock_luma(HEVCDSPContext *h, int bit_depth, int c)
{
const char *type;
const char *types[3] = { "strong", "weak", "skip" };
int beta;
int32_t tc[2] = {0};
uint8_t no_p[2] = { rnd() & c, rnd() & c };
uint8_t no_q[2] = { rnd() & c, rnd() & c };
LOCAL_ALIGNED_32(uint8_t, buf0, [BUF_SIZE]);
LOCAL_ALIGNED_32(uint8_t, buf1, [BUF_SIZE]);
uint8_t *ptr0 = buf0 + BUF_OFFSET,
*ptr1 = buf1 + BUF_OFFSET;
declare_func(void, uint8_t *pix, ptrdiff_t stride, int beta, int32_t *tc, uint8_t *no_p, uint8_t *no_q);
for (int j = 0; j < 3; j++) {
type = types[j];
if (check_func(c ? h->hevc_h_loop_filter_luma_c : h->hevc_h_loop_filter_luma,
"hevc_h_loop_filter_luma%d_%s%s", bit_depth, type, c ? "_full" : ""))
{
randomize_luma_buffers(j, &beta, tc, buf0 + BUF_OFFSET, 16 * SIZEOF_PIXEL, SIZEOF_PIXEL, bit_depth);
memcpy(buf1, buf0, BUF_SIZE);
call_ref(ptr0, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
call_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
if (memcmp(buf0, buf1, BUF_SIZE))
fail();
bench_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
}
if (check_func(c ? h->hevc_v_loop_filter_luma_c : h->hevc_v_loop_filter_luma,
"hevc_v_loop_filter_luma%d_%s%s", bit_depth, type, c ? "_full" : ""))
{
randomize_luma_buffers(j, &beta, tc, buf0 + BUF_OFFSET, SIZEOF_PIXEL, 16 * SIZEOF_PIXEL, bit_depth);
memcpy(buf1, buf0, BUF_SIZE);
call_ref(ptr0, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
call_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
if (memcmp(buf0, buf1, BUF_SIZE))
fail();
bench_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
}
bench_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
}
}
void checkasm_check_hevc_deblock(void)
{
HEVCDSPContext h;
int bit_depth;
for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
HEVCDSPContext h;
ff_hevc_dsp_init(&h, bit_depth);
check_deblock_chroma(&h, bit_depth);
check_deblock_chroma(&h, bit_depth, 0);
}
report("chroma");
for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
ff_hevc_dsp_init(&h, bit_depth);
check_deblock_chroma(&h, bit_depth, 1);
}
report("chroma_full");
for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
ff_hevc_dsp_init(&h, bit_depth);
check_deblock_luma(&h, bit_depth, 0);
}
report("luma");
for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
ff_hevc_dsp_init(&h, bit_depth);
check_deblock_luma(&h, bit_depth, 1);
}
report("luma_full");
}